WHITE DWARF 1 GAMES WORKSHOP 1
It was now 1977 and things were on the up. The Estate Agent
was as good as his word and found them a small shop in Dalling
Road in Hammersmith and a new apartment nearby, with enough
room to hold the stock until the shop was refitted and ready
to go. It was time to go retail!
Ian and Steve wanted to get the news to as many gamers as possible
that a specialist fantasy games shop was soon to open. They
already had 'Owl and Weasel', but its number of subscribers
was too small. Games Workshop was moving into a new phase and
needed to project a much more professional image. With some
regret, Ian and Steve decided that their little magazine after
25 issues, though popular, would have to go.
Thus 'White Dwarf' was born, a glossy magazine written by Ian
(its Editor) and Steve and a few contributors. Having created,
written and designed it, they ordered a print company to print
4,000 copies. It was a big gamble. The first issue went on sale
in June of 1977. It was an instant success with its readers
and sold out its initial print run.
Finally the day arrived when the first Games Workshop shop was
to open. It was a wet Saturday morning in April 1978. Nervous
with anticipation, but comforted by the knowledge that White
Dwarf had sold so well, Ian and Steve decided to make an early
start. The shop was opening at 10am, and it was probably going
to be pretty quiet to start with, at least for the first couple
of months, until people realised they were there.
They turned the corner into Dalling Road where the freshly painted
shopfront told the world that they existed. They couldn't believe
it. There was a queue! Ian checked his watch...yep, 8am - two
hours before they were even meant to open. The queue started
at the shop door and disappeared around the corner. There were
over 100 people already waiting patiently - and it was still
2 hours till opening!
On its very first morning, Games Workshop opened its doors early...
THE CITADEL
Ian and Steve were determined not to let Games Workshop become
'just another shop'. They wanted it to be an experience, a place
where gamers could go not just to buy games but also to learn
how to play them. Specialist staff who were games experts would
be hired for all future Workshop shops to help create the hobby
atmosphere.
But it wasn't long before people started sending in letters
of complaint. Not about the shop, however, but about the lack
of shops elsewhere!
Gamers
were travelling from all over the UK and Europe to visit the
only shop dedicated to their hobby of fantasy games. The only
answer was to open more shops in other towns. Games Workshops
in Manchester and Birmingham were opened followed later by shops
in Nottingham and Sheffield. The hobby was further expanded
by the annual Games Day which Games Workshop organised for over
5,000 people who would cram themselves into The Royal Horticultural
Hall in London to play games. Games Workshop also went on tour
around the country attending just about every games convention
going.
The increasing use of fantasy miniatures in D&D; prompted Ian
and Steve to invest in a new division of Games Workshop as importing
large quantities of metal miniatures was proving too costly.
Citadel Miniatures was the name given to the factory started
in Newark and which was to be run so brilliantly by Bryan Ansell.
Citadel's first range of Fantasy Adventurers was a huge success
and was quickly expanded. It was not long before Citadel Miniatures
was the biggest selling miniatures company in the world.