Guild Wars Factions FAQ

What is the title of the next campaign of Guild Wars?

The next campaign in the Guild Wars saga is called Guild Wars Factions.

What is the release date of Guild Wars Factions?

Guild Wars Factions will be released on a global scale on April 28, 2006. Those who have purchased the Guild Wars Factions Pre-order will be able to participate in a Head Start event that will begin on April 27, 2006.

When do the game servers go "live" for Guild Wars Factions?

The retail version of the game will launch at 7:01 GMT (12:01 a.m. PDT) on Friday, April 28, 2006. The Factions Head Start will begin one day earlier, at 7:01 GMT (12:01 a.m. PDT) on Thursday, April 27, 2006.

How long will the Head Start event last?

The Head Start will extend 48 hours. It will begin 24 hours before the game servers go live, meaning the Head Start will being at 7:01 GMT (12:01 a.m. PDT) on April 27. It will extend one day into the live release, ending at 6:59 GMT (11:59 p.m. PDT) on April 29th. This should allow players to pick up their retail copy of the game and jump right back into the game.

Will there be a Collector's Edition for Guild Wars Factions?

Yes, in most regions of the world there will be a Collector’s Edition, which will be released at the same time as the standard edition. You can find out more about contents of the European retail editions on the product page.

How much will Guild Wars Factions cost?

Guild Wars Factions will have an estimated price of £19.99 / €29.99 for the Standard Edition, and £49.99 / €69.99 for the Collector's Edition.

Will Guild Wars Factions have a simultaneous worldwide release?

Yes. Guild Wars Factions will be released in America, Europe, Korea, Japan, and Taiwan/Hong Kong/Macau on the same date.

Will Guild Wars expand to other areas of the world?

We are actively looking at expanding Guild Wars to other regions and countries. Guild Wars launched in Japan on January 27, 2006, and launched in Taiwan, Macau, and Hong Kong on February 7, 2006. We anticipate the addition of even more regions or countries during 2006.

Is Guild Wars Factions an expansion pack or a stand-alone game?

Guild Wars Factions is a stand-alone product. Those who own Guild Wars are not required to purchase Guild Wars Factions in order to continue playing on their game account, and those who purchase Guild Wars Factions may play without purchasing Guild Wars. However, there is a strong level of interconnection between the two games that makes having them both an exceptional experience.

Is there separate content in each game, Guild Wars and Guild Wars Factions?

Yes. It is possible for a player to enjoy the contents of either game without purchasing the other. Players who have both games may have their characters travel back and forth at will between the continents of Tyria and Cantha. And naturally, there will be content that spans that two games that will make having both campaigns very appealing.

If I own more than one copy of Guild Wars, will I need to purchase more than one copy of Guild Wars Factions?

Each copy of a Guild Wars game furnishes you with an individual account. Therefore, if you have multiple accounts with which you wish to access both Guild Wars and Guild Wars Factions content, you will need one copy of Factions for each copy of Guild Wars that you own. The choice is yours, though, and you may have one account with access to both games, and a second account that accesses only one of the titles.

Will Guild Wars be updated with new content when Guild Wars Factions is released?

Producing extensively expanded content for Guild Wars is not planned at this time. The development team is putting its efforts into creating the best possible new release in Guild Wars Factions. It is possible that there will be intermittent updates for Guild Wars that include modest amounts of expanded content or seasonal event content. And of course changes to skills such as balance changes will apply to both Guild Wars and Guild Wars Factions. The bulk of new content development will take place in Factions.

Where does Guild Wars Factions take place?

Guild Wars Factions takes place in Cantha, an Asian-inspired three-nation continent far to the south of the lands of Tyria, the setting for the original Guild Wars campaign.

How do I get to Cantha?

Players who own both Factions and Guild Wars can travel by boat between the two continents through Lion's Arch or Kaineng Center.

What are alliances and how do they work in Guild Wars Factions?

Guilds can join together to form guild alliances. Allied guilds share Alliance chat and can visit each other’s guild halls. Alliances can also gain control of towns and outposts in Cantha by participating in Alliance Battles, which give them the ability to trigger events and gain access to exclusive areas.

What is a faction? Should I join one?

Alliances belong to one of two warring factions, the Kurzick or the Luxon, and being a member of an alliance allows participation in alliance battles. Victory in an alliance battle earns faction points, and members can spend their points individually or they can add them to the alliance bank, which will enable the alliance to acquire control of towns and outposts. . The outcome of these battles influences the progress of the war between the two factions. The current battle lines, and indications of the control of cities and towns, are always visible on the world map. Guild membership in Guild Wars Factions is extremely appealing and interesting for both cooperative and PvP players. By joining an alliance and achieving success with Alliance Battles, your guild gains control of high-level towns. With that control, guild members acquire access to elite cooperative content. In Factions, the strongest guilds most likely will not be made up exclusively of PvP or cooperative players. The strongest guilds will be a combination of both types of players, and such a combination will result in benefits for all members.

What are the game types within Guild Wars Factions?

Here are the new game types:

  • Challenge Missions
    Challenge missions involve specific scoring objectives, such as holding out against progressive waves of enemies. You will see personal bests and high scores displayed within the game.

  • Elite Missions
    The most powerful alliances have access to new areas that are designed to be the ultimate cooperative challenge.

  • Competitive Missions
    Multiple teams compete to control resource points and achieve strategic victory. Victors earn faction points for their alliance which will determine the control of towns and outposts.

  • Alliance Battles
    Alliance Battles are large-scale, strategic PvP battles that allow factions to conquer new territory.

Will I be able to take my existing characters in the new areas of the world? Do they keep their items, their levels, etc?

If you purchase Factions, you will be able to travel to the new land, Cantha, with your Ascended characters from Guild Wars (original Prophecies campaign). Inventory items, skills, and other possessions and attainments from Guild Wars remain yours and remain useable within Guild Wars Factions.

What is the new PvP area?

The majority of PvP encounters take place on a new continent: Battle Isles. All players from Guild Wars and Guild Wars Factions will engage in combat on the Battle Isles, although two lower-level PvP areas – the Ascalon Arena and the Shiverpeak Arena – will remain in Tyria and will be accessible on that continent rather than on Battle Isles.

If I do not purchase Guild Wars Factions, will I be able to create Assassins or Ritualists either as primary or secondary professions?

No. Assassins and Ritualists are exclusive to Guild Wars Factions and will not be accessible to players who have purchased only Guild Wars.

Will I be able to team up with the Assassin and/ or the Ritualist players if I don't buy Factions?

While you will not be able to create an Assassin or Ritualist unless you purchase Guild Wars Factions, you will, of course, be able to interact with those who own Guild Wars Factions when you join cooperative ventures or competitive matches.

Will my core profession characters be able to equip Assassin or Ritualist items?

A Guild Wars character is able to equip any non-customized item. However, because the character lacks the associated Attribute, the character’s use of such items will not be particularly adept.

Can I trade my Factions items to those who do not own Factions?

Yes, you may trade items. However, such items cannot be equipped if they are customized items or if they are pieces of armor, which are always customized to an individual character.

Will there be additional character slots on my existing account, if I purchase Guild Wars Factions?

A Factions account offers 4 slots that provide access to the Cantha only, just as Guild Wars (the original Prophecies campaign) offered 4 slots for access to Tyria. If you choose to link your Prophecies and Factions accounts, you will have a total of 6 character slots, and all characters will be able to access to all areas of the map.

Can people who own different campaigns play with one another?

Each campaign—Prophecies and Factions—offers access to a specific continent. If you own just one of the campaigns, you will have access to that campaign's home continent as well as Battle Isles. If you and your friend own different campaigns, you can play with and against one another only on Battle Isles. If you own both campaigns, but your friend owns only one of the campaigns—for example, your friend owns Factions—you can play together on Cantha, the home continent of Factions, and of course on Battle Isles as well.

Will the Character Level ceiling of 20 be lifted?

No, the maximum character level will remain at 20 for Factions. The level cap of 20 is a fundamental balance mechanism for the Guild Wars series, which offers games that resolve around player skill. The leveling system allows you to track your progress as you start a character. But by Level 20, your character is fully trained and is ready to experience the most exciting content in the game.

What kind of new content will I find in Guild Wars Factions?

  • A total of 300 new skills, including 90 new elite skills, for the two new Factions professions and the six core professions from Guild Wars

  • More than 50 new locales, including story missions, combat arenas, and questing areas

  • More than 100 new creatures

  • New guild halls

  • New faces, hair styles, and armor sets for both Factions and the core professions

  • New pets

  • Hundreds of new weapons and items

What are the advantages of adding my Factions access key to my Guild Wars (original Prophecies campaign) account?

When you add the retail version of Guild Wars Factions to your existing account, your existing characters gain full access to the Prophecies content. You can travel back and forth between continents, gathering new skills and items from both, using skills you find on one continent to help you complete quests and missions on the other continent. Your existing characters can choose to take Assassin or Ritualist as a secondary profession, or you can create a new Assassin or Ritualist character and then travel back to the continent of Tyria to play missions from the original Prophecies campaign with that character. You can create PvP characters using a mix of professions, skills, and items from both campaigns, and have access to the widest possible array of strategies for PvP.

How do I interconnect my Guild Wars and Guild Wars Factions accounts?

When you purchase Guild Wars Factions, you will receive an access key. Simply use the Guild Wars interface to add that access key to your Guild Wars account and you will have access to all Guild Wars Factions content.

If I do not bind my Guild Wars and Guild Wars Factions accounts when I set up the Factions account, can I have them bound together later?

No. You must make a decision about binding your Guild Wars/Guild Wars Factions accounts when you first set up Guild Wars Factions. We are not able to merge accounts at a later date.

Where can I learn more about the Factions Pre-Order Pack?

The Factions Pre-Order Pack will be available in stores in North America on February 28, and online in Europe on March 3rd. The European Pre-Order Package will be on shelves in Europe as of March 31st.

You can obtain information about the Factions Pre-Orders here:

Will those who pre-order Guild Wars Factions be given early access to the game?

Yes, those who pre-order will have a 24-hour head-start on players who do not pre-order the game.

Is there a special in-game item for Guild Wars Factions?

Yes, there will be one item each for the Ritualist and one for the Assassin. These items are account based, so you can have one such item per character.

How long will Early Access last?

Early Access will extend 48 hours. It will begin 24 hours before the game servers go live, and it will extend one day into the live release. This will allow players to pick up their copy of the game and jump right back into the game.

Will Guild Wars Factions have new guild emblems?

Yes. In fact, we have a global community contest running right now, so be sure to check out the contest pages and enter your emblem idea!