Relic

GameSpy: Who started your company and in what year?
Alex Garden -- Co-Founder: Relic was founded in May of 1997 by Alex Garden, Luke Moloney, Erin Daly, Aaron Kambeitz, Rob Cunningham, Gary Shaw, and Shane Alfreds.
GameSpy: How did you decide on your company name?
Alex Garden: We called Relic "Relic" because we liked the name and it was easy to pronounce. No science there unfortunately!
GameSpy: How did you decide on the logo and are you still using the original? If it is not the original logo, what prompted you to change it?
Alex Garden: We are still using our original logo. We had a different corporate image originally, but we didn't really settle on a logo for about a year.
2006 Update: Relic was purchased by publisher THQ in May 2004.




Gearbox Software


GameSpy: Who started your company and in what year?
Randy Pitchford -- Founder: Gearbox Software was founded by myself and a few other Rebel Boat Rocker veterans including Brian Martel, Stephen Bahl, Landon Montgomery and Rob Heironimus. We were incorporated in January or February of 1999.
GameSpy: How did you decide on your company name?
Randy Pitchford: A Gearbox is a strong analogy for our studio in that is a complex, but highly efficient machine. It requires each of it's parts to be balanced, strong and well oiled while they constantly affect and react to each other piece of the machine. The image of working gears also implies constant motion and effort - a concept often associated with advanced thinking and creativity.
GameSpy: How did you decide on the logo and are you still using the original? If it is not the original logo, what prompted you to change it?
Randy Pitchford: The logo was created by Gearbox artists Brian Martel, Stephen Bahl and Landon Montgomery. Initially, each of them tried some things independantly, then collaborated to develop to final logo.

Ultimately, we ended up using two similar logos. The first and most commonly used logo incorporates a representation of gear cogs. The second logo which we're starting to prefer only presents the name.

Here's an interesting piece of trivia: The actual "gearbox" letters used in the logo came from an old typewriter Brian Martel had laying around which, Brian says, was the only font he could find that produced just the right form of the lowercase letter "g".
2006 Update: Gearbox Software LLC remains successful and growing, currently employing over 50 people.




Pandemic Studios

GameSpy: Who started your company and in what year?
Josh Resnick -- Co-Founder: Andrew and I started the company in 1998 along with most of the original team members from Battlezone and Dark Reign.
GameSpy: How did you decide on your company name?
Josh Resnick: We had a long meeting where we asked everyone on the teams to submit 5 of their favorite choices. Naturally, we were looking for something that would withstand the test of time, sound catchy, have some meaning that we could associate with games and also lend itself to a cool looking logo. The tough part was even after we found something we liked, we still had to make sure it was not already in use by someone else and that we could reserve the domain name. We narrowed down our final choices to around six, including Seismic and Pandemic. In the end, Seismic was already taken, so we went with Pandemic. We certainly don't regret our choice!
GameSpy: How did you decide on the logo and are you still using the original? If it is not the original logo, what prompted you to change it?
Josh Resnick: At first, we really wanted to play up the "global" meaning of the word Pandemic. So our original logo incorporated a planet image along with some other very cool effects. In the end, the logo turned out to be much too complex for printing purposes. So, roughly a year later, we redesigned the whole thing and came up with our current image. Our current gas mask logo perfectly captures the whole conspiracy angle to our name and is also a pretty sharp looking image on its own.
2006 Update: In November 2005, it was announced that Pandemic and BioWare would be joining forces. However, both companies have retained their identities.



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