Building a Better Battlefield Vehicle

 

For Battlefield: Bad Company 2 we wanted to take Battlefield’s traditionally deep vehicle experience and bring it to a whole new level.  In order to do this we analyzed every aspect of our vehicle warfare.  We pushed the pedal down on Jeeps, increasing their top speed, and making them livelier.  We crafted a new control system for Helicopters so more players soar over the Battlefield.  We tuned the Tanks, giving them more torque for climbing and smashing through light obstacles.  Every single aspect of Bad Company’s original vehicles were tweaked, tuned, and rebalanced.  But simply improving our already impressive stable of vehicles was not enough.  We wanted to give new tactics and strategy to players via all new rides.

 

In Bad Company 2 a whole 4 man squad, plus a pilot, can take to the sky via the new UH-60 transport helicopter.  This 5 seat vehicle can suppress any hot LZ with dual miniguns, each controlled by a gunner on either side of the helicopter.  The additional 2 passengers can contribute their own kit’s fire power through the chopper’s open doors.  Of course the UH-60 will have to watch out for the new BMD-AA Mobile Anti-Aircraft vehicle.

 

The BMD-AA is a Light Tank absolutely blistering with weaponry.  The turret mounted dual 23mm AA cannons tears helicopters to pieces with rapid fire bursts.  However the AA gunner must sit exposed to enemy fire in order to operate the weapon.  The driver packs the explosive power of a 30mm Grenade Machinegun, and two additional passengers are each fully protected inside, with rapid fire machine guns to suppress nearby infantry.

 

Also making its debut on the Battlefield are smaller, faster vehicles.  The Quad Bike carries 2 teammates with quickness and agility across the battlefield in record time.  Its small size allows it to slip through gaps and between trees in the forest to escape pursuers or reach that next objective.  On the sea, a 2 man Personal Water Craft gives a quicker, stealthier option for crossing open water.  While neither vehicle sports arms of their own, the passenger has full access to all of his kit weapons.  The high speed of the Quad Bike and PWC give players a new tactical choice on the battlefield.

 

Of course new and improved vehicles aren’t the only things we’re adding to the Ultimate Vehicle Warfare.  Keep watching the Battlefield Blog for more details on the vehicles in Battlefield: Bad Company 2.

 

Alan ‘Demize99’ Kertz
Gameplay Designer, Battlefield: Bad Company 2

Comments

  • GameMaster7105 wrote:
    August 11, 2009 07:52 AM

    Please, Please,Please tell me their will be jets!!!!!!

  • E36_S52 wrote:
    August 11, 2009 08:04 AM

    I will be driving The Quad Bike the whole game

  • SolSabres wrote:
    August 11, 2009 08:06 AM

    Please, Please,Please tell me there aren't going to be any jets !!!!11!! >_>

  • zero weissguy wrote:
    August 11, 2009 10:07 AM

    tank type 98

  • Shogibo wrote:
    August 11, 2009 10:20 AM

    Oh this looks sweet. Can't wait

  • mexjoe wrote:
    August 11, 2009 11:58 AM

    two mine guns you can put out 8,000 rounds pur minite and four wellers best

  • GameMaster7105 wrote:
    August 11, 2009 12:17 PM

    hey SolSabres, just cause u hate flying doesnt mean its bad idea!

  • septic eater wrote:
    August 11, 2009 12:19 PM

    Hopefully, they will give you an option to select the old helicopter controls, because I find those are the best and I'm used to them. Also, this snow map that keeps getting shown looks an awful lot like Frostbite on Battlefield 2: Modern Warfare. Except that map had snow speeders instead of ATVs, and no flying vehicles.

  • ajgoesUNLUCKY wrote:
    August 11, 2009 12:44 PM

    dude all i can say is....PLEASE FOR THE LOVE OF GOD HAVE PRIVATE MATCHES FOR MLG OR GAMEBATTLES

    thanks so much love you

  • M0t0rBreath89 wrote:
    August 11, 2009 12:44 PM

    I want to see the new PWC( Personal Water Craft), hopefully its kool and fun to drive like the quad bike!

  • Commander x202x wrote:
    August 11, 2009 12:55 PM

    I Saw a video of the vehicles they were talking about and they look pretty sweet.. and now that they explained them more I REALLY Want to play Bad Company 2 lol

  • ovconley665 wrote:
    August 11, 2009 01:42 PM

    Well, the Blackhawk LOOKS good, but will it work well? All us PC'ers know that the current Blackhawk is about as deadly as a tissue... you are basically GUARANTEED not to hit anything with the nerfed miniguns... 4000 rounds/min into NOTHING :)

  • M0t0rBreath89 wrote:
    August 11, 2009 02:38 PM

    @ovconley665: The new BF2 patch will fix the blackhawk, it'll be more powerful now.

  • assassin3feb wrote:
    August 11, 2009 02:42 PM

    no jets dude

  • patch original wrote:
    August 11, 2009 02:51 PM

    2 miniguns that would send them running

  • ovconley665 wrote:
    August 11, 2009 03:12 PM

    M0t0rBreath89 - So I've heard... now if we can ever GET the patch :)

  • zanbino2 wrote:
    August 11, 2009 03:24 PM

    niice. Vehicular warfare is one of the major reasons BF is better than Call of Duty and other war games. -However, I remember being able to strap C4 on my car right before ghosting it into a group of oncoming vehicles and I remember being able to parachute off/out of/onto high places, both of which i miss very much. BC:2 should bring them back.

  • HannahMontnaCCCP wrote:
    August 11, 2009 04:06 PM

    I hope tanks have coax and OP main gun like in MC.

  • Killzone_Kid wrote:
    August 11, 2009 04:10 PM

    Demize is rapidly becoming my favourite DICE dev ;) But aside from woo and hoo for the article, does this AA vehicle exist in nature or it is something that has been developed by sticking a BC1 AA gun instead of turret on a light tank? I hate it being just a game invention though. "Tunguska" FTW! It says those mobile AA mounts are light on armour in reality so shouldn't be much problem balancing right? Anywho, I'm very happy about the ways you guys think! More news! I demand more news! XD

  • Killzone_Kid wrote:
    August 11, 2009 04:33 PM

    Oh and one other thing. How about letting players ride on top of vehicles since you're looking for ways to improve them? So if I jump on top of a tank and it starts moving, I will be moving with it. Seemed like an obvious feature being able to do in a sandbox environment that was missing from BC1.