Blueberry Garden Official Page
About
Blueberry Garden is a short experimental game about curiosity and exploration. You take on the role of a creature investigating a mysterious world to find out what is going on there. It’s probably not very much like anything you’ve played before but I hope you will find it enjoyable!
Buy
Get it on Steam – only $5!
There is a demo version there too, so that you can make sure the game runs on your computer. The demo got no ending or goal though so don’t play it too much please, that would only ruin the experience I think.
If you don’t have Steam you can download a demo here.
Support
If you have a technical problems with the game, please go to this page.
Awards
- Independent Games Festival “Seumas McNally Grand Prize”, 2009
- Swedish Game Awards “Best Innovation”, 2008
What people have said about it
“Erik’s Blueberry Garden is a playground of exploration and oddities. It’s beautifully calming yet fast-paced. It’s like every platformer you’ve ever experienced yet nothing like anything you’ve ever played. Most importantly, Blueberry Garden is definitely worthy of the prize bestowed upon it.” — Michael Rose, IndieGames.com
“Blueberry Garden was so beautiful I almost wanted to put it in a ribbon-wrapped box with a kitten and cry a little. And, it felt, a perfect coda to the week – showing the entire spread of games on offer – from the brash and brutal stimulations of the big boys, to a dainty little piece of indy magic.” — Bobbie Johnson, guardian.co.uk
“To return to my original comment, Blueberry Garden is your typical indie game, but in the best sense possible. It’s original and innovative whilst taking the finest parts of a well-tread genre and expanding them to show what can still be done to keep it fresh and involving.” — Rowan Davies, The Dead Pixel Post
“The first thing that striked me about BG was the sense of wonder i felt while walking in the garden. I felt like the world was without borders, and without real barriers. The more fruits i found, the more i was looking for more of them.” — Alessandro Toffoli
“A brilliant game concept that is executed with precision and presented beautifully. Intertwines graphics, sound and gameplay and evokes the feeling that the game world is truly alive.” — Swedish Game Awards Jury
“Blueberry Garden is a one-of-a-kind experience that you shouldn’t pass up. With multiple attempts, the game offers a few hours of excellent and challenging problem-solving adventuring. Despite its short length, the magically evolving garden and joyous drive for exploration it instills makes this game worth every cent of its incredibly affordable $5 price tag.” — Nathan Meunier, GreenPixels
Spoiler free review by The New Flesh
Minimalism in video games: considering Blueberry Garden
December 20, 2009 at 9:26 pm
[...] Minecraft (Markus Persson) [Browser, paid, free previews] – Wonderful sandbox-style world builder. Blueberry Garden (Erik Svedang) [Windows, paid, free demo] – Very experimental, very atmospheric. Time Gentlemen, [...]
December 3, 2009 at 11:53 pm
[...] jag pratar om är Blueberry Garden; Svårt att förklara egentligen vad du ska göra i spelt mera än att utforska och samla på [...]
December 1, 2009 at 8:44 am
This game looks very intriguing, and I would love to give it a try. However, for various reasons, I won’t touch Steam. Is there any other way to buy your game?
November 23, 2009 at 9:37 pm
[...] here’s Erik Svedang’s blog, for more [...]
November 23, 2009 at 12:45 am
This game is lovely – but is there is a way to reamp the home key for mac users ? Is there an ini file maybe ?
Thanks
November 23, 2009 at 10:39 pm
It’s coming in the patch that is basically finished now. Just need to get it up on the Steam servers…
Thanks,
Erik
November 27, 2009 at 8:43 pm
You can do it with ‘fn-command-left arrow’
November 18, 2009 at 3:15 pm
I hope you’ll consider making Linux ports for your future games, it would benefit both sides. Thx!
November 21, 2009 at 11:47 pm
I will consider it very much!
November 17, 2009 at 5:45 pm
Oops. Meant Blueberry Garden, not Flower. Reading about many games this morning.
November 21, 2009 at 11:48 pm
GAME OVERLOAD
November 17, 2009 at 5:37 pm
Saw the article in NY Times; would buy for self and as gifts but we all have Macs. Glad you will develop for Macs in the future but wish Flower could be there too.
November 16, 2009 at 12:08 pm
No Mac version = no buy.
November 17, 2009 at 4:05 pm
I’m terribly sorry for that. I have been looking into porting possibilities but it seems pretty rough. I promise that all my future games will work for Mac though (since I believe that’s a highly superior platform).
Thanks for stopping by!
-Erik
November 12, 2009 at 10:39 pm
Really enjoyed your presentation of the game at B.A.F yesterday, thought the game was really creative and individual… will be looking forward to future releases. very well done
November 13, 2009 at 12:56 pm
Oh, thank you very much!
November 8, 2009 at 11:31 pm
[...] Blueberry Garden – Valse [...]
November 4, 2009 at 1:39 pm
[...] year: 224) competing for the top prize of $20,000. Last year’s winner, Erik Svedang’s Blueberry Garden, was picked up for distribution on [...]
November 4, 2009 at 11:28 am
[...] nagrodę zdobyła zaprojektowana przez Erika Svedanga gra Blueberry Garden, którą można pobrać za symboliczną opłatą 5 dolarów. Na stronie Svedanga dostępna jest [...]
November 4, 2009 at 7:55 am
[...] year: 224) competing for the top prize of $20,000. Last year’s winner, Erik Svedang’s Blueberry Garden, was picked up for distribution on [...]
November 4, 2009 at 6:50 am
[...] year: 224) competing for the tip esteem of $20,000. Last year’s winner, Erik Svedang’s Blueberry Garden, was picked up for placement on [...]
November 4, 2009 at 6:01 am
[...] year: 224) competing for the top prize of $20,000. Last year’s winner, Erik Svedang’s Blueberry Garden, was picked up for distribution on [...]
November 3, 2009 at 11:33 am
[...] trailer for the indie game Blueberry Garden by Erik Svedang. Interesting art style and atmosphere. [...]
October 21, 2009 at 12:03 pm
I hope you’ll consider making a Linux version, or making it open source.
October 21, 2009 at 8:54 am
well, how’s the update coming?
October 22, 2009 at 6:46 am
Hi, thanks for asking!
I have some minor fixes done, I just wished I could make a more substantial patch… I guess I should release what I have and see if I can add the other stuff later.
-Erik
October 18, 2009 at 9:35 pm
[...] Visit link: Blueberry Garden Official Page « ErikSvedang.com [...]
October 18, 2009 at 7:23 am
[...] Blueberry Garden (PC)Publisher: Valve (Steam)Designer: Erik Svedäng [...]
October 12, 2009 at 7:30 pm
[...] Indie games are often stereotyped as being quirky, short, fun, and weird for the sake of weird. That’s not always fair – but those words pretty accurately sum up Blueberry Garden. [...]
September 30, 2009 at 3:12 pm
[...] had this indie game pack for like 30bucks and you got like 10 games. One of them happened to be Blueberry garden. The trailer videos for blueberry garden always made me wonder what on earth was blueberry garden [...]
September 25, 2009 at 4:44 am
Hi Erik. Awesome game, really enjoying it so far. My only problem is, I cannot figure out how to get the 2 objects on the bottom left of the map. I think it is the camera and the cheese. I have tried using the onions and the red berries, but they just make the gaps smaller so they cannot be used. How do you get these objects?
September 25, 2009 at 9:32 am
Hi!
The onions have a little trick that might take some time to discover, look carefully at what happens when you eat them…
Good luck!
/Erik
September 15, 2009 at 10:46 am
Erik,
Great game! I love the world and the music. It is something new and something I feel the indie world needed.
Keep up the work,
Bosco
September 16, 2009 at 8:58 am
Thanks a lot, take care!
/Erik
September 11, 2009 at 11:43 am
Mycket annorlunda och trevligt spel. Musiken är helt underbar och skapar en fantastisk känsla. Längtar efter nästa spel. Tack så mycket Erik!
September 9, 2009 at 4:43 pm
[...] Path, Dear Esther, Blueberry Garden, Mad World and many others provide the player with input that we assume is narrative-related. But [...]
September 8, 2009 at 5:58 pm
[...] Blueberry Garden [...]
September 4, 2009 at 11:47 am
Hey!
Will you ever mac it for mac?
would be so great.
Cheers,
Robin
September 4, 2009 at 3:00 pm
I think I’ll give it a go soon actually. Can’t promise it will succeed tho. Thanks for stopping by!
-Erik
September 12, 2009 at 11:55 am
That would make my day!
us poor mac-owners, can’t play many games we…
September 2, 2009 at 5:48 pm
do you code the games yourself. if not, who does it and in what platform?
September 3, 2009 at 10:24 am
I did everything except the music on Blueberry Garden.
September 1, 2009 at 4:23 am
Hi, Won’t launch– says 3D— pixal & vertex error. My laptop not up to speed. It plays just about everything else??
September 3, 2009 at 10:25 am
Hmm, might be the graphics hardware maybe..? Does it support Pixel Shader 2.0?
August 29, 2009 at 4:26 pm
Hello Erik and all,
I just played Blueberry Garden for the second time. First time I was a little tired, mildly confused, a little bit disorientated, and thoroughly entertained. The music makes me want to cry! It sounds like there is no hope for this little blueberry dude.
Tonight, gameplay reminded me a lot of a boy and his blob on the NES back in the day. Not that you have a blob or anything, but the genuine feeling of adventuring just cast my mind back to that game.
Every now and then, Mr Blueberry gets a little stuck on the floors there, maybe they are a bit jagged for him. Poor guy.
I loved this game. I think I could play it for hours on end. Congrats on an excellent game, and thanks for the password into your secret lair.
August 30, 2009 at 6:40 pm
Thank you for all these compliments, makes me truly happy!!!
August 27, 2009 at 10:23 pm
[...] What’s the best way to flatten an uneven garden? (Aug 25, 2009) [...]
August 24, 2009 at 5:10 am
[...] Blueberry Garden: The first of a couple “exploration” games on the list. For the record, I’ve come to determine that I hate games like this. Games that encourage exploration are fun. Games where that’s all you have to go on are not. Games are meant to have goals (which Blueberry Garden DOES have, I’m told), and more importantly, feedback to assist in achieving those goals. Wandering trying to figure out what to do next loses its appeal quickly. The game looks nice, at least. [...]
August 19, 2009 at 4:05 pm
Creating what appears to be a great indie game: +1
Releasing same game on Steam ONLY: -1
Total score: 0
August 18, 2009 at 9:48 pm
I finished(?) the game and, I, uh, saw something of interest on the last page. I went to copy it down, and it vanished!!! Losing is one thing, but missing out on the reward is something else.
Awesome game. I’ve tried making a few freeware games, and this is an inspiration to try again.
August 15, 2009 at 6:18 pm
Thanks for the link, Erik! And keep up the totally rad work!
August 14, 2009 at 1:48 pm
Wanted to let you know that we posted an analysis of how Blueberry Garden supports widescreen over at the Widescreen Gaming Forum. Thanks for the great support of widescreen aspect ratios. You can see the entry on our news page, and a link to the full report.
August 14, 2009 at 4:33 pm
Cool, thank you!
August 11, 2009 at 7:00 pm
Thanks for the awesome game! I love it when people try something new, I think I’d like something slightly different for the ending, but it’s awesome nonetheless! I’ll keep an eye out for your next game!
August 13, 2009 at 4:11 pm
Thanks dude!
August 10, 2009 at 2:54 am
Hello, the game looks great. I bought it on Steam yesterday and when I run it the mouse cursor is invisible, and I cannot get past the opening menu.
My system meets the requirements, and I am running a fully-updated version of Windows Vista. Any idea what I need to do?
Thank you!
August 10, 2009 at 7:05 pm
Just use your keyboard to navigate the menu as the mouse is not utilised at all throughout the game. ‘Tis a little strange for a modern application.
August 7, 2009 at 8:37 pm
[...] $19.95: Braid, World of Goo, The Path, Everyday Shooter, Blueberry Garden (full value of these games is [...]
August 6, 2009 at 12:56 pm
Would like to try the game, but only from a site that doesn’t require me opening an account with them and who accepts paypal. Steam didn’t provide either for me.
August 14, 2009 at 7:30 am
Steam accepts paypal, but requires an account
August 4, 2009 at 11:22 pm
how do you download the demo?
August 4, 2009 at 5:28 pm
I must be so stupid.. I don’t get this… You have to collect the large objects i’m guessing? At first i thought they killed me! But now I see they stack and then you use that hight to get more…
But whats with the blueberries and rocks?
You can’t fly with them to higher places, so they’re seemingly useless, and would be a lot more helpfull near, say, the pencil…
I’m so stupid (weaps gently)
August 4, 2009 at 8:18 pm
Noooo, of course you’re not stupid! Seems like you’re on the right track. Just try again and see if you can figure it out by yourself =)
And the blueberries are really good for you!
(…but rocks are kinda useless, yes)
August 5, 2009 at 11:40 am
Oooh, oooh, i get the point of the fruit now.. i won’t spoil anything further though. An ability to save would be a wonderfull upgrade, but you get back to where you were pretty quick i guess.
Nice game Erik ^_^
August 1, 2009 at 2:15 pm
im so sorry, but i searched everywhere and i’m too dump to find the sheet musik for piano, please could someone else post a link so i could find a download for the sheet ? thx
July 29, 2009 at 12:53 am
from others comments, it seems like they’re really enjoy it. sugestions: what if you make in 3D picture …
July 29, 2009 at 12:13 pm
Sorry, I’m not sure I understand what you mean…
August 1, 2009 at 12:47 am
hiiiiiiiiiiiiiiii
July 24, 2009 at 10:31 pm
[...] real-time strategy game”; Osmos, an ambient physics arcade game; and (the ambient-feeling) Blueberry Garden is “a fairytale made out of play, set in an ever-changing [...]
July 21, 2009 at 7:22 pm
This is one of the most amazing games I’ve ever played. I purchased it yesterday by recommendation and I will be recommending this game to everyone I know. The developers deserve the support.
July 20, 2009 at 1:27 pm
[...] Zeit höre ich viel und gerne (auch zum Joggen) den Soundtrack des wunderbaren Indie-Spiels Blueberry Garden. Die Musik macht das Spiel meiner Meinung nach erst perfekt, genau an der richtigen Stelle und mit [...]
July 18, 2009 at 8:12 am
I didn’t think that the game looked like anything new or exiting from reading about it and watching the trailer, but I decided to give it a try, after all it did win the IGF grand prize. After playing the demo for a few minutes I was very impressed. It has new and innovative game play mechanics that are fun to explore, and change the way you play the game, unlike some other games where new ideas feel unnecessary and awkward. I also loved the amount of instructions the game gives, enough so you are not trying to figure out controls, but still plenty of room to explore and figure stuff out on your own. I am definitely going to buy the full game. Great job Erik!
July 18, 2009 at 9:40 am
Yay!!!
July 16, 2009 at 12:53 pm
Good job !
really hope there will be other games like this one. I am an hardcode gamer, and that’s great to play simple and creative games
Erik > (EA + all the other douches)
/bow from France :=)
July 13, 2009 at 7:32 am
Your game looks pretty sweet, so is it possible to send you directly the 5$ and get in return a copy of the game with a serial?
I simply don’t want to give money to valve for your work.
July 13, 2009 at 10:27 am
Not right now I’m afraid. Soon maybe, I hope.
July 6, 2009 at 2:41 am
Eric, a Mac port would be awesome if you get a chance. Us mac guys love smart aesthetics and this game sure has that in spades!
A lot of mac ports just use wine , and the .app format makes it pretty easy to use a system like cedega to port it and then package it as a .app binary that looks and feels native.
July 24, 2009 at 7:08 pm
I’m seconding this.
Have you checked out how Dyson did their Mac port? Either Wine or Mono would work in this respect. Mono has an .app builder that’s totally free, and you can build from the .exe file (not restricted to having access to the source).
Does anyone know if Steam allows access to .exe files? If so, I’ll fire up VMware and see what it will take.
July 25, 2009 at 8:23 am
This sounds very interesting…
August 13, 2009 at 7:58 pm
How bout you stop being such a faggot and buy a PC
August 15, 2009 at 1:32 am
How about you stop being such a microsoft fantard
July 4, 2009 at 12:23 pm
You should try to get this on Xbox live arcade…
My PC is absolute shit and I would also love to play it from my couch…
July 4, 2009 at 1:08 am
[...] a marketing perspective Blueberry Garden, created by Erik Svedang and has won a few awards for it, is a platformer. The basic walk and [...]
July 3, 2009 at 5:43 pm
What systems does this game run on? I have a Mac and I can’t seem to find this anywhere!!!
July 3, 2009 at 10:31 pm
Oh, it’s for PC only at the moment. Here you can read more about it.
July 2, 2009 at 8:23 pm
[...] juillet 2009 in Uncategorized Blueberry est une jeu vidéo indépendant créé par Erik Svedäng. Il a remporté le grand prix de [...]
July 1, 2009 at 10:25 pm
I’m starting a petition!! If you want a Mac version, go here: http://www.gamewaystudiosonline.com/?p=102.
June 27, 2009 at 9:36 pm
a superb game, enhanced by a piano that reveals how much music can do for videogames.
looking forward to enjoy your next idea.
June 28, 2009 at 1:39 pm
Thank you, I hope you will like my next thing too =)
June 26, 2009 at 4:30 am
*Potential spoiler alert?*
Man.. really enjoyed the game, but then it had some kind of “object instancing” error and crashed. Just when I thought I made my tower tall enough to reach the top of the moon… but still, the game was worth every penny and beyond
June 24, 2009 at 11:23 am
Can somebody please help me?
i havew played through this amazing game about 10 times now and by now I always manage to turn the tap off. However, I cannot for the life of me go any further!
What does that sign mean?!?!
I don’t want a full walkthrough or anything but I would really appreciate a hint! Thanks a lot.
June 24, 2009 at 7:55 am
I just bought it a couple of hours ago and it has been totally cool. I love nearly every aspect from the game ambience, music, graphic style and specially the fact that you can experiment with fruits, and so, and virtually do whatever you want instead of what you had been told to. Keep programming awesome stuff.
June 24, 2009 at 3:15 am
This game seems amazing. I just downloaded the demo, and must say, it’s simply beautiful. I have a problem when I play it, though. A little ways into it (probably about 10-15 minutes) the game seems to freeze up. I can change him from standing in the air to flying, but I can’t move him anywhere. I can hear the sounds and everything, though. Any suggestions?
The game is amazing though. Even from the few minutes I played in the demo, I was having so much fun. I will buy this game for sure. I love indy games, and this is exactly what I like. Thank you so much for making this game. I can’t wait to play the real thing!
June 25, 2009 at 9:00 pm
Oh, sorry to hear about the freeze! I would like to hear if anyone else have this problem ’cause I don’t know what could cause it… :S
June 26, 2009 at 10:43 pm
Well, I’m happy to say that I just played through the demo again with no freeze ups! I think I’ll go ahead and purchace this tonight!
July 14, 2009 at 6:26 am
It might be the physics engine. I had the same problem when running BBG on a slower computer. the game starts up, the guy shows up, but he doesn’t fall/move/anything. I can hear the music, see the animations, switch between fly and walk, but can’t move.
November 15, 2009 at 10:00 am
I have the same problem, but it begins from the very start of the game. The character just hovers in mid air, and I can’t get him to do anything except look left and right. I haven’t been able to move him from where he first appears. Hope this gets fixed, I just bought the game.
November 17, 2009 at 4:10 pm
Oh, dang. I hope that some of these problems will be fixed in the patch that WILL come eventually. Try looking into the support page, some people have had the same problem as you and managed to solve it.
August 9, 2009 at 4:45 pm
I bought the full version today on Steam and I had the very same freezing problem. I am able to play for two or three minutes and them character freezes in the air. I am able to go back to option menu and the music continues playing, but the character won’t move anymore.
I tried different resolutions and updating several things (directx, netframework, video drivers…etc) with no success.
I run the game on a Laptop with windows vista, dual core 2,5 GHz, 4Gb of ram and a Nvidia Geforce 8600M GT.