As told to Morrie Mullins by Vareesa Enan
Welcome to "Planet Hoppers," a new feature on the Star Wars Roleplaying Game website. Each month, we'll bring you a set of articles on a particular world in the Star Wars galaxy that a Gamemaster can use separately or as a linked series of events.
February's subject is the planet Arkania. Part 1 is online now, and be sure to check back each week for the next installment!
Part 1: A Cold Reception In which the Gand Findsman called Vaskau Farg arrives on icy Arkania and we learn how little it takes to offend a native -- and how much it takes to appease one.
Part 2: Hyrim Focela In which Vaskau Farg must subdue his compulsion to perpetrate violence against the annoying but powerful administrator Hyrim Focela.
Part 3: Ice Palaces In which Vaskau Farg stumbles across the hidden base of Arkanian Microtechnologies, and we learn of its complex (and lethal) security system.
Part 4: The Re-Engineered In which Vaskau Farg encounters a scientist responsible for terrible genetic experiments, and we learn of the Re-Engineered.
About the Author Morrie Mullins is a psychology professor who saw Star Wars in theaters in 1977 and fell hopelessly in love. He began playing RPGs in elementary school and started writing for the RPGA in 1999, culminating in a two-year stint as Plot Director for the Living Force campaign. He has written over 20 modules for the RPGA and contributed extensively to the Living Force Campaign Guide. Currently, he teaches and does research during the day, does freelance and other writing at night, and is firmly convinced that sleep is a crutch. |