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Microsoft: New Xbox 360

Silent Hill: HomecomingPlayStation 3

Release Date: February 27, 2009
More Info
Also Known As: Silent Hill 5: Homecoming
Also on: X360, PC
Genre: Adventure
Publisher: Konami
Developer: Double Helix Konami
PEGI Rating: RP

Silent Hill: Homecoming Walkthrough

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Hotel (Grand Hotel)

Riding the Elevator

The power is restored, so head back into the Grand Hotel. Push the button to call down the elevator, and then push the only working button on its panel. Now is a good time to equip the Handgun, because several needlers will crawl onto the left, right, and rear sides of the elevator, attempting to claw through the wire walls. Alex should put his back to the doorway and aim at the other three sides, shooting the needlers through the walls as they come.

The elevator will eventually crap out and kick in its emergency brakes. At this point, face the doorway, and climb up through the gap onto the 3F corridor, just before the elevator finally gives out and crashes to the bottom.

Finding the Postcards (Memories)

The corridor in front of the 3F elevator door is blocked by rubble, so cut open the nearby painting, and squeeze through the hidden cleft. Duck through the hole from the secret passageway into Room 302. There is a Save Point here.

Exit Room 302 and meet the mysterious old woman (?) behind the door with the hole in it, at Room 301. She wants Alex to bring her three postcards that represent good memories, so why not help her out? The goal now is to explore floors three through five for the postcards. The place may seem like a maze, but just remember to work through any holes in the way, and check the map to avoid getting lost.

Use the Fire Axe to hack open the boarded-up hole into Room 309. Climb up the rubble to Room 406, exit it, and fight some swarms. A nurse emerges from Room 402, so kill her.

In Room 402, push aside the shelf, and duck through the hole to Room 404. In the bathroom of Room 404, take the Alchemilla Postcard in the medicine cabinet.

With the Alchemilla Postcard obtained, go back toward the rubble blocking the corridor outside, near Room 406. Alex will see the Executioner (a.k.a. the Bogeyman, or Mr. Pyramid Head) walk past on the other side, giving him a friendly glance. The door near Alex will suddenly burst open with swarms, so squish them. Enter that door to Room 405, and pass through the hole to Room 407.

Use the Fire Axe to hack open the boarded-up hole to the bathroom of Room 408. Watch out for more swarms here. In the bathroom of Room 408, take the Serum on the sink.

Use the Fire Axe to hack open the boarded-up hole to the stairwell at the 4F landing. Go up the stairs to 5F, jumping across the hole in the way. Get ready to fight a needler after entering the 5F corridor. Take the Health Drink across the small gap (by jumping across it), shortly after the stairs. Further down the 5F corridor, two more needlers will show up. Don't bother shooting needlers anywhere except in the head, because they like to block bullets. Alex can kill them more easily with melee attacks if he maneuvers around to their flanks or rear.

Use the Fire Axe to hack open the boarded-up hole to Room 504. Take the Pistol Ammo on the bed. Use the Fire Axe to hack open the boarded-up hole to Room 505. Push aside the shelf, and pass through the hole into Room 507. Take the Lakeside Amusement Park Postcard on the bed, and take the Health Drink on the sink in the bathroom. Now head back out to the corridor. (If Alex enters Room 508, some swarms will show up, so he may want to skip that area.)

Duck through the hole into Room 503. Drop down through the gap into Room 403. Take the Toluca Lake Postcard in the bathtub.

With all three postcards obtained, backtrack to the mysterious woman's place at Room 301. Watch out for new enemies in the way, including a needler in the 5F corridor, three nurses in the 4F corridor, and a smog in the 3F corridor. Talk to the woman to give her the three postcards, and take the Strange Key from her.

Meeting the Boss

Use the Strange Key to unlock the door to "Room 306" in the secret passageway behind the painting (back through Room 302). Try to jump across the pit toward Joshua. The little snot won't be helping, of course.

Alex will land in the dining room before the atrium. There is a Save Point here. Take the Health Drink and the Pistol Ammo from one of the tables.

Open the double doors to the short corridor. Try to open the doors to the atrium, try to head back to the dining room, and then try the atrium doors again. Alex will warp to the Otherworld, where the doors to the atrium can now be opened. In the atrium, talk to Mayor Bartlett. Finish the conversation to begin the fight.

The earth demon boss (Sepulcher, or Joey Bartlett) is fairly simple to beat. Aside from the need to use a few life-restoring items, there's no real fancy trick to taking it out.

During the first phase, the boss hangs down in the middle of the room, performing swinging and pounding attacks. Pump bullets into his face, and then continue ripping it off up close with knife combos or other melee attacks. Alternatively, Alex can hit the four smaller hanging chunks of meat along the outer sides of the room. After sucking up enough pain or when the four smaller meat chunks are gone, the boss will drop to the ground.

During the second phase, aim straight for the boss' head with melee combos. If he performs a grappling attack, complete the displayed-button sequence to avoid getting killed. When he sucks up enough pain, finish him off with another displayed-button sequence.

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