Fable III contains 47-plus hours of speech

Develop 2010: Over 460,000 words and more than 80 actors make up the dialogue and cast says Georg Backer, Lionhead audio associate producer.

In a talk at the Brighton, UK-based Develop conference, Fable III audio associate producer Georg Backer has said the upcoming Lionhead action role-playing game will contain more than 47 hours of recorded speech, compared to Fable II's 36 hours.

Backer talked up the quantity of dialogue given to the large population of Fable III's simulated world, made up of "30 or 40" types of AI character. "Apart from the story, quests and combat mechanics, we have a really great AI system. Our AI is the biggest chunk of our dialogue," he said.

These 47 hours of speech include "gossip lines," in which "the AI talk to you and each other about what's happening in the game, [which] you hear in passing and might tell you what you can go and do," as well as "over 1,500 marriage lines." Each AI character, said Backer, is "about 2,000 lines" and the variety of dialogue options for non-player characters in the gameworld is intended so the player "doesn't hear the same sentence three or four times in a row."

It took three writers to write the 460,000 or so recorded words in the game, said Backer, and more than 80 actors to play all the characters, including the "six or seven main characters". In a couple of video clips, Backer showed off Fable III's "GUI (graphical user interface) room," called the Sanctuary, which is an in-game room containing a world map model with a travelling mechanism. In the video, a female hero character was introduced to the room alongside support characters Sir Walter and butler Jasper, voiced by John Cleese.

"We tried to get rid of the 2D GUI because it's detached from the actual experience," said Backer. "Hence the idea of the Sanctuary, where you can go in and change weapons and clothes...You can pop in and out instantly...It's part of the story."


  • cosita46

    Posted Jul 16, 2010 5:31 pm PT

    Looking forward Fable 3. Sounds different.

  • PS2Dude89

    Posted Jul 15, 2010 7:51 pm PT

    I'm really excited for this game and keep getting more interested and excited for it.

  • Slash_out

    Posted Jul 15, 2010 2:32 pm PT

    It is just numbers, but it's a good thing to know.
    What if they said "We had included 6 mns of voiced dialogues, and 600 words"? Would you not be disapointed?

    All of this is not a garantee of quality. But in the end you can never be sure you like the game until you played it.
    And little things, one after another can convince you to try it.
    Which I find this does quite well. It is a RPG. Lot's of dialogues makes it possible for a good, detailed, complexe story (it does not garantee it, but it makes it more possible than if they had 10 times less words).
    Not to mention the different AIs with 2000 sentences each.
    I supose there would be AI for peasants, nobility, ennemies, beggars, etc. Knowing that each of them would have 2000 lines is really reassuring.

  • AcousticSoul20

    Posted Jul 15, 2010 1:44 pm PT

    cool. that is all

  • asimplerapper

    Posted Jul 15, 2010 1:30 pm PT

    Number figures like this dont make me impressed nor make me want to buy the game. I only want to buy the game if its a pleasure to play

  • rigzzsy

    Posted Jul 15, 2010 1:15 pm PT

    day 1 purchase

  • Ghosthunter54

    Posted Jul 15, 2010 9:24 am PT

    Can the PC speak yet? No? Fooey.

  • stonhengehill

    Posted Jul 15, 2010 8:50 am PT

    i think one of the most important thing in a RPG is its story i played many RPG without speech but fallowing the story with out speech is really boring i prefere listen to the game instead of stick to my monitor and read it (and also damage to my eyes )

  • TheGreyArea

    Posted Jul 15, 2010 6:55 am PT

    and also, I demand a parrot named Manuel be written-in, to setup some John Cleese lines. Angry lines.

  • nemiisis posted Jul 15, 2010 6:24 am PT (does not meet display criteria. sign in to show)


    Posted Jul 15, 2010 6:24 am PT (hide)

    @Vintendo_64 Just because the xbox lacked alot of real great rpg games doesn't make fable I awesome. It wasnt. quickly forgotten

  • TheGreyArea

    Posted Jul 15, 2010 6:20 am PT

    Eurgh..! I'm starting to get sucked-in again, I can feel it. ... If this ends'-up a full co-op (story included) game (ie, I can experience the WHOLE story as a balanced one of two characters), then it could possibly find it's way to the top of my buy on release date games. Tell us more dear chaps, tell us much much more (DEMO!)

  • Darmage

    Posted Jul 15, 2010 5:24 am PT

    This means nothing to me in terms of gameplay. Final Fantasy showed that voice acting pretty much means nothing in the final product.

  • thebanewolf

    Posted Jul 15, 2010 4:48 am PT

    FYI, Fable 3 has already been officially announced for the PC.

  • thebanewolf

    Posted Jul 15, 2010 4:43 am PT

    Sweet. Nothing as immersion breaking as hearing the same lines over and over or that same line being uttered at the same time by two different people right in your vicinity. *cough*Gothic 3*cough*

    That would be my pick as well. Mute protagonists FTW!

    I feel sorry for you. You'll not be able to fully enjoy this (hopefully) epic adventure, because you can't leave your bigotry behind. John Cleese will certainly add something special.


    I lol'd. Luckily it wasn't Peter who said it ;p

  • king_of_spira

    Posted Jul 15, 2010 4:22 am PT

    This game just keeps getting better and better!!!

  • FaceRAX

    Posted Jul 15, 2010 4:22 am PT

    well Fable one and the expansion "the lost charpters" were awesome but fable 2 doesn't have as many quests as Fable 1 haved not even whith the DLC's included i hope those 47 hours of speech bring something like more than 100 hours in quests

  • SicklySunStorm

    Posted Jul 15, 2010 4:11 am PT

    official trouser problem time. cannot wait for this

  • gaz_atolla

    Posted Jul 15, 2010 4:09 am PT

    already have replayed fable 2 again, ended up with a character who is 100% good but 100% corrupt.......very strange

  • RavenXavier

    Posted Jul 15, 2010 3:34 am PT

    This game is going to be EPIC!!! Can't wait. I'm going to have to re-play through Fable 2 before October.

  • Talk2Luke

    Posted Jul 15, 2010 3:32 am PT

    One of the best things about the Fable games is the dialogue, it's often funny and rarely boring. For example, the gargoyles on Fable II were really funny to listen to with their stupid high pitched voices.

    The 3D GUI experience could be good or bad. Lionhead are such a great studio that I doubt they'll produce something bad but because we're used to a very instant GUI it might take a bit of getting used to. As games become more involving and deeper, things like this are bound to start happening anyway. It doesn't distract from the gameplay and it's less boring than a standard menu.

    I'm really excited about this game, as you can probably tell.

  • peterfaj

    Posted Jul 15, 2010 3:23 am PT

    Sounds good, but what's with this 3d-menu-you-have-to-walk-through crap? And why are all of them people at Lionhead so excited about it? I bet it's gonna be annoying as hell. In a normal, simple 2d menu you can simply click around and do what you need to do in a couple of seconds, but now you'll probably waste a few minutes just trying to change your damn equipment.

  • Sirbobislost

    Posted Jul 15, 2010 2:39 am PT

    @ AvIdGaMeR444

    But you can could say that about most games if you skip the sidequests and ignore the mini games and just power through like mass effect for example you could collect the only the party members you have to skip all the loyalty missions and just finish the game. but why would you want to do that? Missing out on huge chunks of a great game just cause you want to finish it

  • tomelus

    Posted Jul 14, 2010 9:59 pm PT


  • sighwentum

    Posted Jul 14, 2010 9:22 pm PT

    that seems like a lot of words

  • iceeman

    Posted Jul 14, 2010 9:19 pm PT

    gonna buy fable 3 for pc, however give us also fable 2.

  • mjk_1

    Posted Jul 14, 2010 9:04 pm PT

    even more incentive not to play it... fable 1 was great but i don't like the mainstream (dumbed down) direction the series has taken.

  • Shardz7

    Posted Jul 14, 2010 8:54 pm PT

    I think of this all the time actually; I really, really miss the good old days when Bullfrog was delivering the awe-inspiring technology and innovative gameplay and I really felt the love of the art when I played all their games. This series is kind of cool I suppose (being a Molyneux fan since Populous and all), but it's just too linear to be classed with the classic Bullfrog titles of yesteryear...or should I say Pre-XBOX days? *cough*

    What would really get me excited would be a remake of Magic Carpet Plus (not Carpet 2 or the campaign based versions, but the intense multiplayer that MC Plus had) with massive 32 player games in an all new engine that would shine under the immense talents of Molyneux and company. Or...or...how about a Dungeon Keeper 3 project and continue with that epic franchise? I hate to say it, but once you finish a Fable game...you've just played through Fable and you're done. There's no classic Bullfrog replay value with this series and it definitely seems like it's aimed at the console crowd with the limitations of that game.

    When you go to replay Black & White, you end up playing an entirely different game and having a different experience every time. I just don't get that with Fable...even as well done as it is, I just feel like I'm on a rail shooter trying to level up in the process. More of an open ended world like Oblivion would make this series shine much brighter and introduce a more indirect way to navigate through the game world instead of being forced through it like a horse on a race track. I really do hope that after their massive cash-grab with Fable 3 that they sit down and take a look at their roots and perhaps revisit some of those awesome ideas that worked so well in the past that have been abandoned for quickly forgotten XBOX titles that end up on Ebay after playing through them once.

  • AvIdGaMeR444

    Posted Jul 14, 2010 8:51 pm PT

    Yet the main quest will probably be less than 10 hours just like the other Fables.

  • MaxBlaze

    Posted Jul 14, 2010 8:07 pm PT

    With this much time and work going in to dialogue alone I don't have much hope for this game. Peter M fooled me twice in a row. I'm probably going to be suckered again. I always have so much hope for these games... I played the first one until I completed it back and forth. But it was just a rental. A rental I'd waited for what seemed like 5 years for. Fable II I bought at the midnight release and got a lot of effing gameplay out of, but left unsatisfied after the mediocre conclusion. OR I could look at it this way: With more dialogue there will be more of a connection made with the characters making for a more engaging story. Yes, the gameplay in both Fables was simple but it was pretty fun. Even if the gameplay isn't improved and all the work goes in to dialogue and story I will be a pretty happy camper.

  • Decretum

    Posted Jul 14, 2010 7:48 pm PT

    Fable is my favorite RPG franchise outside of the Elder Scrolls series. Can't wait for this one, no doubt it will be available for PC (don't quote me on that.)

  • Dylanius

    Posted Jul 14, 2010 7:44 pm PT

    That's 47 hours of goofy/irritating english-accented dialogue I will skip through

  • honglong17

    Posted Jul 14, 2010 7:16 pm PT

    please god, please make it in pc,

  • Bigsteve3570

    Posted Jul 14, 2010 7:10 pm PT

    Fable 3 for PC? I'm game......

  • Vintendo_64

    Posted Jul 14, 2010 6:46 pm PT

    Fable 1 was awesome, one the of the best xbox rpgs. Fable 2 wasn't so much

  • Gelugon_baat

    Posted Jul 14, 2010 6:41 pm PT

    I am expecting that the player character is going to be as (virtually) mute as ever, despite the huge number of lines.

  • Icehearted

    Posted Jul 14, 2010 5:39 pm PT

    "over 1,500 marriage lines."

    How many ways can she tell me I'm "narty"?

  • niall34

    Posted Jul 14, 2010 4:36 pm PT

    Rayzakk has made a valid point about Fable 3's 47 hours of speech. I do hope that Fable 3's has subtitles option to cover 47 & plus hours of speech 'cos I'm Deaf and unable to hear speech from non-subtitled games. Hope Lionhead Studios take consider on this

  • moonlightcharm6

    Posted Jul 14, 2010 4:30 pm PT

    wow i can't wait i love Fable 2

  • GamerLegend10

    Posted Jul 14, 2010 3:26 pm PT

    John Cleese is awesome

  • nemiisis

    Posted Jul 14, 2010 3:19 pm PT

    fable and fable II were ok at very best. its the same old story with fable. all this talking it up with what its going to have and how your going to feel for the game and its all rubbish. you never get this, the actual game is ok but far from being anything to remember and this will most likely be the same

  • Cthulad

    Posted Jul 14, 2010 3:12 pm PT

    I just want the game to be enjoyable. The last 2 were very enjoyable,so I'm sure this one will be.

  • Kats_RK

    Posted Jul 14, 2010 2:23 pm PT

    over 1,500 marriage lines

  • SirMordredX

    Posted Jul 14, 2010 1:36 pm PT

    Let's hope this is more than a Fable 2 expansion pack. I hope the story will have more emotional impact than the previous games; sure I thought the dog was pretty cool, sure I cared about my family...so some degree; but there was never an underlying attatchment to much of the world's contents in my opinion.

    Another Fable game pretty much guarantees us a very good game; but great? We have yet to see this.

  • MafiaBroad82

    Posted Jul 14, 2010 1:24 pm PT

    I hope this makes a difference. The first two Fables were good, but they never leave a lasting impression on me like Bioware's stuff does. I hope there are bigger and better things to talk about in this game than just the voice acting, because other than that, it just sounds like Fable 2 with more talking

  • Arther-la-Blunt

    Posted Jul 14, 2010 1:21 pm PT

    @mystwade no bad mouthing Fallout 3

  • shenron43

    Posted Jul 14, 2010 1:19 pm PT

    sounds good to me.

  • profstrange

    Posted Jul 14, 2010 12:52 pm PT

    I hope that mean longer gameplaying for Fable III compare with Fable II

  • mystwade posted Jul 14, 2010 12:42 pm PT (does not meet display criteria. sign in to show)


    Posted Jul 14, 2010 12:42 pm PT (hide)

    compared with the 4 actors that gave voice to all characters (including Liam Neeson) in fallout 3...now that´s is a game with a nice atention and effort for good diversity.

  • lamprey263

    Posted Jul 14, 2010 12:07 pm PT

    tsk tsk, Peter Molyneux and your empty promises, first Fable 1 was to have multiple paths, but it just turned out to be at the very end of the game you chose the ending, that was it, and in Fable 2 they promised more, and disappointingly delivered by letting you choose from 3 endings (again at the very end), if I had to guess what's going on here, this short of 50 hours of voice recording is just really 10 hours of actual recording with 5 different changes to voice pitch and tone that makes it nearly 50 hours of "recorded speech"

    anyhow, despite this I actually liked these games despite falling short of expectations, the actual gameplay for the first two were good, I'd expect the 3rd one to be fun but not nearly all it'll be cracked up to be

  • MooncalfReviews

    Posted Jul 14, 2010 11:38 am PT

    Oh yeah!! This means a better story, hopefully! And more realistic NPC townsfolk! Dude you just got me excited about Fable again.


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