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Jazzier Suite 2.0

Posed on 2010-08-11 11:23:03

Author: Gareth Bennett

Jazzier Suite is a program to aid musicians in improving their ability to recognise pitch, read music and improve their timing.

    Menu Selection

  1. Box 1 – Metronome
  2. Box 2 – Notation
  3. Box 3 – Pitch

1. Metronome

Adjusting the tempo

  1. Move the Tempo-Meter (Red Horizontal Bar) up or down.
  2. Fine tune the tempo, click left and right arrows next to the tempo’s (bpm)
  3. Tap-Tempo (Button X) to find the tempo of any musical track, constantly press button X on the beat of the track. This will set the metronome to the tempo of the track you are listening to. It also provides an average tempo (bpm) based on the accuracy of your tapping over the duration.

Delay Times

The delay times shown at the top of the screen can be entered into a guitar effects pedal or similar effects processor. I have included dotted notes for more experimental delay times.

Changing the Accent

In the [Beats Per Bar (bpb)] box, select 1 if you don't want an accent. Alternatively select any other of the available numbers to place the accent on that beat.

N.B When tap-tempo is used, the metronome is stopped. I found it quite difficult to tap along to a track whilst the metronome is playing.

2. Notation

Once the notation screen appears you will be presented with a question in the form of a note on the stave. At the top of the screen you will see the Key to which the note has been selected from. And to the right, the number of tries you have had.

To answer the question you must select the correct note on the piano for the note on the stave. Once you have correctly answered a question, the number of correct answers will increment on the right side of the screen.

Once you are familiar with all the key signatures you have the option to switch the guide notes off by pressing the button X. Alternatively, press button X to switch them back on.

3. Pitch

Once the pitch screen appears you will be presented with a question in the form of a two tones. The first tone will be the root tone. The second tone will be an interval grater than the root tone. To select you answer, select one of the intervals you think is the correct answer.

N.B You will only be able to answer the question when both tones have finished playing.

>>Addional Notes<<

To move back to the main menu at any given time select the << at the bottom of each screen.

Hope you enjoy the software,

Gaz.

Download from the following link.

Jazzier Suite 2.0

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Access Power Management and Scheduler VBScript

Posed on 2009-08-11 00:14:00

Author: Gareth Bennett

Moved to the VBScript Book

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Around The Clock

Posed on 2009-08-06 12:41:04

Author: Gareth Bennett

Here is my new hombrew game for the Nintendo DS. The game is called Around The Clock and is based on the classic darts pub game of the same title.

You must work your way around the board starting for 1 through to 20; then you must hit the outer bull, then the bull to finish.

There are three levels of difficulty:-

  • Easy, Singles (all singles from 1 to 20)
  • Medium, Doubles (all doubles from 1 to 20)
  • Hard, Trebles (all trebles from 1 to 20)

The dart will drop-out if you hit the metal on the dartboard, or the tip of the dart hits another dart.

[CONTROLS]

  • Cursors = To move dart
  • B = Throw Dart
  • X = Toggle music on/off

Watch the powerbar when throwing the dart as this will chage the trajectory of the dart.

You can submit your high scores online, the leaderboard is hosted on the homepage of http://www.dshomebrew.co.uk

download link

Download - Around The Clock

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Get MP3 Duration

Posed on 2009-07-27 00:09:38

Author: Gareth Bennett

Moved to the VBScript Book

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Convert CSV to XLS

Posed on 2009-07-25 19:41:15

Author: Gareth Bennett

Moved to the VBScript Book

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5 Dice

Posed on 2009-07-25 02:29:10

Author: Gareth Bennett

Here is my first game for the Nintendo DS. The game is called 5 Dice and is very similar to the game Yahtzee (only a couple of changes on the scoring).

Nintendo DS 5 Dice Screen Shot

The aim of the game is to get as many points as possible by rolling combinations of five dice. You can roll up to three times, possibly choosing to just roll some of the dice each time. After you roll, you choose which slot to score based on the combination rolled. Different combinations of dice earn points differently. You have the option to hold the dice on your 2nd and 3rd throw. If you don't meet the requirements for the combination you choose, you still have to score it on the score card.

The game ends when you have filled in all the slots on the score card.

  • Item, Scoring
  • Ones, Number of 1's occurring
  • Twos, Number of 2's occurring
  • Threes, Number of 3's occurring
  • Fours, Number of 4's occurring
  • Fives, Number of 5's occurring
  • Sixes, Number of 6's occurring
  • 3 of a kind, 3 dice the same
  • 4 of a kind, 4 dice the same
  • Full House, 2 of the same and 3 of the same, e.g. 11222, scores 26
  • Small Straight, 4 dice in sequence e.g. 1234, 3456, scores 28
  • Long Straight, 5 dice in sequence either, 12345 or 23456, scores 38
  • 5 Dice, 5 fives required, scores 42
  • All Dice, Adds up all dice

5 Dice also has Wifi enabled, so you are able to submit your highscores onto the leaderboard which is hosted on the homepage of this site.

Download Here

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