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Rules of play: game design fundamentals

 By Katie Salen, Eric Zimmerman

Rules of play:

game design fundamentals
Front Cover
MIT Press, 2004 - Computers - 672 pages
As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games..

Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.

Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
  

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Review: Rules of Play: Game Design Fundamentals

User Review  - Rebecca - Goodreads

Great starting point for those interested in play and game design. Read full review

Review: Rules of Play: Game Design Fundamentals

User Review  - Tom - Goodreads

A valuable set of schemas that will prove useful in designing any type of game. It is abstract, quite universal and of considerable theoretical depth. I like to use this combined with Adams & Rollings ... Read full review

Training Media Review |

Editorial Review - tmreview.com

Rules of Play: Game Design Fundamentals, by Katie Salen and Eric Zimmerman, Book, 2003, MIT Press, $49.95. Review by Jon Aleckson. In a hurry? ... Read full review

All 33 reviews »

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Contents

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References from web pages

Rules of Play - The MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date
mitpress.mit.edu/ 9780262240451

Katie Salen
... for Design and co-author of Rules of Play: Game Design Fundamentals, a textbook on game design, as well as the Game Design Reader, both from MIT Press. ...
www.gamersmob.com/

Rules of Play - Wikipedia, the free encyclopedia
Rules of Play: Game Design Fundamentals is a book on game design by Katie Salen and Eric Zimmerman, published by MIT Press. ...
en.wikipedia.org/ wiki/ Rules_of_Play

Visual Communication
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MIT Press Rules of Play Game Design Fundamentals - ebook download
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Rules of Play: Game Design Fundamentals. by Katie Salen and Eric Zimmerman. Branislav Jakovljevic . ...
www.mitpressjournals.org/ doi/ pdf/ 10.1162/ dram.2007.51.1.4a

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About the author (2004)

Katie Salen is Professor of Design and Technology at Parsons the New School for Design. She is the coauthor of Rules of Play: Game Design Fundamentals and coeditor of The Game Design Reader: A Rules of Play Anthology and The Ecology of Games: Connecting Youth, Media and Learning, all published by the MIT Press. She is also Executive Director of Institute of Play, a design-led games and learning nonprofit.

Eric Zimmerman is a game designer, game design theorist, and co-founder and CEO of gameLab. He has taught at universities including MIT, the University of Texas, Parsons School of Design, New York University, Rhode Island School of Design, and the School of Visual Arts.