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The story we would like to tell you is one of those history would rather forget and its words would then become an empty past. The past is, however, our reverse mirror. Therefore listen to the following words so that they do not dissolve in oblivion.

After many years, our hero, the nobleman Samuel Gordon, returns to his dominion in England where he had spent most of his life. His memories of long passed events prevented him from returning here for long twelve years and that is why he had long ago given up all his property in the manor belonging to his ancestors.He was firmly hoping that he would never again have to come back to the place that would bring back dark images of the past to his memory and that would exacerbate his soul with a burning knife of guilt. He would probably spend the rest of his life as far as possible from the Black Mirror manor if it had not been for his fate that once and for all diverted his future from the path of oblivion...

With feelings of uncertainty, gaining in intensity as he was approaching the border of his dominion, he returns back today in order to revere the memory of William Gordon who had meant so much for him. That is perhaps also why he, as the only one, refuses to believe that William's death was just an unfortunate incident. He begins to be intrigued by the last days of William's life. From reading William's diary and from other indices, however, he is soon to find out that there were other facts behind William's death. On the background of a seemingly peaceful life at the ancient Black Mirror manor, a circle of mysterious deaths and unexpected events begins to spin around. So far, however, he is not aware that it is himself who stands in the center of all these events...


First works on the Black Mirror horror adventure began in January 2000. Since then we have spent thousands of hours working together on this demanding project so that we could tell you as best as possible our dark story of Samuel Gordon and thus enable you with a powerful experience in playing the game. The game scenario is divided into six long chapters in which you will gradually explore over 150 locations. Besides others you will visit a medieval underground temple, a mental hospital, a cemetery and other mysterious locations, in which you will live through the chilly story of Samuel Gordon.

We realize that the scenario and story are the central components of each good game, namely in the adventure genre. This holds especially true with a horror story and that is why we have paid a special attention to the scenario from the very beginning of our work. Owing to a complex plot of the entire game we are not going to reveal more from the story since we do not want to deprive you of your experience from the game.


Besides a quality story we have also paid a considerable attention to all the other components and aspects of the game since the entire elaboration is crucial for the overall atmosphere of the game. The graphic design of each picture starts from drafts on paper, from which it is transferred into the digital form and elaborated into minute details. The quality of sound is ensured by hundreds of meticulously chosen and arranged sounds proving a studio quality. The atmosphere of the game is also enhanced by orchestral scenic music, vividly responding to momentary twists of the plot.

Dialogues represent an equally important component of the game. For your better idea, the texts now take up 200 pages of text. All the dialogues are naturally manifold, sometimes providing a possibility to influence the behavior of your own main character.

Technical parameters:

- 800x600 True Color graphics
- over 150 locations
- hundreds of realistic animations
- rain, fog, storm effects
- over 1000 sound FX
- manifold dialogues
- 5 hours of spoken word
- 15 logical puzzles
- film sequences
- dark atmosphere


© 2003 Unknown Identity