• Summary: The critically acclaimed single-player experience of Assassin's Creed is back and better than ever as Ezio returns in an epic struggle against the powerful Templar Order. Now a legendary Master Assassin, he must journey into Italy's greatest city, Rome, center of power, greed and corruption to strike at the heart of the enemy. Defeating the corrupt tyrants entrenched there will require not only strength, but leadership, as Ezio commands an entire Brotherhood that will rally to his side. Only by working together can the Assassins defeat their mortal enemies. Expand
Score distribution:
  1. Positive: 79 out of 81
  2. Negative: 0 out of 81
  1. Jan 5, 2011
    100
    It's hard for me to find a bad thing to say about Assassin's Creed: Brotherhood, it's just an amazing game. I remember thinking last year before we knew there was even going to be an AC: Brotherhood that it was going to be hard for Ubisoft to top AC2, but I am happy to say Brotherhood does in every single way. This is flat out a great game.
  2. Nov 29, 2010
    100
    Brotherhood is the franchise's best entry to date and one of the best games of 2010.
  3. Nov 29, 2010
    73
    In short, I felt like Assassin's Creed: Brotherhood was a rip off. It feels like it was rushed, there are noticeably more bugs (though they are slight). Very little of substance is new or different (apart from the inclusion of multiplayer), all of the same frustrations are there and I mostly felt like playing different games when I was playing Assassin's Creed: Brotherhood.

See all 81 Critic Reviews

Score distribution:
  1. Positive: 78 out of 89
  2. Negative: 7 out of 89
  1. 10
    This game is with out a doubt a massive improvement on all other AC titles and is one the games of the year. The multiplayer is innotive and a change from the boring shoot em up titles. Expand
    • 3 of 3 users said yes
  2. I have to echo DigitalShark's sentiments completely. The free running gimmick was enough to keep me entertained when the first game came out but it's not enough to carry another two titles. A story that advances too slowly and some seriously repetitive gameplay have me turned off to this series. Sorry, but carrying a box of flowers for some wench isn't my idea of fun. Expand
    • 3 of 6 users said yes
  3. A very poor effort by Ubisoft in this input into the Assassin's Creed story. The storyline goes from okay and then nosedives, the ending absolutely makes no sense, and is a severe turn in the wrong direction (and I can't really see what, or where they are going with the main, as well as, the minor characters). The story wasn't as good as AC 2, and felt drab and uninspired. This game feels more like AC 2.5 than AC 3, with the same issues involving the free-running controls and killing nightmates (you try to run past a arch, but end up continuously running up and down the side, or you mark a kill, but the game somehow switches to you killing an innocent). They decided to try and freshen things up, by adding these extra stipulations to completing mission (do not get detected, do not kill anyone), but it only adds to the frustration of playing this game and it definitely limits the player's freedom. Needless to say, AC2 was better as the game at least allowed for you to go about beating the game how YOU feel like beating the game, this, on the other hand, limits your ability to beat the game by creating these necessarily aggravating difficult stipulations. The mulitplayer, while somewhat entertaining, feels very unfinished and just feels like they slapped it on there to raise replay. You will bump into other players, but you can't kill them, you will bump into your target, but you can't kill them, it almost feels like the attack button is inoperable most of the time. Another serious issue (and one that, go figures, adds to the aggravation of playing this game), is that there is a severe lack of countering in the game, if you bump into your chaser, you should be able to kill the chaser, not have to be forced into a chase and ONLY a chase. You should also be able to counter an attack WITH an attack (not have the dead attack syndrome, like how most of the mulitplayer feels), and counters like smoke-bombs, firecrackers, and the like, should be open to use ALL of the time (not just open to use when you're incognito). In all, the nonsensical storyline, the introduction of story-hurting addition of mission stipulations, and the still shoddy controls, hurts the game. The game feels more like it would've been more akin as an add-on game, and not a money-grab by Ubisoft (a game company making a shoddy money-grab? go figure, right?). While the mulitpayer is interesting, it needs more work to make it fun and not aggravating, like most of this game. Rent it first, otherwise, you might end up strongly disappointed. Expand
    • 3 of 4 users said yes

See all 89 User Reviews

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