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Die Hard: Vendetta
Mixed or average reviews
Based on 23 critic reviews
How did we calculate this?
Based on 6 votes
Read user comments
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Game Info
Publisher: Sierra Studios / Vivendi Universal
Developer: Bits Studios
Genre(s): First-Person Shooter, Action
Players: 1
ESRB Rating: M (Mature)
Release Date: November 19, 2002
Summary
Take on the role of the heroic cop, John McClane. Protect and rescue innocent Los Angeles citizens-and his daughter Lucy-as this non-stop action-packed Die Hard storyline unfolds. [Vivendi Universal]
Cheat Codes & Hints: Cheat Code Central GamePro
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GameCube Europe
An enjoyable, challenging, and generally good FPS game. The lack of multiplayer obviously lets it down, but this is still a great shooter.
Read Full Review >Nintendojo
Without the stealth mode gameplay, the Hero Mode, and the genuinely entertaining voice acting and storyline, Die Hard: Vendetta would have been simply passed off as an average FPS, if not below average.
Read Full Review >Games Radar UK (Pre-2006)
A pleasant surprise. But the stand-out moments are marred by irritating flaws and often unbearable levels of frustration. [NGC]
Read Full Review >TotalGames.net
One problem with this game is the targeting system. The auto aim is far too generous, thus removing any kind of skill factor. You can switch it off but then it becomes absolutely impossible to hit anything.
Read Full Review >Media and Games Online Network
The sad fact though is that this game could have been so much better, as it is just discouraging to see so much potential in a game, and then to not have it pull through like you would have hoped it would.
Read Full Review >GameZone
The audio track, control setbacks, and average physical graphics combine to make this an average first-person shooter.
Read Full Review >Total Video Games
There are some fantastic moments and some really great ideas that action fans will love, however the flaws and the insistence on trial-and-error approach will infuriate everyone who plays it.
Read Full Review >Nintendo Power
The dynamic cinema cam uses fast cuts for a movielike feel. [Jan 2003, p.173]
IGN
From the hostage-taking dynamics to the controls, the experience just feels unpolished.
Read Full Review >NintendoWorldReport
By far the worst part of Vendetta is the controls. Bad graphics and sound can be forgiven if the game itself is worth playing. Unfortunately, it's hard to enjoy a game with controls as bad as this.
Read Full Review >GamerWeb Nintendo
The completely implausible story, the variety of situations McClane finds himself in and some genuinely funny dialog help elevate it out of the junk heap.
Read Full Review >Game Informer
Pretty lame in almost every way, shape, and form. [Jan 2003, p.100]
G4 TV
There are some great bits of level design to be found here, but it's a shame that the stealth elements are used almost entirely as linear puzzles.
Read Full Review >Game Over Online
No multiplayer support, poor controls (although it is with a GC controller, which is a losing battle in and of itself), a storyline that puts you to sleep, and puzzles that will make you give your TV the finger.
Read Full Review >Yahoo! Games
For all its problems, Vendetta is a laugh and offers some fun moments, although has little or no value once placed against some of the better console FPSs.
Read Full Review >Nintendophiles
The idea of taking hostages in a first person shooter is novel, and stealth also can be interesting. None of that negates the impact the auto-aim has on the game, or how frustrating the controls can be. Throw in the terrible graphics, the linear missions, and the lack of any sort of multiplayer and Die Hard Vendetta is one of the worse Gamecube FPSs.
Read Full Review >GameSpot
The execution is sloppy, and in the end, the game simply feels unfinished.
Read Full Review >GamePro
Its bargain-basement visuals, vapid enemy A.I., and flaccid controls ensure that the game could stand accused of lameness in a court of law.
Read Full Review >Play Magazine
Uneventful level desigin and poor AI. [Feb 2003, p.91]
Electronic Gaming Monthly
Playing DHV makes me feel like Hans Gruber at the end of the first "Die Hard" film: falling backward toward the pavement, flailing and screaming. [Dec 2002, p.228]
Eurogamer
If you want a game that does the franchise justice, you can probably pick up the fantastically entertaining Die Hard Trilogy on PSone for about one eighth of the cost of this.
Read Full Review >Game Revolution
The controls here are totally unsatisfying. Tack on narrow-minded gameplay and dim graphics and you've got a game that dies quite easily, actually.
Read Full Review >What Our Users Said
The average user rating for this game is 6.5 (out of 10) based on 6 User Votes
Note: User votes are NOT included in the Metascore calculation.
John M. gave it a 5:
I love killing and it is sort or nice how generous the auto aim is if you just like quick hop in a room and kill fifteen man in 3 and when you get the last slow mo shot, you can still see the other 7 men dropping cuz it was down so quick and followed by silence makes you feel like you really kicked some ass, but other then that the game sucks, for many reason, can i say one thing DEAD END , they everywhere, you can only beat this game if your lucky to run into everything your sposed to do. Shit you have to cross and be precise but you cant with the dam controls. The auto jump was neat handy but i coulda easily done with out, overall killlings fun if you can get that far. dam hostages!
Bob Video gave it a 5:
Pretty cool graphics and an original plot wasted on a few big flaws: aiming, frustrating levels, AND NO MULTIPLAYER!!!
Aaron H. gave it a 9:
Cool game... well thought out and a smooth finish one problem...NO MULTIPLAYER!
Tom G. gave it a 10:
I love it. your all hay.