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Latest Jobs
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January 19, 2012
 
Sanzaru Games Inc.
Environment Artist
 
THQ Montreal
Software Programmer – THQ Montreal
 
Visual Concepts
Senior Producer, VC China (Shanghai)
 
2K Games
User Testing Manager - 2K Games
 
2K Marin
Lead Level Modeler
 
2K Marin
FX Artist - XCOM
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Latest Blogs
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January 19, 2012
 
My 2011 'Best Of The Year' Picks
 
DoubleDown acquisition lends credence to Facebook gambling rumors
 
Lessons Learned from Localizing Canabalt [6]
 
Applying Lessons Learned on Facebook to Mobile App Development [1]
 
Ruminations on Leveling [12]
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Latest Press Releases
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January 19, 2012
 
Aeria Games Launches
Closed Beta Registration
for...
 
ANDROID USERS HELP
THEMSELVES TODAY WITH
RELEASE...
 
UBISOFT LAUNCHES NEW
SONGS FOR
‘MICHAEL...
 
RELIVE CLASSIC PRINCE OF
PERSIA ON WII™
AND...
 
Crumbs! Commonwealth
Forces preorders, books
and...
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Event Calendar
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arrow Casual Connect Europe 2012
Hamburg, Germany
02.07.2012
 
arrow D.I.C.E. Summit
Las Vegas, United States
02.08.2012
 
arrow Virtual Community Summit
London, United Kingdom
02.09.2012
 
arrow AltDevConf
, United States
02.11.2012
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About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
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4
Resident Evil 6 unveiled, with a surprise November release
image Continuing its ever-popular survival horror series, Capcom today announced Resident Evil 6, which is set to release on November 20, 2012 for the Xbox 360 and PlayStation 3.
 
 
Xbox 360 drives its Microsoft division to record holiday quarter
image The division of Microsoft that includes its Xbox 360 business saw its best holiday quarter on record, with roughly $4.24 billion in sales driven largely by the console and its games.
 
 
Facebook Actions opens new viral avenue for social games
image Facebook has launched its new Actions initiative, evolving its "Like" functionality to allow for more nuanced user updates on its site, and offering a new viral channel for social gaming partners to reach players.
 
4
The 2011 U.S. retail software sales breakdown Exclusive
image "Regrettably, U.S. retail customers as a whole are spending less on software and simultaneously buying fewer titles," writes Gamasutra analyst Matt Matthews in this extensive breakdown of 2011 sales.
 
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Microsoft to publish action game from Spanish indie start-up
 
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1
Atom Zombie Smasher, The Swapper lead nominations for Indie Game Challenge
 
22
Microsoft gamifies Visual Studio with achievements
image Microsoft has added gamification elements to its Visual Studio development tools, enabling developers to unlock achievements and compete on leaderboards to see who writes the most sophisticated code.
 
 
Gamasutra's expert bloggers discuss Canabalt, leveling systems
image In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including lessons learned from localizing Canabalt, six words about stories in games, ruminations on leveling, and more.
 
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Just Dance 3 promotional app reaches 1M downloads
 
 
In-Depth: Xbox Live Arcade sales analysis, December 2011
image December is typically a down month for console digital game sales, but how did big releases like Sonic CD and Trine 2 fare? Gamasutra breaks it down by the numbers.
 
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Sessler, Pachter, EEDAR's Divnich to speak at 2012 D.I.C.E. Summit
 
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Amazon launches scalable database service for apps
 
 
Windows NT father joins Xbox 360's multimedia efforts
image Dave Cutler, considered by some as the father of Microsoft's Windows NT operating system, has joined the company's Interactive Entertainment Business group to work on the Xbox 360.
 
 
The link between game bundles... and cereal Exclusive
image In the latest installment of his column Persuasive Games, Ian Bogost explores the new phenomenon of indie game bundles... including pondering how they're marketed like cereal.
 
 
Interview: Up 'til dawn - PixelJunk 4am's Baiyon and Sound Shapes' Shaw-Han Liem
image Multimedia artists Baiyon (PixelJunk 4am) and Shaw-Han Liem (Sound Shapes) talk with Gamasutra about how independent console titles are pushing the boundaries of audio design.
 
2
TIGA: Over 40% of UK devs who lose their jobs move overseas
image A new report from UK game industry trade body TIGA claims that more than two-fifths of UK developers who lost their jobs between 2009 and 2011 moved overseas and took jobs outside of the UK.
 
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Square Enix hires mobile head, publishing his puzzler
 
1
New opposition against PIPA
image Opposition to internet blacklist bills is growing, as 18 members of the Senate have come out against the controversial Protect IP Act (PIPA), sibling to the Stop Online Piracy Act.
 
5
Sony: 3DS success shows 'lot of demand' for portable gaming
image Sony has said that the success of the Nintendo 3DS, rival to Sony's own upcoming PlayStation Vita console, shows that there is still "a lot of demand for a gaming primary portable device."
 
 
Rift creator Trion raises another $85M
image Rift developer Trion Worlds has raised $85 million in a new round of funding, as it continues its expansion to Asian regions and plans to launch a number of new games over the coming years.
 
 
Image Metrics spins off Faceware business
image Facial animation tech provider Image Metrics revealed today that it has spun off its Faceware animation technology into a newly formed company, called Faceware Technologies.
 
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Jira support added to Hansoft
 
2
Tips from a combat designer: The art of boss design
image In this reprinted #altdevblogaday in-depth piece, Vigil Games' Mike Birkhead looks at how movie boss fights satisfy audiences more consistently than games, and presents tips for designing game bosses.
 
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2
Magicka sells 1.3M copies, 4M DLC packs worldwide
 
 
Gardens of Time, Google, Mad God added to GDC 2012's Social & Online Games Summit
image GDC 2012 organizers have debuted new Social & Online Game Summit talks, spanning Playdom's Gardens of Time, the Flash MMO Realm of the Mad God, and Google's thoughts on web-based development.
 
[More News]
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What effect are these bundles having on developers, players, and games? 8
 
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The Design of Free-to-Play Games, Part 2
image The practices and trends in designing free-to-play games.
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Minecraft, Intellectual Property, and the Future of Copyright
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The Verge of Change: Ben Cousins on Founding Ngmoco Sweden
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Expert Blogs     All Blogs    Post    RSS
 
1
Endeavor and the Economics of Slavery
by Jorge Albor
To tap the potential that historical systems have to offer, we must be willing to step on fragile...
 
 
My 2011 'Best Of The Year' Picks
by Josh Bycer
2011 was an amazing year for the industry and in this reprint from my blog, I take a look at my...
 
6
In Defense of Save-Scumming
by Eric Schwarz
In this final follow-up, I do an about face to examine some of the arguments for save-scumming in...
 
 
Applying Game Design to a Medical Study Aid
by Charles Lees-Czerkawski
This article discusses the new medical study aid, Ward Round, and the processes involved in its...
 
 
DoubleDown acquisition lends credence to Facebook gambling rumors
by Tyler York
There have been rumors for some time that Facebook will soon allow real-money gambling in the UK. If...
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Featured Contractors   Add A Contractor
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Signus Labs image
Signus Labs is a boutique software development studio. Partnering with top-tier publishers and brands we design and develop high quality entertainment experienced by thousands of people every day. We work on art, coding, up to full production.
 
Ozone Music and Sound image
Creative Audio, the art of sound. That's all we do. Your projects, schedules, and budgets are unique, so are we.
 
Yale Music image
Rob Yale is a professional composer and keyboardist specializing in music for games. He brings a depth of experience to the gaming world based on years of performance and recording with such diverse acts as David Bowie, Bruce Cockburn and Jane Siberry. A
 
Shadows In Darkness, Inc. image
Shadows in Darkness has been a proven and professional outsource solution for everything gaming for close to a decade. Our experience includes Call of Duty Modern Warfare 1 and 2, Dragon Age, Borderlands, and Medal of Honor Airborne.
 
Game Consulting image
Since 2002, GameCo is the most important Art Outsourcer in France. With an international team of senior artists and managers, we can handle your Art production with the highest quality and efficient rates – See us at the 2011 US GDC
 
SomaTone Interactive Inc. image
With over 1000 titles to our credit, SomaTone is the #1 audio team in games, period. Our active clients include Activision, Electronic Arts, Ubisoft, Zynga, Playdom, Big Fish Games, PopCap, Gazillion, F9, Gameloft, Arkadium, THQ, Disney, and many indepe
 
Clean Cuts Music & Sound Design image
Clean Cuts is a world-class audio facility with over 25 years of experience in custom music composition, sound design, audio production and voice over casting. Our team of staff composers and sound designers are passionate and take pride in understanding
 
Manchester Music image
Highly original production music recorded by 1st call NY sessions players and European orchestras. Custom music by seasoned composers who are experts in their genre, be it rock, jazz, classical, hip hop or retro game music.
 
Flame Node Studio image
FlameNode offers a comprehensive set of high quality and lower cost outsourced production services to our clients globally. Our services range from Real-Time Art, Animation and Technical Services all the way to Full Game Development on a work-for-hire ser
 
Art Bully Productions, LLC image
Art Bully Productions was founded by 3d art professionals who have years of experience in the videogame industry. We pride ourselves on delivering AAA quality work at very competitive prices! Clients include: THQ, Digital Extremes, Id Software, Unknown Wo
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Nonsensical, Humorous Storytelling In Disgaea 3
image In a continuing series of game narrative reviews, Jaddua Ross, a student at The Guildhall at SMU, picks apart the silly, convoluted, and occasionally ludicrous story of Nippon Ichi's Disgaea 3.
 
Game Design Challenge: Make An Epilogue
image GCG has debuted its latest Game Design Challenge, this time asking readers to design an epilogue to a game of their choosing.
 
Results From Game Design Challenge: Speak Up!
image For the latest Game Design Challenge, GCG asked its readers to design a game focusing on voice recognition -- here are the results!
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