Build 92
Hey all,
Build 92 is now live. I'll leave the main change as a surprise but a couple minor things:
- Oryx will tell you the number of minions remaining when you log in
- Better server push process (you guys shouldn't notice any difference but my life is easier)
Let me know if any problems arise.
Thanks,
Alex
Comments
MAP HAS CHANGED
MAP HAS CHANGED
:|
And the delete button remains in the same spot...
anyway, here's the northern peninsula. Not that it will matter when the map redraws, but wtv.
The surprise
The surprise Noooooooooooooooooo it's ruined :c
The Suprise
Is clearly the fact that the loading bar is now working properly on Chrome (or whatever the hell was wrong with my computers).
GRUMBLE GRUMBLE
The main site won't load for me for some reason.
I have to use the test server to play.
Me too
The RotMG site is LOST IN SPACE between worlds. Or something.
(When I first tried, I got the page with the loader, but the loader didn't show any progress. I refreshed, and now the page won't come up at all.)
:-D
I like the new gfx big improvement!
I'll miss the smug satisfaction of knowing the map when newbs do not, but exploring new territory just added a lot more fun.
A NORMAL DAY IN THE REALM OF THE MADGOD
Looks like this.
Nice build. I like it, but goddamn.
You should see how it was like before...
Anywho, randomly generated maps are coolsauce, but I'm really hoping the next build will have something more substantial.
.
Oh snap
i never had so many gods at once, this is like a olympic sitcom
First noticeable change: A
First noticeable change: A lot of player ghosts around...
Tutorial glitch
Really liking the new changes! Just a small complaint about the tutorial, though I'm being nitpicky: when you press E after being told to, the game immediately moves on to the next instruction without actually letting the E key take effect. Also, whilst I'm at it: shouldn't you be telling the player about the consumable item inventory and the O and P keys? Those are pretty important. Anyway, keep up the great work!