Free Product of the Week
Deep in the jungle lie the ruins of the ancient civilization of the Ditani, now overrun with arachno-apes and other jungle savages.
Our heroes are hired by the great explorer Raeyon, the lady Ipeneth, and their team to help them find and capture the legendary "Gyanki’don," a massive arachno-ape rumored to protect the natives from harm. When the group stumbles upon the village of the Coleco tribe, they find themselves at the whim of a crazy witch doctor and his half-baked ideas, which may lead the entire tribe to a grizzly and badly planned demise.
And when the witch doctor decides to sacrifice Lady Ipeneth to Gyanki’don, the party must chase the giant arachno-ape and his new hostage to the pyramid of Li’kani.
Can they survive the horrors of the Pyramid and recue the beautiful damsel? Will the video game references contained within overpower the rest of the adventure? Will the witch doctor accidentally kill off his entire tribe? Discover the answers—and the punchlines—as you and your party search through jungles and temples for "The Last Ditani Princess."
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Notes from Scott's Desk
For all correspondence, feel free to contact me, Scott Holden, at email@example.com.
Christmas in July is just finished, and we hope you've had great fun opening all of your DriveThru purchases. It's our biggest event every year, but it would be nothing without you and your love for games! We can't wait to bring you more great deals again next year.
This week, I want to draw a little attention to one of our top publishers, Ulisses Spiele.
A couple of years ago, they obtained the Torg game license, but it's been a long, hard road getting all of those cool old titles set up for sale on our store. Well, we're finally there.
You can now purchase any Torg title on DriveThruRPG!
Just click here to check them out.
But wait! There's more: The good folks at Ulisses Spiele are excited to announce that there will be new Torg titles forthcoming in 2015—so brush up on your lore, gear up your Storm Knights, and get ready to defend the Realms!
And if you're new to Torg (or if it's new to you), you can check it out here for free, in the Torg Introductory Pack (shown right).
~ SJH (07-31-2014)
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Pick of the Week
When an angel Falls, she defects to the human race and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family.
Heirs to Hell discusses the children of the Unchained and presents system and setting information for including them in your chronicles. Some of these demon-blooded are completely unaware of their heritage, while others are very much inheritors of their demonic parents' power. But the God-Machine has plans for all of them.
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Other Featured Titles
Quick and easy role-playing rules for any genre
OneDice is a quick and flexible RPG system. Whether you want to design worlds in which you play mighty barbarians exploring a fantasy land, rebels on the run in outer space, superheroes fighting supervillains, or anything else that captures your fancy, the OneDice system is easily adapted for all of your games.
Created by the UK Games Expo Award-winning designers of Abney Park's Airship Pirates, Clockwork & Chivalry, and Renaissance.
Suitable for ages 10+
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Slip through the Shadows!
Refined and ruthless, the shadow fey are masters of the Plane of Shadows, and that dark land's code governs their magic, their plots, and their clearly superior view of things. Best never to cross them, for their memories are centuries long.
With powerful shadow magic, a peculiar mastery of time and distance, and obscure codes for dueling and courtship, the shadow fey are maddeningly difficult for others to confront, let alone defeat. But among themselves, they are a friendly crew; those they consider friends find them strangely loyal and fiercely protective of their sworn companions.
Advanced Races: Shadow Fey gives you everything you need to play a shadow fey adventurer. This 19-page sourcebook by Carlos and Holly Ovalle includes the following:
- Origins and mysteries of the shadow fey, as well as details of their peculiar style, courts, and fashions—insofar as humans can understand such things!
- 5 shadow fey racial traits, including Deadly Smile and Shadow Affinity, plus 3 half-elf racial traits including Shadow Fey Blood
- 11 new feats including Disparage, Shadow Walker, and Stealth in Motion
- 4 class expansions: A new cavalier, Order of the Swan, as well as a Shadow Fey bloodline, new rogue advanced talents, and 3 new Shadowsworn talents
- 2 new archetypes, the Dread Hunter and the Twilight Envoy
- The eala arrows, 2 new magic items, and 5 spells of the shadow fey
- 3 new monsters: the eala, the dread horse, and the stryx
Hone your dueling blade, prepare a cutting quip, and make your enemies rue they day they met you. You are a dashing scion of the Shadow Courts, and no one stands your equal!
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A disk the size of a modern metropolis hovers over the Ninth World, darkening the sky and the lives of those beneath it.
What secrets lie within this mysterious artifact of the prior worlds? What power keeps it above the world, flying in the night? Questions like these plague those who have seen this remnant of the old civilizations of Earth. Some are even inspired to invent or find some way to join the socalled Skyscrape up in the heavens and bring its treasures back down.
EXPLORATIONS: THE SKYSCRAPE is a six part adventure series for Numenera, detailing a flying metropolis full of prior world wonders. It is the second in our Explorations series: a set of adventure supplements leveraging Numenera’s unique Discovery system for experience to create excitingly exploration-based game sessions.
- A six part adventure, exploring the city, its trap-filled underground, and the "shimmering spire" that forms the pinnacle of the ancient metropolis' majesty.
- Three new Descriptors for scavengers: Erudite, Impervious, and Voracious.
- Three new Foci for heroes who aim to learn the secrets of the ancients: Deciphers Signs and Symbols, Removes Barriers, and Repairs Ancient Devices.
- New loot customized for adventures in the Skyscrape: 100 new Oddities, 5 Artifacts, and 36 Cyphers (in an easy print-and-cut format).
Try our other excellent Numenera products, including critically acclaimed supplements, some of which are Gold and Silver best-sellers here on DrivethruRPG!
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Also of Note
Whisper Campaigns [Numenera]
Adventure isn't just for the desolate wilderness in the Ninth World. Opulent and weird, the nobles and knights of the Steadfast and the Beyond play a bloody game of cloak and dagger. Combining strange powers and technologies with ruthless ambition, the world of politics in Numenera is fascinating and strange.
WHISPER CAMPAIGNS is a 99-page supplement for Numenera, featuring all new systems for courtly intrigue and "diplomacy."
- A primer on political campaigns, capable of opening up whole new Machiavellian worlds in any game setting.
- An Intrigue system, based loosely on the normal Cypher rules, which allows for dynamic and powerful political adventure.
- 36 Intrigue Cyphers, ready to be printed out and played.
- Eleven noble houses, each risen to greatness through luck, numenera, and ruthlessness, and each with its own unique Descriptors and Foci.
- Seven twisted knighthoods, with their own Descriptors and Foci.
- 36 Cyphers, 6 Artifacts, and 100 Oddities, all for espionage, seduction, and intrigue.
- A look at the politically tenuous kingdom of Iscobal and its capitol city of Mulen, with information on five political factions vying for the throne.
A Mage: The Ascension Novel by Kevin Andrew Murphy
Black magick, windswept mansions, ghostly visitations, sinister housekeepers, and any number of locked chests—as well as butter knives, Number Two pencils, fountain pens, and Hello Kitty. After all, this is the 90s, and Goth is in.
Penelope Anne Drizkowski—known as Penny Dreadful to her friends—leads an interesting life, but it's starting to get just a bit too interesting. A young lady has enough trouble fending off unwanted advances as it is, but what is one to do when those advances are from vampires? And what about werewolves?
Then again, most girls aren't witches.
With the help of a silver luckpiece, a mummified hand, and a talking black cat, any number of things are possible: for example, protecting two helpless orphans. Well, not completely helpless (and their father's a vampire, too, so they're not precisely orphaned either), but Melanie and Malory Gorian still need her help, and she intends to give it.
Of course, mixing Jewish folklore with Catholic heresy isn't the best idea, especially when you add magick. And looking for helpful hints in an evil sorceress's Books of Shadows doesn't exactly help matters, especially when our heroine is forced to use an ancient and obscene rite, too dreadful to be mentioned here (except to relate that it will shock, horrify, and amaze!).
PENNY DREADFUL was originally released as a serial novel on the White Wolf website in 2004. This version has been updated and reformatted into digital editions for eReaders and tablets.
Digital Files $3.99
Softcover B&W $9.99
Digital + Print $11.99
Truth Until Paradox (Revised)
Reality is a Lie
Most people do not understand how mutable the world truly is. Most do not realize that they hold the power to shape reality. But a few do, and they are called mages. Mages know that reality is a lie, or rather that any reality can be truth.
The mages of the Traditions believe that mankind is destined for Ascension, that we can all be led to a greater relationship with reality. But other mages are less caring. They want their truth to be The Truth.
The World of Magic
Collected herein are seven stories set within the World of Darkness, a world much like our own but in which the supernatural exists and dark forces beyond the sight or comprehension of mankind are at work.
These stories have been selected and edited by Stewart Wieck, creator of Mage: the Ascension and co-creator of the World of Darkness.
Digital Files $3.99
Digital + Print $4.10
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