What Role did Shawn McGrath play in the Making of Fez?

What Role did Shawn McGrath play in the Making of Fez?

In the second part of my interview with Allistair Pinsof, Pinsof claimed that a few years ago he had spoken to indie developer Shawn McGrath of Dyad fame about his role in the creation of Phil Fish’s critically acclaimed game Fez. Pinsof claims that Phil Fish “stole significantly from their [Mcgrath and Fish’s] code, projects and ideas to create Fez”. TechRaptor wanted to look into the validity of this claim as a matter of public interest.

I reached out to McGrath to comment who responded “I normally don’t want to talk about this stuff obviously but I probably have to now… so if you wanna talk about it still lemme know.” However, it seems after a Skype call with Kotaku’s Jason Schreier, McGrath no longer wishes to comment at TechRaptor and so I will take his statements to Kotaku as his official statements on the subject.

mcgrath email

While as McGrath commented to Pinsof via chat back in 2012 that it is no secret that him and Fish were working together, their project and connection seems to have been pretty low profile.

pic1fix

Fish did comment in an interview back in 2007 that he had worked with McGrath on a project, but that the pair had “broke up”.  In the interview he credits McGrath with the 3D/2D rotation mechanic of the game.

“His idea was the basic “rotation’ idea used in Fez. ” I had a very specific vision of how things should be, and he had a diametrically opposed vision of how things should be. But Shawn being the coder (I can’t code shit), he had the bigger end of the stick. So we had a bit of a fight, and we kinda ‘broke up'”

We can see the project the pair were working on below before their split. It was very much in its infancy, though the 3D/2D rotation mechanic is obviously the crux of the project at this point.

In his comments to Kotaku, McGrath notes that when he saw the trailer for Fez in 2007 he immediately gave up on his separate project presumably based on the same rotation mechanic.

“I had spent a long time on the game, and I liked what I was doing with it, and then the Fez trailer came out and I was like, well, I guess I just wasted a year of my life, so I just stopped working on it.”

While McGrath confirms Pinsof’s assertion that Fish stole his mechanic for Fez he denies that Fish took all of the credit for Fez, but was perhaps not open about the beginnings of the project.

“To say that he flat out took the credit I would disagree with. But to say that perhaps he was less forthcoming than he could have been maybe would have been a truthful statement, but I don’t think it’s true to say he stole the idea and then claimed it to be his own. I would agree that he stole the idea”

This assertion appears to be backed up in the credits for the game where McGrath’s name is mentioned under “Phil would like to thank …” Some other sources however tell a slightly different story of where Fish placed the credit.  In his reddit iAMA back in 2014, he explicitly states, “renaud [Bedard] did all the code work” and does not state whether the code used for the rotation mechanic came from McGrath’s original concept. While Renaud notes in the comments “it [is] totally valid to call it [Fez] ‘mine’ on the same level that Phil can, and I think we both agree on that.” However, in terms of the credits and press coverage all eyes appear to land on Fish.

Also while indie developer Alec Holowka has since deleted this tweet claiming he had “a weird moment” he also seems to assert McGrath’s frustration at Fish for working on Fez, claiming Fish had “ripped off” Mcgrath’s work.

I think this line from McGrath sums up the situation between him and Fish best:

“it’s not like he stole a complete game or something. Like I think people are overreacting…. I’m not cool with what happened, but let’s be realistic about it.”

It seems that Fish did steal the idea for the rotation mechanism in Fez from McGrath’s idea, but whether the code was in fact McGrath’s remains ambiguous. Fez is obviously marked with Fish’s unique artistic design and with the amount of intricate puzzle and level design, it is unrealistic to say he “stole” the game from McGrath, when so much of his own ideas and work are embedded into the project.

Techraptor reached out to Phil Fish for comment but have not received a response at this time.

What do you think about the connection between McGrath and Fish?

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About Georgina Young

British girl, currently in Japan. Surviving on a diet of retro games. Worshiping the god that is the Sega Megadrive. I like Nintendo. I'm best known as that neutral lady that was on HuffPostLive talking about #GamerGate. My partner and I do YouTube Let's Plays and Reviews too find us at www.youtube.com/citizennapoleon
  • Wirend

    I’d say that Pinsof was dead on about his fear of the clique and fear of Fish.

    • Kain Yusanagi

      McGrath sounds more like he knew nothing but his name crushed would come of pressing his claim, so he doesn’t want anything to do with that. Sad really.

      • Wirend

        We live in a world in which victims stick up for the thieves who robbed them in order to protect themselves from further abuse. Something is very very wrong in San Francisco.

    • alejandro

      Anyone legit afraid of the hipster mafia needs their fucking head examined. These people are to be laughed at, not feared like fucking mob bosses.

  • alejandro

    Is every indie dev a whiny crybaby pussy sans spine? Serious question.

    • alejandro

      All these dudes just seem like genuinely unlikeable cowards.

      • http://digitalconfederacy.com/ Everyday Legend

        To be fair, this is their livelihood, and anyone would be expected to protect the source of their financial well-being. It keeps you fed and a roof overhead, so defending that at all costs (including the cost of your own pride, dignity, spine, etc.) isn’t all that farfetched.

        • Meittimies

          However, if they’d truly care about their financial well-being, they wouldve been open and transparent from the start, since it yields longer lasting good results. I guess the fact they’ve made sure nobody likes or trust them outside their own clique is more of a sign of short-sighted stupidity than anything.

  • http://digitalconfederacy.com/ Everyday Legend

    Sounds like someone at Kotaku made him know how he’d be smeared up and down by speaking to the “wrong” press outlets.

    Which is strange, since the press doesn’t buy games. Customers do. And speaking directly to them on sites that favor them wouldn’t be a bad idea.

    Just a thought.

  • Mitchell Pollock

    They’re clearly circling the wagons again and he’s been pressured into playing nice for the sake of his future prospects. Fish is a thief that’s why he hasn’t made the sequel, because he can’t.

  • DeusEx

    Funny how the consumers are lambasted over their attacking of female developers when Fish is probably going to get it much worse (again) and not a word of it will make it to the network news cycle.

    I wonder why that is.

  • http://geeksauce.rocks/ madbunnyXD

    Sounds like he was frightened into silence. :s

  • Fenrir007

    To no one’s surprise, Jason manages to sound even more fishy even in an article that isn’t about him.

  • Spectrumpigg

    Fear and manipulation is working. Looks like Jason got his way and making sure people don’ talk. If you honestly don’t think this is happening, then I don’t know what to say.

    This has been going on for far too long and it needs to end now.

  • calbeck

    I’d say that Fish definitely stole from McGrath, to the point where Fez effectively killed McGrath’s desire to continue developing a different game.

    Of more concern, perhaps, is that Schreier immediately labeled this simple reality as a “GamerGate conspiracy theory”, ignoring another reality in the process: that no one originating any of this story is affiliated with that group. Schreier also engaged in constant deflection, strawmanning a claim of Fish claiming total credit for Fez — which no one alleged. Whether he did or not would be irrelevant compared to the issue of stolen work, in any case.

    It seems that ANY instances of corruption in the gaming industry are now being treated with loud screams of “conspiracy theory!” in order to dismiss them out of hand.

  • Psichaos

    What a weird mafia mentality that has developed in the indie scene. McGrath decides to speak out and the suddenly gets a “visit” from the very people he may be talking against and now he’s silent. This is video games for goodness sake, not some 1920s Speakeasy in Chicago.