Sid Meier's Pirates! Live the Life Review

The classic adventure sets sail in a smaller ship but with just as much wind behind its sail.

Pirates! can arguably be called a collection of mini-games. Each of the actions, like ship battles, sneaking into a town, swordfights and such, are reasonably basic if not strategic, making it a very easy game to get into. You'll need a lot of skill for many of these things at the highest level, but this is where most of your notoriety will come into play.

While all of these things are rather simple, most all of them were implemented almost perfectly in their original design, adding up to make the game larger than the sum of its parts. Should a number of these have fallen short in the PSP port, especially the bigger ones like swordfights and ship battles, then the game would have come apart at the seems. Luckily, Full Fat did a mostly great job in keeping them very much intact and most of them are identical to their PC counterparts.

Swordfights, ship battles and general navigation work perfectly with the PSP's controls as these are more action-oriented tasks, and each of them work exactly as you'd find on the PC. Most of the towns and their various buildings, like the governor's mansion, tavern, shipyard and such, all work exactly as they do on the PC as well. However, these menus (as you generally just manage things) leave something to be desired here as they're just text options and don't offer the flash or presentation that we had assumed we'd find on the PSP. For instance, while in the tavern all you get is a cheap-looking line of text at the bottom of the screen that tells you what you're selecting. Sure, the place looks nice, just as it did on the PC, but in that case you were using the mouse to select who you wanted to talk to so on some (very) basic level it felt like you were exploring the tavern. Here, you're just cycling through menu options and it feels somewhat cheap.

Sneaking into towns, which was a new addition to the 2004 remake, is a little disappointing as well as you don't have complete control over your character's whereabouts. Instead, you move him between boxes, from the center of one square to the next. You can't see them, but they're there. When you move to one, your character has to move all the way into it before he'll come back, should you see a guard and want to quickly hide. This makes it a little less action-oriented, which is odd considering that the PSP is a more action control-friendly device.

The dancing also has seen a change, though it's not necessarily for the better. Instead of having to watch your partner's hands, a directional cue will scroll across the bottom of the screen and tell you what to press. The problem is that it doesn't appear until midway through the screen, so it's more of a reactionary thing than a timing one. It's not really any worse, but it's not better, either, and just makes you look at the bottom of the screen rather than the dancing.

Finding treasure has been improved here. Whereas the Xbox port had you automatically find treasure if you had a map without the need to navigate on-foot at all, the PSP game sees land travel return along with the new dangers of booby traps and wild animals that will eat your crew alive. It's the most engaging version of treasure hunting yet, and we're glad to see it.

Lastly, Pirates! on the PSP also includes an Ad-Hoc multiplayer mode for up to four players with roughly a half-dozen maps. It's rather simplistic but it can also be a great deal of fun. If you're really into the game's ship battles, as you should be, this can prove to be some good fun. Just don't rely on the PC bots to put up a realistic challenge as they like to run in circles and crash into land while also landing perfect shots. At least they're there to fill out the ocean.

The Verdict

Sid Meier's Pirates! Live the Life is a really good port of an absolutely classic game. It's not perfect by any means, as sneaking into town and some of the presentation isn't quite as PSP-friendly as we'd hoped, but everything that makes Pirates! what it is is here and in fantastic form. The most important elements, like ship battles, exploration and such are identical to what you 'd find on the PC, which is really what matters. If you own a PSP, head to the nearest port and hand over some booty for this one.

IGN Ratings for Sid Meier's Pirates! (PSP)
Rating
Description
8
Presentation
Some text-heavy menus aren't as PSP-friendly as they could be, but everything else is great.
7.5
Graphics
Wide open seas, nice looking characters and plenty of ship detail.
8
Sound
Nice sound effects and very addictive music go a long way.
9.5
Lasting Appeal
You could play this game a billion times and never live the same life.
9
Overall
Amazing
(out of 10, not an average)
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Game Details

Published by: Take-Two Interactive
Developed by: Firaxis
Genre: Action
Release Date:
United States: January 23, 2007
UK: March 9, 2007
MSRP: 29.99 USD
E10+ for Everyone 10 and older : Alcohol Reference, Suggestive Themes, Violence
Also Available On: Wii, WinPhone, iPhone, Xbox 360, Mac, Android, Xbox, PC
Also known as: Pirates!