Mobile Technology
Beat Signer
Information Systems, Engineering, Computer Science, Algorithms, and 88 moreSoftware Engineering, Information Science, Artificial Intelligence, Human Computer Interaction, Information Technology, Philosophy, Philosophy of Science, Communication, Education, Technology, New Media, Web 2.0, Design, Educational Technology, Digital Libraries, Computer Science Education, Informatics, Art, Knowledge Management, Computer Engineering, Web Engineering, Visualization, Information Management, Photography, E-learning, Web Design, Science Education, Research Methodology, Computer Supported Cooperative Work (CSCW), Database Systems, Digital Photography, Higher Education, Digital Media, User Experience (UX), Ubiquitous Computing, Internet science, Gesture, Multimedia, Information Visualization, Learning and Teaching, Mobile Technology, Interaction Design, Academic Writing, Human Information Interaction, Computer-Mediated Communication, Augmented Reality, Web Technologies, Media Art, ICT in Education, Conceptual Modelling, Digital Media & Learning, Pervasive Computing, The Internet of Things, Social Media, SEO, Interactive and Digital Media, Web Applications, Context-Aware Computing, Multimodal Interaction, Cross-Media Information Spaces, Interactive Paper, User Interface, Personal Information Management, Linked Data, Affective Computing, New Media Art & Emerging Practices, Digital Pen and Paper, Gesture Recognition, Semantic Web, Technology Enhanced Learning, Technology-mediated teaching and learning, Tangible User Interfaces, Multimodality, HCI, Mobile Computing, Databases, Web Science, The Internet, Ambient Intelligence, Document Engineering, Hypermedia, Web 3.0, Hypertext, Multi-Touch, Crossmedia, Interactivity, World Wide Web, and RSL
Paul Levinson
Intellectual History, Media Sociology, Psychology, Anthropology, and 40 morePhilosophy, Philosophy of Science, Philosophy of Biology, Media Studies, Media Archaeology, Intellectual Property, Film Studies, Television Studies, Media Economics, Internet Studies, Media Innovation, Violence & Media, Cross-Media Studies, Mobile Media, Media History, Audience Studies, Film Analysis, Media, Religion, and Culture, Media Ecology, Mobile Technology, SF History, SF Film and Television, SF Movements, Technology (Literature), Blogs, Blogging, the Blogosphere, Media and Embodiment, Media psychology, Political communication, Copyright, Media Policy, Cell Phones, Media Literacy, Techno-Utopia, Science Fiction, Mobile Communication, Virtual Worlds, Cybercultures, Wikileaks, Communication and media Studies, and History of Philosophy
Irwan Nasution
Computer Science, Computer Networks, Education, Services Marketing and Management, and 64 moreInformation Technology, IT Governance, Economics, Information Technoloy, Ekonomi Islam, Social Networking, Open Distance Learning, Islamic Studies, Business, Marketing, Commerce, Image Processing, Image and Video Compression, Data Mining, Machine Learning, Market Research, Technology, Cloud Computing, Cyber Security, Pemrograman Database, E-Commerce, Management, Green Technology, Data Structures, IT Government, E-learning, Open Source Software, Data Warehousing, Information Technology and Security, Theories of Money, Sistem Informasi Geografis, Customer Relationship Management (CRM), Universitas Sumatera Utara, Information Security Management, Systems Analysis, Object Oriented Programming, IT Management, Big Data, E-Money, Cybernetics, Ecommerce, Internet and web security, Cybersecurity, Anti Hacking and security programmes in Operationg system, Hacker, Payment Systems, Java Programming, Database Systems, Organizational Learning, Ethical Hacking and Information Security, Computer Sciencee, Information Security, Cyber security / cyber warfare, Cybercrimes, Asymmetric Warfare, Mobile Technology, Mobile Learning, Computer Assisted Language Learning, Human Computer Interaction, M.Irwan Fadly Nasution, EKONOMI PERBANKAN SYARIAH, Higher Education, Green Computing, and Educational Technology
Thomas Apperley
Development Studies, Game studies, Mobile Media, Henri Lefebvre, and 32 moreSoftware Studies, Digital Media Art, Digital Media And New Literacies, Platform Studies, Rhythymanalysis, Media Policy, Ethnography, Media Archaeology, Interface Studies, Human Computer Interaction, Educational Technology, Video Games, New Media, Video Game Theory, Digital Culture, Digital Games, Digital Literacies, Media and Cultural Studies, Digital Literacy, Digital Humanities, Interactive and Digital Media, Digital Media, New Literacies, Videogames, Mobile Technology, Game/Simulation use in education, Digital Media & Learning, Video Games and Learning, Game Spaces, Pornography, Pornography Studies, and Porn Studies
John Traxler
Development Studies, Web 2.0, Mobile Technology, Mobile Learning, and 19 moreUsability, Computer-Based Learning, Digital Divide, Africa, Online and Distance Education, Mobility/Mobilities, Mobile Media, Social Construction of Technology, Inovations in Distance Education, MLearning, Africana, Music, Technology, Linguistics, Higher Education, Applied Linguistics, Cognitive Psychology, Cultural Identity, and Indigenous Knowledge
Editor IJSR
Computer Science, Information Technology, Mechanical Engineering, Civil Engineering, and 21 moreMedical Sciences, Medical Education, Electronics and communication, Aerospace Engineering, Agriculture, Physiology, Electrical Engineering, Data Mining, Mobile Technology, MANET Routing protocols, Image Processing, Software Engineering, Mathematics, Yoga, Yoga Meditation, Geography, Earth Sciences, Artificial Neural Networks, Electronic Engineering, Telecommunications Engineering, and Electronics
Petter Bae Brandtzaeg
Human Computer Interaction, Communication, Digital Divide, Media Studies, and 38 moreNew Media, Usability, Internet Studies, Young people's use of Technology, Social Networking, Innovation statistics, Privacy, Digital Media, User Experience (UX), Audience Studies, Online Communities, Mobile Technology, User Centred Design, Social Media, Computer Mediated Communication, Communication Theory, Children's Media, Customer Loyalty, Facebook, Media, Online social networks, Social Networking Sites (SNS), Children and Youth, Children and Media, Elderly and the Internet, Civic Engagement, HCI, Co-creation, User Generated Content, Big Data, Media Displacement, Online Social Network Sampling, Understanding the new digital divide, Why People Use Social Networking Sites, Displacement Hypothesis Media, People Using Social Networking Sites, Facebook User Typology, and Social Media and Family Relationships
Andrew Herman
Cultural Studies, Cultural Theory, Media Studies, Social Media, and 30 morePolitical Economy, Discourse Analysis, Digital Media, Media and Cultural Studies, Social Theory, Mobile Technology, Internet Studies, Popular Music, Communication Studies, Mobile Communication, Social Sciences, Social Networking, Political communication, Computer-Mediated Communication, Virtual Communities, Online Media, Media theory and Research, Political Identity, Mobile and Location-Based Media, Media Archaeology, New Materialism, Internet Culture, Digital Culture, Media History, Mobile Media, Media Theory, The Internet of Things, Facebook Studies, Internet research methods, and Internet
Katy Pearce
Communication, Technology, New Media, Web 2.0, and 23 moreArmenian Studies, Young people's use of Technology, Wireless Communications, Innovation statistics, Mixed Methods, Telecommunications, Mobile Technology, Democratization, Computer-Mediated Communication, Postsocialism, Culture, Communism, Caucasus, Social Media, Internet & Society, Mobile Communication, The Internet, Impression Management, Georgia, Azerbaijan, Armenia, South Caucasus, and Internet freedom
Romulo Tondo
UFSM - Universidade Federal de Santa Maria
Estudante de Pós Graduação [mestrado]
Departamento de Ciências da Comunicação Department
Guus van den Brekel
University Medical Center Groningen
Medical Information Specialist
Central Medical Library Department
Embedded Systems, Web 2.0, Virtual Reality (Computer Graphics), Human Computer Interaction, and 58 moreData Mining, Ubiquitous Computing, Database Systems, Virtual Worlds, Social Networks, Participatory Research, Information Systems, Information Science, New Media, Blogs, Medical Sciences, Academic Libraries, Academic Librarianship, Digital Libraries, Reference, Knowledge Management, Library Science, BioMedical Physics Education, Information Literacy, Health Professional Education, E-learning, Lifelong Learning, Social Networking, Health Informatics, Collaboration, User Experience (UX), CMS, Innovation statistics, Information Retrieval, Evidence Based Medicine, Education, Metadata, Science Librarianship, Medical Education, Academic Writing, Information Behavior, Health Literacy, User-Generated Content, Next Generation Library Catalogues, Distance Education, Play, Computer-Based Learning, Experimental games, Mobile Media, Learning and Teaching, Computer Science, Informal Learning, Mobile Learning, Web Technologies, Health Sciences, Internet science, Mobile Technology, Usability, Mobile Communication, Health Communication, Educational Technology, ICT in Education, and Aging
Joshua A. Bell
Pacific Island Studies, Cultures of Oceania, Environmental Anthropology, Materiality (Anthropology), and 39 moreHistorical Anthropology, Visual Anthropology, Anthropology, Anthropology of Media, Social and Cultural Anthropology, Anthropology Of Art, Ecological Anthropology, Museum Anthropology, Anthropology of Knowledge, Anthropology Of Consumption, Anthropology of the Senses, De-industrialization (Anthropology), Papua New Guinea, Forestry, History, Materiality, Photography, Theory, Oceania (Anthropology), Documents, Papua New Guinea (Pacific Islands art), Colonial history of Papua New Guinea, Polynesian ethnology, F.E. Williams, Purari Delta, Papuan Gulf, Iconoclasm, Iconoclastic Controversy and Iconophilia, Repair and Maintenance, Infrastructure, Technology, Mobile Technology, Chaîne Opératoire, Media Ideologies, Urban Mining, Micronesia, Mobile Phones, Repair, and Anthropology of Work
Daniela Bertocchi
Artificial Intelligence, Human Computer Interaction, Philosophy Of Language, Communication, and 20 moreEducation, New Media, Web 2.0, Journalism, Digital Media, Device, and Software Interface Design, Knowledge Management, Web Design, Information Society, Digital Media, Mobile Technology, Information Architecture, Storytelling, Information Communication Technology, Library and Information Science, Knowledge Society, Digital Media & Learning, Interactive and Digital Media, Knowledge Networks (Computer Science), Online Journalism, and Semantic Web
Xiaoge Xu
Media Studies, Mobile Learning, Mobile Robotics, Mobility/Mobilities, and 65 moreMobile Media, Wearable Computing, Anthropology of Mobility, Mobile Technology, Mobile and Telecommunicaions, New Media Art & Emerging Practices, Mobile and Locative Art, Mobile Commerce, Blended And Mobile Learning, Mobile social networking, Mobile Web 2.0, Mobile Banking, Mobile Phones, Mobile Communication, Mobile media (Communication), Mobile Computing, Urban mobility, Social Mobility, Mobile Technology Applications, Mobile Health, Mobile Journalism, Newsgames, Network and Mobile IPv6 Security, Communication Studies, Mobile Interface Design, Journalism Studies, Mobile Marketing, Mobile Money, Mobile Communications, Mobile apps, Mobile Usability, Mobile Computing and Wireless Communications, Information Security and Privacy, Digital Enterprises, Digital Governments, Digital Health., Mobile Services, Mobile Advertising, Mobile learning and eLearning, Mobile Applications and Web Applications development, Smartphones, Mobile Internet, Mobile Content, Mobile, Mobile Applications, Mobile Development, Social Mobile Devices as Tools for Qualitative Research in Education: iPhones and iPads in Ethnography, Interviewing, and Design-Based Research, Mobile Financial Services, Mobile Experience, MALL (Mobile Assisted Language Learning), Mobile Communication Studies, Mobile phones in everyday life, Mobile games, Mobile gaming, Use and effects of mobile phone among students in universities, Mobile Devices, Location-Based Mobile Games, Mobile Phones and Youth, Augmented Reality, Education , Mobile application, Mobile Devices and Healthcare, Mobile Casino Gambling, Mobile Government, Mobile Tourism Applications, Mobile and Location-Based Media, Mobile Studies, Mobile Business, Mobile Shopping, Mobile Devices in Education, Mobile Journalism, and Mobile Phone Generations
Luigina Ciolfi
Computer Science, Human Computer Interaction, Computing In Social Sciences, Arts And Humanities, Professions, Humanities Computing (Digital Humanities), and 26 moreDigital Humanities, Museum Studies, Digital Museum, Computer Supported Cooperative Work (CSCW), Place Attachment, Mobility/Mobilities, Ubiquitous Computing, Space and Place, Mobile Technology, Interaction Design, Place-Identity (Architecture), Place (Architecture), Design multi-disciplinary practice, Museum Informatics, Interface Design, Humanistic Geography, Sense of Place, Museums and Exhibition Design, The transformation of space to place, Social Computing, Space And Place (Art), Participatory Design (Education), Collaboration Technology, Museum Ethnography, Experiences of Place and Space, and Phenomenology of Space and Place
Chris Chesher
Robotics, Media Sociology, Information Technology, Community Informatics, and 93 moreTechnology, Media Studies, New Media, Cultural Sociology, Web 2.0, Wikis, Cinema (Celluloid and Digital), The Culture of Technologies and Interfaces, Digital Humanities, Blogs, Media Anthropology, Information Society, Face and Facework Theory, Innovation statistics, Digital Media, Mobile Media, Media History, Actor Network Theory, Experimental Media Arts, Intermediality, Online Communities, New Media Arts, Multimedia, History of Technology, Media Ecology, Digital Rhetorics, Telecommunications, History and Memory, Cultural Theory, Mobile Technology, Computer Networks, Autonomous Robotics, Humanoid Robotics, Techno-Information Literacy, Academic Technology, Media Design, Computer-Mediated Communication, Digital History, Digital Literature, Media Arts, Media Education, Intermedia, New Media Performance and Installation, Digital Culture, Digitization, Social Construction of Technology, Media Art, Information Communication Technology, Social Study of Information & Communication Technology, Media Policy, Web Development, Community Media, Media Literacy, Media Activism, Information/Communication Technologies and Development, Techno-Utopia, Network Society, Knowledge Society, Technical Communication, Technology Acceptance, Science, Technology and Society, Interactive and Digital Media, Mediation, Humanities Visualization, Digital Ecosystems, Recent History of Technology, History of Robotics, History of Artificial Intelligence, History of Humanoid Robotics, Media Framing, Cultural Memory, Interactive Media, Human-Robot Interaction, Social Robotics, New Media Art, Databases, Emergence, Youtube, Software, Norms, Inventions, Digital Cultures, Etc, Interfaces, Innovation Processes, Flaw, Technology Error, Disaster Causes excess Male ness, Excess US ness, Excess Descartian Abstraction, Tech Cluster Theory/Practice (Silicon Valley & Imitators) Flows, Homeless Ideas/funds/etc. Finding Homes, and Science and Technology Studies
Betty Tsakarestou
Education, Sociology, Economics, Political Science, and 27 moreBusiness, Architecture, Communication, Social Sciences, Research Methodology, Technology, Culture, Visual Studies, Digital Humanities, Performing Arts, Lawrence Lessig, Co-creation, Mobile Technology, Collaborative Consumption, Sharing Economy, Startups, Lean startup, Digital Culture, Social Networking, Social Networks, Mobile Communications, Data Mining, Usability, User interfaces, Environmental Sustainability, Human Computer Interaction, and Social Network Analysis (SNA)
Shawn Powers
International Political Economy, Political Economy, Media Studies, Mobile Technology, and 30 moreMedia Education, Media History, Mobile Communication, Media Literacy, Mobile Media, Rhetoric and Public Culture, Rhetoric and Social Theory, Media Ecology, Intermedia, Cross-Media Studies, Indigenous Media, Global media, International and Global Strategic Communication, Global Media and Public Relations Ethics, and Public Affairs and Issues Management in Countries with Transitional Economies, Public Diplomacy, Robert W. McChesney, Communication, New Media, Middle East Studies, Middle East Politics, International Relations, Global Stratigic Communication, Media, International Communication, Soft Power and International Relations, Media Policy, Internet Governance, The Internet, Media Research, Arab Spring (Arab Revolts), and Syria
Amparo Lasén
Sociology, Media Sociology, Social Change, Social Movements, and 40 moreSocial Theory, Visual Sociology, Gender Studies, Visual Studies, Media Studies, New Media, Cultural Sociology, Popular Music, Ethnography, Mobility/Mobilities, Digital Photography, Popular Culture, Digital Media, Actor Network Theory, Auto-ethnography, Subjectivities, Mobile Technology, Embodiment, Gender, Urban Studies, Sociology Of Technology (Science And Technology Studies), Social Media, Sociology of Music, Visual Communication, Electronic Dance Music Culture (EDMC), Sociology of Technology, Urban Sociology, Mobile Phones, Mobile Communication, Digital Ethnography, Affect/Emotion, Affect (Cultural Theory), Affect (Philosophy), Temporality (Time Studies), Self-Portraits, Redes sociales, Nuevas tecnologías, Sociology of Time, Mobile and Location-Based Media, and Selfies
Lee McKnight
Internet Governance, Distributed Computing, Mobile Ad Hoc Networks, Communication, and 73 moreScience Policy, Information Systems, Wireless ad-hoc Networks, Information Technology, Educational Technology, Internet & Society, Innovation statistics, Open Innovation, Edgeware, Information Science, Wireless Grids, International Studies, Innovation Policy, Wireless Mesh Networks, Internet Studies, Economics, Technology, Political Economy, Web 2.0, Entrepreneurship, Africa, Market Research, Consumer Behavior, Wireless Computing, Mobile Computing, Telecommunications, Information Studies, Wireless Communications, Mobile Cloud Computing, The Internet, Wireless Communication Security, Wireless Sensor Networks, Networking, Regulation And Governance, Mobile Technology, Wireless networks, Smart Grid and Intelligent Micro Grid, Mobile Communication, Cloud Computing, Cloud Computing and Virtualization, Grid Computing, Information Policy, Databases, Smart spaces, Network Security, Semantic Computing, World Wide Web, QoS for Wireless Sensor Networks, Telecommunications Policy, Distributed Information Systems, Smart Grid, Mobile and Telecommunicaions, Mobile Distributed Systems, Cyber Physical Systems, Anonymity, Privacy, E-Commerce, Internet Law, Computer Networking and Telecommunication, VoIP/SIP/IMS, P2P/Overlay Networks, Access Control, Virtual Communities, Library and Information Science, Mobile and Location-Based Media, Mobile Learning, RFID and Sensor Networks, Mobile application development, Technological change, Cyber Security, Computer Networks, Mobile Applications and Web Applications development, and Public Policy
Paul Booth
Media Studies, New Media, Media and Cultural Studies, Film Studies, and 21 moreFilm Theory, Television Studies, Digital media Production, Cross-Media Studies, Mobile Media, Collective Intelligence, Media History, Audience Studies, Online Communities, Multimedia, Flash, Cultural Theory, Mobile Technology, Video Games, Computer-Mediated Communication, Audience and Reception Studies, Screen Audiences, Audience Reception for Interactive Media, Social Media, Fandom, and Online Fandom