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BeginBegin    Previous ResultsPrevious Results         950 matching items - Items 1 to 50         Next ResultsNext Results    EndEnd


Digest Item ID Summary Status Assigned to Submitted on
 #25533 Qt client - quickairlift unit type not shown after menu update Ready For Test mir3x Tue Feb 21 17:21:34 2017
 #25529 gtk-3.22 client crashes when clicking on single active unit [with potential fix] None None Mon Feb 20 10:03:26 2017
 #25507 compile stops w/o --enable-gitrev None None Mon Feb 13 19:43:33 2017
 #25498 compile error in luasql None None Wed Feb 8 10:08:28 2017
 #25490 Fullscreen in 3.0 None None Fri Feb 3 20:19:55 2017
 #25478 Load on Ship Radio Button selects two of three None None Tue Jan 31 23:16:10 2017
 #25463 Deprecated gdk_window_process_updates() used None None Mon Jan 23 08:34:47 2017
 #25461 Techs to research not properly updated when received multiple techs in one turn None None Mon Jan 23 00:42:37 2017
 #25448 military_advisor_choose_build - signed integer overflow None None Mon Jan 16 18:35:24 2017
 #25447 aiunit.c - kill_desire() - signed integer overflow None None Mon Jan 16 18:25:20 2017
 #25446 cargo_iter_next - out of bounds for type unit_list_link None None Mon Jan 16 18:08:33 2017
 #25439 Sabotage city improvement diplchance oddity None None Thu Jan 12 20:55:08 2017
 #25438 When diplomat/spy try to bribe enemy units, and enemy unit has some damage, bribe cost is halved regardless amount of da None None Thu Jan 12 20:49:22 2017
 #25437 When game was finished, population in score tab is 1000 * population level...number of citizens. None None Thu Jan 12 20:47:44 2017
 #25436 When you discover Future tech, odd number of future tech add 2 number of techs and score 4 points, even number add 3 num None None Thu Jan 12 20:46:22 2017
 #25435 When evaluate tech upkeep, Future Tech cost is heavier than its research cost. None None Thu Jan 12 20:45:10 2017
 #25434 When techlevel is greater than number of all technology, Future Tech cost is increased, but you don't get any Future tec None None Thu Jan 12 20:44:09 2017
 #25433 When you lose Future Tech (such as tech upkeep) and tech cost style is 0, next technology cost stay remain. None None Thu Jan 12 20:43:06 2017
 #25415 client-qt ergonomics None None Thu Jan 5 17:37:54 2017
 #25407 gtk3 client freeze None None Sun Jan 1 22:05:56 2017
 #25405 A lot of unused entry messages from savegame Ready For Test None Sun Jan 1 11:15:06 2017
 #25392 GTK2 Client crashes after city tab is detached and F4 pressed None None Fri Dec 16 15:34:05 2016
 #25387 Game saving failed: "disaster_nuclear_accident.rule_name" entry doesn't exist None None Tue Dec 13 16:57:20 2016
 #25372 User needs to click twice to change tabs None None Thu Dec 8 20:16:06 2016
 #25364 Qt-client segfaults at exit None None Mon Dec 5 13:47:12 2016
 #25318 Gtk3 client minimap doesn't update None None Sat Nov 19 16:25:08 2016
 #25316 Renaming cities case bug None None Sat Nov 19 16:03:48 2016
 #25282 handle_unit_get_actions() may leak city existence In Progress sveinung Thu Nov 10 16:58:24 2016
 #25270 Crash in can_extras_coexist None None Mon Nov 7 11:07:03 2016
 #25264 Segfault with "Autoaccept tileset suggestions" None None Sat Nov 5 14:39:41 2016
 #25262 Feature request: Please provide an AppImage for Freeciv None None Thu Nov 3 13:48:22 2016
 #25257 Gtk 3 client's map doesn't take up the full window None None Wed Nov 2 02:16:51 2016
 #25246 usdlg memory leak None None Sun Oct 30 18:28:15 2016
 #25230 Some logs from Freeciv servers running Freeciv-web None None Tue Oct 25 18:36:17 2016
 #25216 Wrong outcome/help with university and Newton's in classic ruleset None None Sat Oct 22 13:30:25 2016
 #25199 Validate savegames for consistency before importing them None None Tue Oct 18 13:56:49 2016
 #25188 Qt-client rally points not saved to savegame None None Sun Oct 16 07:31:06 2016
 #25171 Configure parameter to disable Freeciv-ruleup None None Tue Oct 11 17:21:40 2016
 #25149 Embassy status "contact" changes to "no contact" None None Tue Oct 4 11:55:04 2016
 #25141 assertion 'cmr->found_a_valid' failed. In Progress None Mon Oct 3 09:38:15 2016
 #25134 Request for server-side CMA for Freeciv-web None None Fri Sep 30 05:31:14 2016
 #25129 Options dialog tooltips sometimes not removed None None Tue Sep 27 22:57:12 2016
 #25120 Inconsistency in ownership rules when creating bases Need Info None Sun Sep 25 11:00:28 2016
 #25119 Editor can't create owned base None None Sun Sep 25 10:41:10 2016
 #25118 Segfault on "Start New Game" None None Sun Sep 25 09:38:24 2016
 #25114 Pick nation dialog scrollbar hard to use with nationset=all None None Sun Sep 25 09:01:01 2016
 #25108 Client-gtk-3.0 : After specialists rootation citizens' bar is not refresh None None Fri Sep 23 19:52:53 2016
 #25069 Goto path drawing bug with exhausted unit and maglev None None Sat Sep 17 22:26:08 2016
 #25068 in pf_map_path() [path_finding.c::3200]: assertion 'pos->fuel_left == param-> fuel_left_initially' failed. None None Sat Sep 17 21:19:53 2016
 #25067 Paradrop should honour pythagorean_diagonal? None None Sat Sep 17 13:35:28 2016

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