The biggest event in Portugal
for Game Developers
Universidade Lusófona, Lisbon, November 24th, 2017
GDCamp is a conference that caters to all members of the video games development community, from programmers, artists, musicians, game designers, publishers, investors, students, etc.
GDCamp’s fourth edition will be held on November 24th, 2017, from 9:00 to 19:00, at Universidade Lusófona de Humanidades e Tecnologias in Lisbon.
For a whole day, the participants will have the chance to meet relevant personalities from the industry and attend lectures. Studios will have the opportunity to reveal their work to the community at the showcase area or at a first-come, first-served showcase shared table.
Here are some of the announced guests!
Selected as 30 under 30 in 2014 and as MCV's UK Top 30 Women in Games 2016, she is the Technical Director at Modern Dream. A progressive production studio that values the innovation and creativity that comes from diversity.
The perfect guest to ask everything there is to ask about making art for games.
Any artist that wishes to increase their productivity and work output will surely enjoy listening to her talk.
She also makes free small games that were covered by major video games sites. If you want to know all about creating efficient and beautiful lowpoly 3d art, she's the one to talk to.
Shirley is a seasoned international business development executive focusing on mobile AdTech for gaming sectors, primarily on monetization, user acquisition and investment. She was a serial entrepreneur and advisor to startups and a frequent speaker/judge in international conferences. In recent years, having served on the senior executive rank for international companies from Italy, France and China, she has deep connections in Silicon Valley, China and Europe, where she specializes in cross border operations, building strategic partnership and M&A.
Shirley started her career as an aerospace developer on Space Shuttle Program in NASA, Texas and various Fortune 500 tech companies in Silicon Valley.
He currently advises and develops strategies for the game investor Nordisk Film Games, as well as a number of independent developers. He has raised millions of euros for game projects as well as producing and directing 36 game projects for advertising, learning and entertainment.
If you're interested in finding out what investors are looking for, who better to ask than someone that has personally pitched over 3000 times!
Are you ready to pitch him your idea?
Founded Spaceboy Games in 2013 where he developed games like INK, Fara & The Eye of Darkness and Hacky Zack.
At GameDev Camp 2017 he'll be telling us all about concept art in the context of small indie studios, a very promising talk for artists looking to work, or improve their current work, in game development.
He worked for ElectronicArts FIFA, NHL and for Squaresoft Final Fantasy 7 and Parasite Eve. Currently he's focused on immersive content for PC and AR at his company CircleSquare Entertainment.
Talk to this guest because it's time to get some exposure on your game!
If you're interested in game design a little bit more out there, you should consider listening to him.
He'll do it live... HE'LL DO IT LIVE!
If you're interested on different applications for videogames, this guest is certainly a very interesting person to talk to.
Want a private meeting with our guests?
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GameDev Camp recommends choosing a group of hotels near the Lusófona University campus which are our partners through the contribution of a discount to the daily rate.
Reservations must be handled directly with the hotels by email or telephone and must mention your registration in the event (Videojogos 2017/GameDevCamp) to benefit from the agreed rates.