To all Marmalade Developers,
We've made a difficult decision, to stop further investment to Marmalade SDK.
We know you are going to ask why. So here's the story behind.
The major reason is, we are not able to have Marmalade SDK as a sustainable business.
We used to believe Marmalade SDK is superior in performance comparing to Unity, and we also believe Marmalade provides better mobile platform support comparing to Unreal Engine. However, the world changed in a tremendous speed. Unity addressed it's performance issue within latest releases, on the other hand Unreal Engine also did a great job supporting modern mobile platform. It's a never ending arm race.
Recently, we are struggling with iOS. As you all know, Apple changed the policy 2 times in Q1. We were swamped. We had no choice to stop all the task related to iOS 11 to solve the issues, as a result the schedule is hugely delayed. And as you all know, Apple might change it's policy anytime. WWDC is coming in June, definitely new things will be announced. Which means Marmalade SDK is going to be obsolete again right after it's released...
Regarding current Marmalade SDK with Bridging License, it is perpetual as we promised, you can still use it, forever.
The document site will still be there for 6 months. We can provide you an offline package of the documentation if that makes you feel safe.
The license server will be turned off. We will drop out a patch that allows you to activate it without the server. The patch will be available for 6 months, too. Please remember to download it before anything unexpected happened.
Thank you for your attention.