Discontinue of Marmalade SDK

To all Marmalade Developers,
 
We've made a difficult decision, to stop further investment to Marmalade SDK.
 
We know you are going to ask why. So here's the story behind.
The major reason is, we are not able to have Marmalade SDK as a sustainable business.
We used to believe Marmalade SDK is superior in performance comparing to Unity, and we also believe Marmalade provides better mobile platform support comparing to Unreal Engine. However, the world changed in a tremendous speed. Unity addressed it's performance issue within latest releases, on the other hand Unreal Engine also did a great job supporting modern mobile platform. It's a never ending arm race.
 
Recently, we are struggling with iOS. As you all know, Apple changed the policy 2 times in Q1. We were swamped. We had no choice to stop all the task related to iOS 11 to solve the issues, as a result the schedule is hugely delayed. And as you all know, Apple might change it's policy anytime. WWDC is coming in June, definitely new things will be announced. Which means Marmalade SDK is going to be obsolete again right after it's released...
 
Regarding current Marmalade SDK with Bridging License, it is perpetual as we promised, you can still use it, forever.
The document site will still be there for 6 months. We can provide you an offline package of the documentation if that makes you feel safe.
The license server will be turned off. We will drop out a patch that allows you to activate it without the server. The patch will be available for 6 months, too. Please remember to download it before anything unexpected happened.
 
Thank you for your attention.
 
Farewell.

 

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12 Comments

  • 0
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    Fcastano

    We need to get Marmalade 8.8. Where can we download if we don't have licence now? We have contacted with you because we need it. Are you going to publish the SDK as free download?

    Thanks in advance.

  • 5
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    yuriy

    Any chance you will publish Marmalade SDK source code under some licence and give people who still have live projects written on Marmalade SDK a chance to keep their projects live as long as possible?

  • 1
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    MathiasL

    We just bought for $1200 of "perpetual" licences knowing that iOS11 support (iPhone X resolution, mandatory to be featured by Apple) was going to be available in "early summer".

    Please at least open the code to the community if you are not going to use it anymore, so we can update our apps.

  • 0
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    De Feyter Michael

    Obviously I am very disappointed to hear this, but not surprised, I guess the writing was on the wall. If you don't continue to keep investing in your product, you'll fall behind and eventually disappear.

    As others have suggested, if you're not intending to sell the Marmalade SDK to a different party to keep supporting it, it would be great if you would release the source code so we can form a community to keep it alive. I for one would certainly be interested in participating.

    Remember that the Marmalade SDK originally started that way, open source supported by a small community of keen developers, back then it was known as the Airplay SDK.
    Perhaps we should rename it back to that then?

  • 1
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    Statksn

    I would also request for a source release. Originally when Marmalade SDK was discontinued, Marmalade (UK) promised to provide the source license and an ability to use native Xcode toolchain (which currently is possible with --iosnative option, but locked to debug builds and has a screen watermark).

  • 0
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    AG
  • 0
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    Bouchard Eric

    I would also be interested in an open source version. I already added a few extensions on my own to support new stuff. I could also help maintaining it alive.

  • 0
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    Tim Skillman

    Yes, we would love to keep Marmalade alive under open source too!  So many developers have invested in Marmalade it would probably take off like never before!!  Please don't let Marmalade SDK die :-( 

  • 0
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    Krebs Mathias

    Same thing for me, an open source marmalade would be really good news after all.

     

    Edited by Krebs Mathias
  • 0
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    Marmalade Team Japan

    Hello everyone, 

    We understand your disappointment, and apologize for any inconvenience that this may have caused you.

    Regarding your questions:

     - Open Source : for several reasons, we don't have any plan to make it open source. Sorry.

     -  Regarding the updates planned in the roadmap (iOS 11, Oreo…).

    Like explained in our Roadmap update in April here : https://support.madewithmarmalade.jp/hc/en-us/articles/115015296867-Product-roadmap-update

    « Please notice that these updates are not part of the Bridging License »

    This was never planned as an update included in the Bridging License.

     

    We are doing our best to provide you the tools, and documentation to let you continue to use Marmalade forever.

     

    Best regards,

     

    Marmalade Team

     

  • 2
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    Statksn

    If the source code can't be opened, then please at the least unlock --iosnative option for a release build and remove screen watermarking. This functionality allows native Xcode build and was originally proposed by Marmalade UK but currently locked for debug builds.

  • 0
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    De Feyter Michael

    I agree,

    If you can't release the source code, at least give us the ability to continue to use what we have now with an iosnative release option.

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