Chinese CHI 2015 Keynote talks information

1. John Tang, Microsoft Research
Chinese Choices for CHI Challenges
John C. Tang
Microsoft Research
John C. Tang is a Senior Researcher in the neXus group at Microsoft Research where he designs and studies new tools to support connecting people over distance. He uses many of these tools to connect with his research team up in Redmond, WA from Silicon Valley, CA. John's approach combines understanding users’ needs through social science methods with designing and prototyping new technologies. Before joining Microsoft, John worked at IBM Research Almaden, Sun Microsystems, and Xerox PARC, and received his Ph.D. from Stanford University. He was named to the ACM SIGCHI Academy in 2014 and also co-chaired the CSCW conference when it came to Hangzhou, China in 2011.
It has been great to see the growing Chinese involvement in the CHI community. In this talk, I want to propose ways that Chinese perspectives and choices could make distinct contributions to current CHI challenges. Drawing from examples in my own research experience, we will look at notification and interruption on mobile devices, cross-cultural communication, and design education. In each case, we will look at some current challenges and ways that the Chinese perspective might lead to some new insights. By discussing these here at the CHI conference hosted in Asia, we can explore new opportunities for Chinese CHI research.
2. Yihsiu Chen, HTC Creative Labs
 HCI in the context of product design
Yihsiu Chen
HTC Creative Labs
Bio: Dr. Yihsiu Chen has rich experiences in user experience of communication products and services.  Since receiving a Ph.D. degree in Social Psychology from Columbia University, he has worn many hats in the industry, such as Product Manager, UX Designers, and User Researcher. He has contributed to the design of products ranging from network-based communication services, PBX systems, IVR applications to smartphones, serving companies such as AT&T, Avaya and Verizon Wireless.  He is currently the Director of User Research in HTC Creative Labs, and recently added to his long list of roles the Chinese translator of Don Norman’s 2013 edition of The Design of Everyday Things: the Revised and Expanded Edition.
Abstract: As a forward-looking and flourishing discipline, Human-Computer Interaction has come a long way and continue to push the frontier of human-centered technologies.  However, in spite of expansion of the domain and the inclusive collaborations with many other disciplines, for those who want to apply their training to make the world a better place, the application of HCI in product design is filled with frustration.  On the other hand, ‘design-led innovation’ or ‘design-led company’ is the buzzword of the day.  Where is the gap?  Can design-led innovation be even possible, without the participation of HCI professionals? This talk presents a perspective about practicing HCI in the reality of product design.  
3. Ernest Edmonds, University of Technology, Sydney
Interactive Art Systems: Manipulation, Movement and Meditation
Ernest Edmonds
University of Technology, Sydney
Ernest Edmonds studied Mathematics and Philosophy in Leicester and Nottingham and is now Professor of Computation and Creative Media in the University of Technology, Sydney and Professor of Computational Art at De Montfort University, Leicester, UK. He is Editor-in-Chief of the Transactions, fast track, section of the leading MIT Press journal Leonardo and Editor-in-Chief of Springer’s Cultural Computing book series. Ernest Edmonds is a pioneering digital artist and international expert on creative human-computer interaction. He first used a computer in his art in 1968 and in 1970 he exhibited an interactive work together with Stroud Cornock. In 1985 the first generative time-based computer works called ‘Video Constructs’ followed, accompanied by paintings created using geometric and procedural systems. In the 1990s both time-based works and paintings concentrated on systems to form, select, vary and manipulate colour. His books include the co-edited Libri publication (2011) Interacting: art, research and the creative practitioner. Edmonds has exhibited his work in numerous international forums, including Avant Garde 90 (1990), Moscow, the Sonar Festival (2004), Barcelona, SIGGRAPH (2004), Los Angeles and ColorField Remix (2007), Corcoran Gallery, Washington DC. Recent exhibitions include the one-person show Light Logic at Site Gallery, Sheffield and Conny Dietzschold Gallery in Sydney and the group exhibitions Fields, in Riga, Latvia, the PAF festival, Olomouc, Czech Republic and Automatic Art in London’s GV Art gallery.
4. Anind Dey, Carnegie Mellon University
Anind Dey
Carnegie Mellon University
Anind K. Dey is the Charles M. Geschke Chair and Director of the Human-Computer Interaction Institute at Carnegie Mellon University. He leads the Ubicomp Lab, which performs research at the intersection of ubiquitous computing, human-computer interaction and machine learning, in the areas of mobile computing, health and sustainability among others. He has authored over 100 papers on these topics, serves on the editorial board of several journals, and is a member of the prestigious CHI Academy. Anind received his PhD in computer science from Georgia Tech, along with a Masters of Science in both Computer Science and Aerospace Engineering. He received his Bachelors of Applied Science in Computer Engineering from Simon Fraser University.

Title: Understanding Human Behavior Using Everyday Technology
Abstract: Commodity smart phones have made the visions of ubiquitous computing common place. We call these phones "smart phones" simply because they have a mobile operating system, not because they are smart. In fact, they are pretty dumb. They know nothing about their users, despite the fact that they spend hours a day with them. The Ubicomp lab at Carnegie Mellon University has been using these phones to collect a wide variety of data to enable a wide variety of context-aware user experiences, focusing on experiences that require a truly "smart" phone. I I will provide an overview of our projects and will discuss the value and challenges in using everyday technology to understand human behavior.