Procedural Stochastic Texturing in Unity

+1 February 14, 20191

Have you ever tried using tileable textures to cover large surfaces or add fine-scale detail to your meshes? If so, you’re probably familiar with the visible repetition pattern that quickly emerges with higher tiling values. At Unity Labs, we have developed a new texturing techni... Read more

Have you ever tried using tileable textures to cover large surfaces or add fine-scale detail to your meshes? If so, you’re probably familiar with the visible repetition pattern that quickly emerges with higher tiling values. At Unity Labs, we have developed a new texturing techni... Read more

Creating an Interactive Vertex Effect using Shader Graph

+1 February 12, 201912

We created an example interactive vertex displacement effect with Shader Graph and the Lightweight Render Pipeline to help you use these features to design effects. This ... Read more

Unity Integrated Full Version Control Stack: Plastic SCM

February 10, 201916

Plastic SCM is a full version control stack integrated with Unity. It enhances Unity’s project creation with asset versioning, diff and merging capabilities, and repo man... Read more

We have you covered with the Measured Materials Library

+1 February 8, 201918

Unity is releasing a free library of common measured materials to make it easier to develop great looking models, with a focus on automotive and transportation. We are... Read more

Sundance Film Festival 2019

For the last two weekends in January, creators inspired and dazzled the Sundance Film Festival audience with creative and technical breakthr... Read more

February 7, 2019Reply

Building large scale cloud infrastructure using shared components

As Unity Ads engineering team, we got invited to the DEVOPS 2018 conference in Helsinki in December 2018, to present how we have approached ... Read more

February 6, 20193

Create high-quality light fixtures in Unity

We’ve just published a comprehensive expert guide (PDF) on advanced techniques to create high-quality light fixtures for real-time applicati... Read more

February 5, 201918

The Unity Developer Day tour is back and kicking off in New York!

Unity is starting 2019 off right by launching into our 2019 Developer Day Tour which features both the Americas and EMEA! Unity’s Evangel... Read more

February 2, 20191

Automotive advantage: Vuforia Model Targets

There are seemingly limitless ways Augmented Reality can bring value to a variety of different industries. From interactive maintenance inst... Read more

February 1, 20195

Unity 2019.1 beta is now available

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... Read more

January 31, 201934

Design, build and operate faster with the PiXYZ Plugin for AEC

In collaboration with PiXYZ, you can now host your AEC projects in Unity. This post explains how to use the PiXYZ Plugin for Unity and what ... Read more

January 30, 20192

Launching today: New game design course in partnership with USC

Always dreamed of designing your own game from concept to reality? The University of Southern California and Unity have teamed up to provide... Read more

January 29, 20198

Obstacle Tower Challenge: Test the limits of intelligence systems

Today we are announcing the upcoming launch of the Obstacle Tower Challenge: a first-of-its-kind artificial intelligence challenge designed ... Read more

January 28, 201913