Switch 2 gonna be 4 sticks shoe glued together
Switch 2 gonna be 4 sticks shoe glued together
Again we will see what happens. If there is anything we know about Nintendo is there is no certainty in anything.Then I don't understand the trepidation. You've seen firsthand Nintendo deliver a full gen of spec performance in 8 out 9 transitions, but you can't seem to wrap your head around Nintendo doing precisely that for NX2?
Is Nvidia going mobile with Turing? Perhaps switch 2 can be based off Turing architecture considering they haven't made anything past Parker yet. Seems like a natural evolution.. or maybe they'll go cheap and do a 7 and 5nm die shrink of tx1 but better CPU and RamYeah we will see. Nintendo is Nintendo though. They never really use the latest tech especially as of late.
I wouldn't think so. The "new" Switch/Switch light chip revision "Mariko" wouldn't have been done if that were the case, and nVidia probably wouldn't have bothered R&D'ing a simple die-shrink either.Only if Nintendo pays for it and or another company sells their off the shelf chipset to them for a good deal.
I think Nintendo’s days of R&D on cpu and GPU are over. They seem to be solely focused on controller or user experience.
Honestly who knows. We will see what happens with switch 2. Only hope for the best.Is Nvidia going mobile with Turing? Perhaps switch 2 can be based off Turing architecture considering they haven't made anything past Parker yet. Seems like a natural evolution.. or maybe they'll go cheap and do a 7 and 5nm die shrink of tx1 but better CPU and Ram
Huh
I’m not sure why you think that, but that redesign and smaller die size was not made for Nintendo’s sake. The die shrink was already used in the X2. Mariko is basically an X2 chip without the memory upgrades and cuda cores.I wouldn't think so. The "new" Switch/Switch light chip revision "Mariko" wouldn't have been done if that were the case, and nVidia probably wouldn't have bothered R&D'ing a simple die-shrink either.
It doesn't, official spec lists 15W boost, assuming that includes gpu and there isn't an even higher short duration boost tdp like Intel likes to do.Is 2TFLOPs in fp16 or fp32. If it runs on 7 watts, that's insane.
You both seemed to miss my point. Win32 is an API (also used on 64-bit). See also https://en.wikipedia.org/wiki/Windows_API. I make browsers for a living and they can also be 32-bit, btw.
That is the question.
I didn’t miss your point, I was just saying browsers can be 64-bit. Know they have to keep supporting 32-bit for the time being because of reasons.You both seemed to miss my point. Win32 is an API (also used on 64-bit). See also https://en.wikipedia.org/wiki/Windows_API. I make browsers for a living and they can also be 32-bit, btw.
I was never talking about 32-bit vs 64-bit.I didn’t miss your point, I was just saying browsers can be 64-bit. Know they have to keep supporting 32-bit for the time being because of reasons.
Nintendo nor Nvidia will want to stay on the Maxwell architecture in 2-3 years time. When something like Turing has far better performance per watt at the same node. Not only that, there are also new stuff that will boost performance on games while lowering bandwidth.Is Nvidia going mobile with Turing? Perhaps switch 2 can be based off Turing architecture considering they haven't made anything past Parker yet. Seems like a natural evolution.. or maybe they'll go cheap and do a 7 and 5nm die shrink of tx1 but better CPU and Ram
Most likely it's an enhancement of the Qualcomm 8cx. It has an embiggened GPU (8cx has the Adreno 680, this one has the 685) and a 4+4 Kryo 495 where the big cores can reliably hit 3 GHz. It likely carries over the ~70 GB/s octa-channel (8x16-bit) LPDDR4X from the 8cx.I've been digging around the Adreno stuff, it looks like the 685 is going to be a double sized variant of the Adreno 640 and it should be 1536 SIMD lanes and 2 GFLOPs of proper FP32 performance. It should be some pretty beefy stuff. The LPDDR4x is 29.8GB/sec per channel but Microsoft doesn't say if it's a 64-bit or 128-bit bus so it could be double that if it's a 128-bit bus. This may make it a wee bit slower than a proper 1050 seeing as a 1050 has double the memory bandwidth of a 128-bit implementation and four times the memory bandwidth of a 64-bit implementation.
It'll be interesting to see on release how hard full Windows games can drive the SoC. Especially with a 7W stated TDP. Intel might be sweating buckets if this thing has some teeth. Because on paper we're looking at A12X levels of teeth.
That makes sense, although I expect the 685 to just be upclocked over a 680 rather than a bigger die. 8x16-bit sort of makes sense since it's using 16b Hynix chips in the press art. I just didn't see room for 8 of them although 8x16b on 3733MT/sec is 59.6GB/sec not 70.Most likely it's an enhancement of the Qualcomm 8cx. It has an embiggened GPU (8cx has the Adreno 680, this one has the 685) and a 4+4 Kryo 495 where the big cores can reliably hit 3 GHz. It likely carries over the ~70 GB/s octa-channel (8x16-bit) LPDDR4X from the 8cx.
Apple was quoting Xbox One S performance out of the A12X so it's probably in the ballpark of the same 1.4 TFLOPs.
It uses 2133 MHz LPDDR4X, not 1866.That makes sense, although I expect the 685 to just be upclocked over a 680 rather than a bigger die. 8x16-bit sort of makes sense since it's using 16b Hynix chips in the press art. I just didn't see room for 8 of them although 8x16b on 3733MT/sec is 59.6GB/sec not 70.
It supports Win32 (the API) though. This isn't Windows RT
I'm not really sure if I'm interpreting your point correctly, but re-reading your posts, I think your complaint is that you think you can't run ordinary Win32 / non-UWP apps on this tablet.
The 8cx might but the Surface Pro X specs has this listed for memory:It uses 2133 MHz LPDDR4X, not 1866.
Snapdragon 8cx Compute Platform | Qualcomm
Get extreme performance, extreme battery life, and extreme connectivity without compromise with the next-generation Snapdragon 8cx Compute Platform—the first PC platform on a 7nm chipset that brings premium smartphone experiences to Always On, Always Connected Windows 10 PCs.www.qualcomm.com
That's odd. Why would they go with the lower-performance version when there's already an SoC with better-specced memory available.The 8cx might but the Surface Pro X specs has this listed for memory:
8GB or 16GB LPDDR4x RAM at 3733Mbps
Hmm, that would rely on Nvidia who deals with the CPU and GPU of the Switch & my guess is if and when they make a mobile chipset with that performance than I can see the Switch use something like this in the future.Only if Nintendo pays for it and or another company sells their off the shelf chipset to them for a good deal.
I think Nintendo’s days of R&D on cpu and GPU are over. They seem to be solely focused on controller or user experience.
They were supposed to transition to arm this past summer. I wonder what is holding them up.I'd imagine that they're worried, especially with ongoing rumors that Apple may switch their Macs to their own ARM chips in the not-too-distant future.
No, you may be thinking of the Surface Duo.
Oh OK thanks.. That could be my next phone as much as I use office. Plus I love android.
Hi SpartyCrunch,I'm not really sure if I'm interpreting your point correctly, but re-reading your posts, I think your complaint is that you think you can't run ordinary Win32 / non-UWP apps on this tablet.
But that's not the case. Windows on ARM is fully capable of running nearly all 32-bit Win32 apps automatically, through emulation. The emulation gets better automatically as programs get analyzed in real-time by the emulator, and those optimized emulator profiles get automatically saved for use the next time you run them so that Win32 apps get faster over time over emulation.
The Windows team has also built tools to make it fairly easy for developers to recompile (some) Win32 apps into ARM, so that emulation isn't necessary.
On Browsers specifically, Chrome and Firefox work pretty well through emulation already, and Google and Microsoft are working together to get Chrome natively compiled for ARM. This is in addition to the new version of Edge that Microsoft is working on, which is based on Chromium.
The device is fanless and has a 7W power budget. All the dissipation is through the skin. If they want to be able to drive the big core(s) up to 3GHz they're going to have to give up something else. Memory bandwidth seems like a relatively small hit. I'd really like to ask the SQ1 guys that same question.That's odd. Why would they go with the lower-performance version when there's already an SoC with better-specced memory available.
At the same time if you're going to tout graphics performance having a large amount of high speed memory is an absolute must. Just as an example upgrading to higher speed ram on just about any integrated GPU can make a massive difference in the graphics performance.The device is fanless and has a 7W power budget. All the dissipation is through the skin. If they want to be able to drive the big core(s) up to 3GHz they're going to have to give up something else. Memory bandwidth seems like a relatively small hit. I'd really like to ask the SQ1 guys that same question.
Mariko's not an X2 and R&D was certainly driven to meet Nintendo's needs (and undoubtedly paid for by them). Just because Pascal resembles a die-shrunk Maxwell doesn't mean Mariko was a ready off the shelf product.I’m not sure why you think that, but that redesign and smaller die size was not made for Nintendo’s sake. The die shrink was already used in the X2. Mariko is basically an X2 chip without the memory upgrades and cuda cores.
Only if you want to win benchmarks and not if you want a nice bullet point on the marketing copy.At the same time if you're going to tout graphics performance having a large amount of high speed memory is an absolute must. Just as an example upgrading to higher speed ram on just about any integrated GPU can make a massive difference in the graphics performance.
I’m not sure. I don’t think 64-bit apps can be emulated but that could have changed more recently.Hi SpartyCrunch,
that sounds great. Is it true that the emulator is not able to run 64-bit (i.e. x64) Windows applications, like someone else claimed?
I don’t think 64-bit apps will be an issue. It would be suicide for MS to release a flagship device that is only limited to 32-bit applications.I’m not sure. I don’t think 64-bit apps can be emulated but that could have changed more recently.
Surface Pro X? starts at $999
It runs Windows 10 Home
From the official product pageHi SpartyCrunch,
that sounds great. Is it true that the emulator is not able to run 64-bit (i.e. x64) Windows applications, like someone else claimed?
At this time, Surface Pro X will not install 64-bit applications that have not been ported to ARM64, some games and CAD software, and some third-party drivers or anti-virus software. New 64-bit apps are coming to ARM 64 all the time. Find out more in the FAQ
The x86 on ARM emulation is provided by xtajit.dll using the WOW64 implementation. There's no provision for 64-bit on 64-bit because...I don’t think 64-bit apps will be an issue. It would be suicide for MS to release a flagship device that is only limited to 32-bit applications.