Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
Bouncing Balls with the Boing Boing Boys
by Sean - Jam EntryBouncy Battles for 2-4 Buddies
Uh oh, the Boing Boing Boys are at it again! Better stay out of the way, the boys brought their slingshots to the bounce room, and someone's bound to get bonked!
Controls
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Gamepad
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Movement: left analog stick or D-pad
Jump: A or Y button
Shoot: B or X button
Keyboard (Player 1, Player 2)
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Movement: WASD, IJKL
Jump: E, O
Shoot: R, P
Fullscreen: F
Mute: M
Powerups
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Feather: increased mobility/reduced gravity
Rocket boot: unlimited jumps
Slingshot: unlimited shots
Made by Sean, Ryan & Ian of the SweetHeart Squad with Pixi.js.
Downloads and Links
Ratings
Coolness | 100% | |
#232 | Fun(Jam) | 3.51 |
#249 | Humor(Jam) | 3.13 |
#341 | Audio(Jam) | 3.20 |
#503 | Theme(Jam) | 3.47 |
#520 | Overall(Jam) | 3.24 |
#560 | Innovation(Jam) | 2.92 |
#580 | Graphics(Jam) | 3.18 |
#606 | Mood(Jam) | 3.02 |
Comments
Would have been nice if there had been a multiplayer but nice mechanics ! :)
Was fun. Bouncy game, bouncy music :)
One thing, play kept being interrupted with the question Go Fullscreen? Yes seems to hang it. And after playing for a while either Yes or No answer leads to hanging... (Windows 10, Firefox)...
Nice game and great comic esque graphics and animations. Well done!
Nice feel and seems fun. The beginning was a confusing trying to figure out what to do.
My sister and I had a blast. She beat me, 2 out of 3. Next time though! :P
Overall, I liked it and it was simple enough to fool around and understand how to play. The music is fun for a game of this demeanour. It reminds me of An Untitled Story for some reason.
I found the graphics to be a bit on the busy side, what with the crazy lines and colours everywhere, but it wasn't super distracting from the game itself. It was good for a jam game.
~Random-storykeeper
Cool I think it's just your style judged by your image. And I like the style.
I really dig the bounciness in the game. I wish it was a little bit easier to be rewarded with extra powerful jumps and bounci-bounce from jumping while impacting with a wall. It would also have been cool it the players would be bouncing off one and another and if bouncing one the wall (either by one of the fired missiles or the players) could cause other missiles to change directions. In other words more chaos.
I actually managed to loose against myself (the character standing still won)!
It was quite confusing on the start screen that I couldn't used WASD if I was using the controller.
Quite promising game if one had someone to play against.
Wow, nice game. Graphics is simple, but still looks fine. I rly like the music. Gameplay is very entertaining!
Quite a fun game! The bounciness really makes it work well. Graphics are simple, but the animations make up for it.
Unfortunately the sound seems to be bugged and I'm hearing a constant buzzing noise (instead of music?) :/
Audio was cool but we had to turn it off as it got too much. A fun MP brawler!
Fun little shoot em up for friends, but when playing with pad, the keyboard played can mess with me!!! the controls seem to dupe for Keyboard and Pad. Otherwise a fun game ;)
Cool graphics, and I like the bounce idea, but the FPS was extremely low in my machine, which I found kind of strange for such a simple game, and kinda defeats the purpose of the entry. Any way you can add some profiling tools to check what is making it so slow?
@caranha: Hmm, were you using a browser other than Chrome or Firefox? Those are the only two we tested with. (You can also access profiling on either of these from the built-in developer tools)
@local minimum, @Nixxor: Yeah, unfortunately I haven't had time to setup the input managers in such a way that the keyboard can be viewed as a separate controllers, so the way it works is that gamepads get added in order (i.e. if you have 3 gamepads you get players 1,2,3) and the keyboard controls are always players 1 and 2.
@loveapplegames: ah good bug catch! The fullscreen popup is probably showing because you're accidentally pressing "F", but luckily I think I know exactly what's causing it to hang; should be easy to fix!
@hugofock: I've updated the description with the powerup list; hopefully that'll help out if people have the same issue.
Thanks to everyone for playing and for all the feedback!
really cool game, it's look like to lethal league, need gamepad contols
@DevForPizza: um, it does have gamepad controls! Would you mind letting me know what browser you're using or if you're getting any errors in your console? Gamepads should work on Chrome and Firefox.
Very nice game. Not much to do with just one player, but nice job!
I liked a lot the music. The controlls were a little bit tricky but i got used to them fast. The gameplay was so funny! I maybe would say that it's a pity that the music isn't looped right cause its a really good track! How do you exit the fullscreen choice when you push F?
Great. Nice overall aesthetic, and great music. Unfortunately I don't have any friends, so I had to play by myself.
Difficult to really experience without another player, but I like the music and art, looks fun!
Haha awesome game ! So nice to see a local multiplayer game, I really enjoyed playing it with my little brother. I especially loved the weird aesthetics and bouncy FX.
I'm always looking for your games in Ludum Dare but unfortunately I have no partner to try this one for the moment :')
Nevertheless it is already fun and polished when I try it in 1v1 between my two hands! The music and graphs are really good too. Another great entry from you Sean, well done!
When I watched balls bounce up and down I was impressed at how bouncy the walls were. Everything looks and feels bouncy! The animation of the floor rebounds when walking also fascinated me. If you continue to develop this, I would play against a bot.
Fun game mechanics, liked the bouncy feel of the game. wish there was a CPU though since I don't always have someone around to play against. Custom keybinds would've been better since I don't like having my hands in that position while playing and I think people with an AZERTY keyboard really have a tough time playing this. I would suggest going with ESDF instead of WASD as a standard.
Reminds me of Lethal League mixed with a shmup. The mechanics are there and its pretty fun, but it gets fairly chaotic later on and you feel like you get hit fairly randomly. An air dodge or deflect could help to reduce that feeling. Still a good entry as is though!
Didn't have a second player to play with, but this seems pretty fun. Love the art style and the animation, it all feels really bouncy, which i assume was the intention.
The keyboard controls are very awkward though, and i couldn't quite get the hang of jumping higher, the window on that could maybe be a little wider.
Nice work!
Very nice game. Easy to learn but you get better as you play. Cool music and clear graphics. And a great take on the theme.
I only played 2p but imagine 4 would be mayhem :) And a lot of fun!
Good stuff!
Really love the bouncy physics. Would be cool to have some extra obstacles/platforms in the room and have a score system so you can keep playing for a while.
good job. the movements felt good, but I wish you couldn't take damage from yourself, or that the things you shot would go away after a little bit of time. as of now the game can be awfully short with so much bouncing around. also I'd recommend putting a simple AI player in if someone wants to play it single player... generally works out well for jammers to play by themselves.
Fun, colorful game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/YS39t7Fdzo0
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Good game :) Just a little bit confusing on getting start the game with no description on which player and what is Jump referring about. Besides, I'm confusing about the purpose of the red icon collection in the game.