One Chanbara R figurines
January 28th, 2008Super Dodgeball Brawlers pushed back in Japan
January 28th, 2008I always say that puzzle games on the DS suck up an insane amount of time. Well, I know that Super Dodgeball Brawlers will do just the same. If anyone was planning on importing (even though an NA version is coming out), you’ll have a wait a big longer. The new Japanese release date for Super Dodgeball Brawlers is February 21st, 2008. Not too bad of a delay, but let’s hope this new date sticks!
More Sargent Frog 3 screens
January 28th, 2008GameTrailers updates
January 28th, 2008Endless Ocean - Frilled Shark screens
January 28th, 2008Japan - Updated Wii, DS software sales charts
January 28th, 2008Nintendo Wii:
Hardware = 4,990,125 through Jan 20/08 (MC)
Tie Ratio = 2.88
2,689,000 Wii Sports (Nintendo) (12/2/06) - rounded off through Jan 20/08 (MC)
2,155,000 Hajimete no Wii (Wii Play) (Nintendo) (12/2/06) - rounded off through Jan 13/08 (MC)
1,193,510 Wii Fit (Nintendo) (12/1/07) - through Jan 20/08 (MC)
1,145,000 Mario Party 8 (Nintendo) (7/26/07) - rounded off through Jan 6/08 (MC)
835,000 Super Mario Galaxy (Nintendo) (11/1/07) - rounded off through Jan 20/08 (MC)
546,093 Zelda no Densetsu: Twilight Princess (The Legend of Zelda: Twilight Princess) (Nintendo) (12/2/06) - through Dec 30/07
545,251 Odoru Made in Wario (WarioWare: Smooth Moves) (Nintendo) (12/2/06) - through Dec 30/07
499,639 Super Paper Mario (Nintendo) (4/19/07) - through Dec 30/07
488,000 Mario & Sonic at Beijing Olympics (Mario & Sonic at the Olympic Games) (Nintendo) (11/22/07) - rounded off through Jan 20/08 (MC)
486,222 Dragon Quest Sword: Kamen no Joou to Kagami no Tou (Dragon Quest Swords: The Masked Queen and the Tower of Mirrors) (Square Enix) (7/12/07) - through Dec 30/07
332,892 Pokemon Battle Revolution (Nintendo) (12/14/06) - through Dec 30/07
DS
5,424,750 Pokemon Diamond / Pearl (Nintendo) (9/28/06) - through Jan 13/08
5,051,191 New Super Mario Bros. (Nintendo) (5/25/06) - through Jan 13/08
4,815,705 Kahashima Ryuuta Kyouju Kanshuu: Motto Nou o Kitaeru Otona DS Training (Brain Age 2: More Training in Minutes a Day) (Nintendo) (12/29/05) - through Jan 13/08
4,554,255 Oide yo Doubutsu no Mori (Animal Crossing: Wild World) (Nintendo) (11/23/05) - through Jan 13/08
3,609,898 Kahashima Ryuuta Kyouju no Nou o Kitaeru Otona DS Training (Brain Age: Train Your Brain in Minutes a Day) (Nintendo) (5/19/05) - through Dec 30/07
2,908,000 Mario Kart DS (Nintendo) (12/8/05) - rounded off through Jan 13/08 (MC)
2,051,037 Eigo ga Nigate na Otona no DS Training: Eigo Duke (Nintendo) (1/26/06) - through Dec 30/07
1,708,393 Nintendogs: Shiba / Chihuahua / Dachshund & Friends (Nintendo) (4/21/05) - through Dec 30/07
1,559,598 Mario Party DS (Nintendo) (11/8/07) - through Jan 20/08 (MC)
1,538,618 Kanshuu Nippon Joushikiryoku Kentei Kyoukai: Imasara Hito ni wa Kikenai Otona no Joushikiryoku Training DS (Nintendo) (10/26/06) - through Dec 30/07
Another Baroque trailer - embed version
January 28th, 2008Gaming’s New Frontier
January 28th, 2008No, this actually isn’t an article about the casual gamer or expanded audience. It is about capturing key emotional reactions from players as they play a game. Do games have the ability to move you emotionally? I know that I’ve encountered a range of emotions throughout the games I’ve played. I’ve gotten emotional reactions from how I play games, through the Wii for example. This Next-Gen article tackles all that, and then some. It’s a very interesting read, and definitely worth your time.