Jan. 12th, 2004 12:14 pm
Sammy Studios announced
today "Darkwatch: Curse of the West," an all-new FPS with an original premise blending Vampire-Horror and
Western genres. The game is a cinematic FPS, with explosive action and
great gameplay variety framed by a story and visual design that delivers
a frightening re-imagination of the Wild West.
The game introduces the Darkwatch, a secret strike-force that has
vigilantly protected man from evil incarnate since the dawn of
civilization.
Their newest and deadliest agent is Jericho Cross, an
outlaw gunslinger pulled into their ranks by an unfortunate close
encounter with a vampire lord. To save the West, and his own soul from
damnation, Jericho must hunt the vampire that bit him through an
American frontier suddenly overrun by his undead minions.
At his
disposal is the advanced, deadly technology of the Darkwatch, including
an arsenal of powerful assault vehicles and enhanced versions of Western
weapons, along with supernatural vampire abilities and a trusty undead
horse. Players will experience an action-packed "living West" in
"Darkwatch: Curse of the West" with massive environments, non-linear
missions, dynamic enemy and non-player-character artificial intelligence
(A.I.) affected by a player reputation system, and precision gunplay
with location-specific damage.
With a wide assortment of Darkwatch-enhanced weapons and vehicles,
horse-mounted gunfighting and superhuman abilities, "Darkwatch: Curse of
the West" delivers tremendous variety in a FPS in both single and online
multiplayer modes.
"Darkwatch: Curse of the
West" is the first title developed internally at Sammy Studios, created
by the team who launched Sammy's US-based game development studio and
publishing headquarters in 2002. The game is slated for release on Microsoft Xbox and Sony
PlayStation 2 in Q4 2004.