Edited by FredFredrickson, 28 January 2007 - 05:05 AM.
Yoyo Games Announcement
#1
Posted 26 January 2007 - 07:01 PM
#2
Posted 26 January 2007 - 07:12 PM
#3
Posted 26 January 2007 - 07:14 PM
#4
Posted 26 January 2007 - 07:19 PM
I wouldn't call it a sale. It is mainly a step toward a more professional organisation. In that way we can speed up the development of Game Maker and hugely improve the web experience. As I indicated, I will remain heavily involved in all aspects. I couldn't live without it.
Mark
Twitter: twitter.com/mark_overmars
Check out my book The Game Maker's Apprentice
Buy my iPhone/iPad/Android game Super Snake HD
#5
Posted 26 January 2007 - 07:23 PM
Mark i thought GM was your thing. You disappointed me. I really don't care if the development of GM is slow. I can wait. I don't trust these xbox "YoYo" people.
Mark you let me down.
~Morph
#6
Posted 26 January 2007 - 07:24 PM
I registered to help gm not yo yo games. I agree with^^^ himHate it.
Mark i thought GM was your thing. You disappointed me. I really don't care if the development of GM is slow. I can wait. I don't trust these xbox "YoYo" people.
Mark you let me down.
~Morph
And I don’t like an admin that joined today
Edited by Fox USA, 26 January 2007 - 07:30 PM.
#7
Posted 26 January 2007 - 07:25 PM
As I indicated, I will remain heavily involved in all aspects. I couldn't live without it.
I think this news is exciting, but I am particularly glad to hear that you will still remain involved, Mark. Too many times it seems, great things like GM get lost in a fury of over-production and commercialization when the original designer bows out... so it's good so hear that you'll continue your involvement during the transition and continuation of GM.
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#8
Posted 26 January 2007 - 07:35 PM
By the way, is this what this was supposed to mean?
Edited by crash2108, 26 January 2007 - 07:42 PM.
#9
Posted 26 January 2007 - 07:36 PM
There's absolutely nothing negative about such a transition, in my point of view, as long as Game Maker isn't neglected in the new company-- which I'm sure will be the case, since Mark's going to supervise and play an important role there.
It also makes me wonder what other cool services would Yoyo Games provide, but bet they'll be cool.
Btw, Mark: on the Yoyo games site, "Game Maker" is written "GameMaker". Someone might want to fix that.
Eyas Sharaiha (eyas-sharaiha.com);
previous projects include: GMking.org, MarkUp Magazine.
#10
Posted 26 January 2007 - 07:38 PM
I registered to help gm not yo yo games. I agree with^^^ him
And I don’t like an admin that joined today
How do you not like him? He has yet to post anything.
On topic now:
I don't really know if I should be happy or sad about this new "arrangement", if you can call it that. I guess I can't decide until I see what you guys do with Game Maker. I can't wait, I think...
#11
Posted 26 January 2007 - 07:41 PM
@Ean_Dream
After Effects, Game Maker, Flash! <3
#12
Posted 26 January 2007 - 07:42 PM
this is big news and maybe bad news I is this susposed to be like GMG and 64 digits
edit
he is new he does not have my trust he can get our ip get e-mail lists and moreI registered to help gm not yo yo games. I agree with^^^ him
And I don’t like an admin that joined today
How do you not like him? He has yet to post anything.
On topic now:
I don't really know if I should be happy or sad about this new "arrangement", if you can call it that. I guess I can't decide until I see what you guys do with Game Maker. I can't wait, I think...
admin is a powerful position it needs trust
edit I trust mark
I hope this is a good step for gm. I just don't think it is
Edited by Fox USA, 26 January 2007 - 07:50 PM.
#13
Posted 26 January 2007 - 07:43 PM
a company getting involved means they want to make money - i can see registration going sky high
on the bright side, it lightens mark's work load and also improves opportunity for improvement in the program
Edited by cdm319, 26 January 2007 - 07:44 PM.
#14
Posted 26 January 2007 - 07:46 PM
a company getting involved means they want to make money - i can see registration going sky high
Exactly. They must smell cash. I don't trust them at all.
~Morph
#15
Posted 26 January 2007 - 07:51 PM
Yes, there are big changes ahead, but lets not start this off on the wrong foot. Wait and see how things turn out, and if they turn out badly, then say something. I think that even though this represents a major turning point in the development of GM, great things can come of it - and it's pointless to start grumbling about things now when we don't even know what's in store.
Just stop acting like a bunch of crybabies for once. Change is good.
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#16
Posted 26 January 2007 - 07:53 PM
You're worrying too much, I want to remind you about something Mark said:a company getting involved means they want to make money - i can see registration going sky high
Exactly. They must smell cash. I don't trust them at all.
~Morph
Nothing in GM would change unless Mark would approve of it, as he will both supervise development and be one of the company's directors, i.e. he would have influence of such decisions.I am one of the directors of YoYo Games and will be supervising the further development of Game Maker there.
Also, that is something extremely important to realize: A company aimed at cash is more productive than a person doing something as a hobby. Come on! They're not stupid, they wont rocket registration prices!! They want cash, and the best way to get it is to have 1- attractive prices, 2- attractive products. This means that Game Maker would most likely take a step forwards, not backwards!
Eyas Sharaiha (eyas-sharaiha.com);
previous projects include: GMking.org, MarkUp Magazine.
#17
Posted 26 January 2007 - 07:53 PM
mark made sure that he pleased us, and he made a point of showing that the money wasn't what he cared about
Edited by cdm319, 26 January 2007 - 07:55 PM.
#18
Posted 26 January 2007 - 07:58 PM
My recent tutorials: [Auto-Tiling] [Text Based Menu] [Sprite Based Menu] [View more at my site]
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R.I.P Mom (1951-2008)
#19
Posted 26 January 2007 - 07:58 PM
Well, I am glad that the development will be faster and I have already registered, so I don't care about the price .
EDIT:
Wasn't Mark supposed to post the topic? .
Edited by Daniel-Dane, 26 January 2007 - 07:59 PM.
#20
Posted 26 January 2007 - 07:59 PM
because then the development of gm would boost
#21
Posted 26 January 2007 - 08:00 PM
Yes, there are big changes ahead, but lets not start this off on the wrong foot. Wait and see how things turn out, and if they turn out badly, then say something.
I was just about to say that, I should of never left to get a snack Really, nobody knows if this will turn out good or bad. Who knows? Game Maker could become something wonderful (not that it isn't already).
Edited by Jo-Jo Bob Joe, 26 January 2007 - 08:01 PM.
#22
Posted 26 January 2007 - 08:01 PM
A this topic is to post a opinion I did and you did mark is probably going to post some thing
if you try to change a opinion the more it gets logged into there head
I would like to see this completed I don’t like it but I did not like it when the made us do gm in school
you don'y know what you like till you try it
#23
Posted 26 January 2007 - 08:04 PM
We are not going to raise prices and we stick to the promise that version 7 will be free for people that registered version 5 and 6. We are simply going to make Game Maker a lot greater and more accessible to more people. To achieve this we are going to put a lot of resources into developing it further.
What we are going to create will be a lot bigger than GMG and 64digits. The publish button in GM7 is just part of this but there is much more to come. Also, we are going to listen to the community. Within a few days we will open a forum on the yoyogames.com site where you can discuss the features you would like to see. Of course we cannot provide all of these at once but we will further develop the site over the coming months.
Mark
Twitter: twitter.com/mark_overmars
Check out my book The Game Maker's Apprentice
Buy my iPhone/iPad/Android game Super Snake HD
#24
Posted 26 January 2007 - 08:05 PM
1- Mark is a director, he will have influence on the decisions
2- Money isn't a bad thing, it is a main motivator, and will actually enhance Game Maker's development
Eyas Sharaiha (eyas-sharaiha.com);
previous projects include: GMking.org, MarkUp Magazine.
#25
Posted 26 January 2007 - 08:09 PM
I think it was a good decision, change is usually a good thing.
#27
Posted 26 January 2007 - 08:18 PM
Gm is your baby and we love it all, too.
You know best, was the best is for GM and thx that you
ever be here with your Community
hetotec�s Homepage- click here
Never got a star of your own? Get your star here MY STAR
#28
Posted 26 January 2007 - 08:25 PM
#29
Posted 26 January 2007 - 08:33 PM
#30
Posted 26 January 2007 - 08:39 PM
i was right yaI can understand that some of you are worried. But let me make clear that I have the full trust in these people. I met them many times and am convinced we share the same vision, which is to provide the best possible experience for the Game Maker community.
We are not going to raise prices and we stick to the promise that version 7 will be free for people that registered version 5 and 6. We are simply going to make Game Maker a lot greater and more accessible to more people. To achieve this we are going to put a lot of resources into developing it further.
What we are going to create will be a lot bigger than GMG and 64digits. The publish button in GM7 is just part of this but there is much more to come. Also, we are going to listen to the community. Within a few days we will open a forum on the yoyogames.com site where you can discuss the features you would like to see. Of course we cannot provide all of these at once but we will further develop the site over the coming months.
Mark
well its just a official 64 digits thats all
good I like 64 digits
but why a xbox guy are you trying to make gm xbox compatable
#31
Posted 26 January 2007 - 08:40 PM
I hope that new versions come faster.
But are they enabled to let GameMaker create Games for consoles like PSP or something? that would be great!!!
(sorry for my bad english i'm dutch)
Edited by rappybas, 26 January 2007 - 08:41 PM.
#32
Posted 26 January 2007 - 08:41 PM
#33
Posted 26 January 2007 - 08:47 PM
~Good luck Dr. Overmars!
#34
Posted 26 January 2007 - 09:05 PM
but why a xbox guy are you trying to make gm xbox compatable
...including Sandy Duncan, former head of Xbox in Europe.
I believe Mark just wanted to convey that he is working with talented and experienced people.
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#35
Posted 26 January 2007 - 09:07 PM
#36
Posted 26 January 2007 - 09:09 PM
If this Yo Yo Games new homepage will not promote the already existing, good, homepages (such as mine);
Why would (or should) they do that?
#37
Posted 26 January 2007 - 09:11 PM
It's nice to see you're going to try and make something like GMG or 64Digits (with uploading and personal page and stuff), just keep it accesible for as many people possible and for wider range of users (something like now).
Keep it down to earth and user and community friendly (I wouldn't like GM changing to some "like professional" thing like FPS Creator which cost a pretty sum of money but has like 34 users).
Still I believe it will stay as it was (well something like 64Digits, just official would be nice). Hope we won't get scre*ed.
David
EDIT: Nice to see you're working with people formely connected to XBOX.
*Cought* best console ever *Cought*
Edited by davidp222, 26 January 2007 - 09:12 PM.
#38
Posted 26 January 2007 - 09:13 PM
Just stop acting like a bunch of crybabies for once.
LOL. Thank you, Martin, for saying what so many of us think on a regular basis.
I'm looking forward to seeing where this is going. I don't see how the change could be anything but positive. If Game Maker gets more attention, how can that be a bad thing? I hope some of this new attention is focused on developing new, competitive features, particularly of the D3D variety. But if all that happens is a better forum and a better way for people to share their games, that's fine too.
Congratulations to Mark Overmars on this major turning point in Game Maker history.
If any of my posts contain broken images or links, I can probably supply them for you. PM with a link to the post.
#39
Posted 26 January 2007 - 09:18 PM
Just stop acting like a bunch of crybabies for once.
LOL. Thank you, Martin, for saying what so many of us think on a regular basis.
I'm looking forward to seeing where this is going. I don't see how the change could be anything but positive. If Game Maker gets more attention, how can that be a bad thing? I hope some of this new attention is focused on developing new, competitive features, particularly of the D3D variety. But if all that happens is a better forum and a better way for people to share their games, that's fine too.
Congratulations to Mark Overmars on this major turning point in Game Maker history.
Funny is how some can see this only good thing.
But if all that happens is a better forum and a better way for people to share their games, that's fine too.
Better, bigger forums=more users=more stuff going on=better server needed=someone needs to pay, just maybe? Get it?
I hope some of this new attention is focused on developing new, competitive features, particularly of the D3D variety.
Get Dark Basic, FPS Creator, C++, other. GM is ment for more "simple" stuff (which can turn out pretty dam* good as proved many time so far). Stop whining about dam* 3D. Jeez
David
#40
Posted 26 January 2007 - 09:21 PM
#41
Posted 26 January 2007 - 09:24 PM
Change is always good, and this looks to be another awesome move!
Good luck!
#42
Posted 26 January 2007 - 09:25 PM
Also, to David, there is nothing wrong with having a 3D aspect in GM. The other developers are much harder to learn and that is one of the reasons GM is so liked. All will be well... Trust in the Force ..
#43
Posted 26 January 2007 - 09:30 PM
Funny is how some people are so jaded that they just can't live with themselves unless they find some way to take a positive post and turn it into something negative. Nice work. Great community spirit.Funny is how some can see this only good thing.
If any of my posts contain broken images or links, I can probably supply them for you. PM with a link to the post.
#44
Posted 26 January 2007 - 09:34 PM
What will they do exactly..? Build in more features? Add more efficiency, or what?
#45
Posted 26 January 2007 - 09:36 PM
Mark, I think that is fantastic news, Im sure it will aid in making GM an even better product and take some of the weight off you! Congrats!
Sorry but I doubt they will make it a better product. Game Maker is already an excellent product but one of its major limiting factors is speed - Game Maker is written in Delphi, and unfortunately your games are NOT compiled but interpreted, so you are extremely limited in the type of games and complexity of games you can make because of speed factor and slowing down - Very complex games would require people having the latest processors, and even that, sometimes complex features used will slow things. The way game maker is made and the double use of bitmaps and uncompressed resources in memory, gobbles your memory resources to ridiculous amounts - Game Maker would require a complete rewrite and be programmed in C from the grounds up and allowing games to be compiled or conveted in a way that does not put so much stress on resources. We both know it will not happen - As far as the idea of them publishing your games online for FREE, well with the laughable quality of some of the releases here, I don't see how they will last. There is only a handfull of games WORTHY out there to be published - And seeing most people here use ripped resources, that can be a problem. They will probably help by offering services and addons but I really don't see how they will make GM better, unless they completly re-write it,. as I said, the product is already great, but in order to fix its limitations you would need a complete rewrite...
#46
Posted 26 January 2007 - 09:37 PM
Traditionally when something like this happens to a small, non-corporate product, the first thing the corporation does is ruin it.
However, I'm sure on many levels Mark sees GM as his 'baby', and wouldn't knowingly lay it into the hands of people that would ruin it.
I'm sure his intentions are good.
On the other side of the coin, I am reminding of an old saying:
"The road to hell is paved with good intentions."
. . .
GM is Mark's creation, and we don't really have any right to tell him what to do with it...
In the end, I'm sure he's confident in this move, or he wouldn't be making it.
Edited by Glenshadow, 26 January 2007 - 09:38 PM.
#47
Posted 26 January 2007 - 09:38 PM
~Abyss
The Ideal is attainable; We, as America, need to stop settling.
Our God is an awesome God!
#48
Posted 26 January 2007 - 09:40 PM
#49
Posted 26 January 2007 - 09:40 PM
Mark, I think that is fantastic news, Im sure it will aid in making GM an even better product and take some of the weight off you! Congrats!
Sorry but I doubt they will make it a better product.
...
as I said, the product is already great, but in order to fix its limitations you would need a complete rewrite...
About that, I wonder if this change will result in GM changing into a compiler rather than an interpreter. I hope you're right, FredFredrickson, that change is good. Most of the time.
#50
Posted 26 January 2007 - 09:42 PM
My biggest question is will Game Maker change very much? And will it become more expensive? And will the registered and unreigistered system still work the same way?
And one other thing; will Game Maker become a commercial product?
I dunno... I have mixed feelings about this. Game Maker is my buddy and it half way seems like he's selling out and half way feels like he's growing up (eyes well up with tears).
Anyway, if GM changes very much, I'm sure there will still be the various cults that refuse to leave their beloved GM 6.1 (or 7, perhaps).
I'll have to see what happens, then decide what I like better.
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