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73

Mixed or average reviews - based on 27 Critic Reviews What's this?

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7.7

Generally favorable reviews- based on 62 Ratings

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  • Summary: Zone of the Enders HD Collection bundles together both of the Zone of the Enders games and updates them with HD visuals.
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Zone of the Enders HD Collection Official Trailer
Score distribution:
  1. Positive: 15 out of 27
  2. Negative: 1 out of 27
  1. Nov 12, 2012
    90
    One of the more exciting and worth-your-money HD Collections available to date.
  2. Nov 27, 2012
    81
    Whether you still harbour fond memories of the franchise or never played it back in the day, Zone Of The Enders is definitely worth another look and the HD remaster team have done a sterling job. Oh, and did we mention the Revengeance demo? You'll want that too.
  3. Dec 7, 2012
    80
    The Zone of the Enders HD collection is a very rich package: the perfect opportunity for both old and new fans to experience a great classic from Kojima Productions.
  4. Dec 10, 2012
    75
    Zone of the Enders HD is a great collection. The first one feels a bit dated and simplistic, but the second one is definitely one of the best mech games ever made. If you've never played these and find yourself intrigued by the concept, don't hesitate to buy it.
  5. Overall, an uneven, slightly flawed but nontheless enjoyable collection that offers a particular brand of gameplay and storytelling you're hard pushed to find from a current release.
  6. 70
    The first game is absurdly weak and offers little more than a look into the world before it ends abruptly after five hours.
  7. Dec 2, 2012
    40
    Its incredibly short stature makes ZOE an almost pointless re-release, and the de-evolved frame rate handling of 2nd Runner isn't much to pine for unless your PS2 copy was lost, stolen, or destroyed. If this is an effort to get people amped and ready for the recently announced Zone of the Enders 3, fans certainly deserve better than this.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 8 out of 17
  2. Negative: 3 out of 17
  1. Jun 30, 2018
    10
    The best underrated game you will ever play.

    You fly around, you slash enemies, you do it in HD. The story is goofy and try-hard but who
    The best underrated game you will ever play.

    You fly around, you slash enemies, you do it in HD.
    The story is goofy and try-hard but who cares because you're flying around slashing enemies in the best Mecha-Play you ever had.
    Yes, the best. The games actually use your position in such a way that you have to keep where you are, where your enemies are, and what you are going to do with them in mind.
    Weapons, throwing, blocking with enemies...

    Why aren't you playing it yet?
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  2. Dec 3, 2012
    9
    Having only ever played the first ZOE when it came out on PS2 and loving it to pieces when I was a kid, I was pumped for this the moment itHaving only ever played the first ZOE when it came out on PS2 and loving it to pieces when I was a kid, I was pumped for this the moment it was announced. Having just completed both games in the pack, I can say it's one of the better HD conversions to modern hardware I've seen for a while. And having not played ZOE 2 before, I can say with certainty this is probably one of the best, if not the best action game I've ever played. There are flaws with the game, like the odd framerate stability issue and the occasional difficulty spike, but nothing that can blemish what is one of the best combat engines you'll ever seen in a game taken beyond scales you can imagine (bit with the warships and the vector cannon in ZOE 2). If you call yourself a hardcore gamer, you owe it to yourself to at least give it a shot.

    ZOE 1 is definitely the weaker of the two games (although the plot is easier to follow and the soundtrack is better weirdly) but both feature the genius controls and combat - utilizing the face buttons for ascend and descend plus attacks might seem weird but it's easy to pick up, and when combined with dash on R2 the fights turn into a graceful ballet of swords, lasers and exploding mechs. The lock-on can get confused with the sheer numbers you face in the 2nd runner from time to time, but it's not too big an issue as changing target is easy (assuming you can keep up). And oh yeah - this game is fast. Like, REALLY fast. If you're a newbie you might wanna crank the difficulty down a notch or crack through the first game so you've got a little practice under your belt. I can guarantee you've never played anything quite like this before.

    Developers take note - this is how you upscale a game. Not once did I notice a flat or low-def texture in the entire pack. Everything has been cleaned up really nicely. The first does suffer a little with age (you have to remember it was basically a launch title for the PS2) but it still looks clean as hell and runs well to boot. The 2nd runner takes it to a whole new level though - it's astonishing to think that old black box churned out this level of detail and carnage. Enemy counts go through the roof at times, and there's tons of particle effects and physics going on at the same time. The 50/50 cel shading and realism blend looks fantastic and is a joy to behold.

    That said, the framerate does stutter badly from time to time, especially in 2nd runner. But it's not that often. In fact, the worst drops came when fighting one on one with many of the game's spectacular bosses. Weird how the game can handle 100+ little enemies on screen at the same time (and the subsequent explosions) and it stutters during Anubis fights, but I can forgive it easily. It doesn't impact the flow of gameplay in the slightest.

    I got 4 hours out of ZOE 1 and about 8 hours out of ZOE 2 on normal difficulty, but there's quite a bit of content to get through. You also get a two player versus mode, extra missions in 2nd runner, and the games track your performance and give you rankings for your completion. I already wanna dash through both games again and chase down all the trophies, and the only other game I've done that with is Prototype 2.

    Honestly, give this a shot. The only thing holding back my score is the framerate issues. If anything, buying this game is a vote to see a ZOE 3. Hell, borrow it or rent it to give it a shot. If you've never heard of ZOE or played it then this is a masterpiece. Oh, and it comes with an awesome Metal Gear Rising demo.
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  3. Dec 19, 2012
    8
    Certainly flawed by issues such as the framerate, short playtime on the first game and some other minorities, ZOE HD is still a decent gameCertainly flawed by issues such as the framerate, short playtime on the first game and some other minorities, ZOE HD is still a decent game collection. If you already own both games for you good ol' PS2, it's probably not recommended. If you liked them but don't have 'em anymore, reach out and grab this.
    It's very fast-paced and enjoyable for what it is and the HD-ed graphics work decently well for this title. As far as the story goes it's hit or miss, either you like anime-ish space-war-robot stuff or you don't. If you don't this might not be for you. For returning lovers of the old version and the ones that like the story however, this is worth the coin and it gets a lot of sympathy points from nostalgia.
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  4. Mar 24, 2013
    7
    This is pretty much the benchmark for when I measure any current games quality. Zone of the Enders Anubis (“The second Runner” in someThis is pretty much the benchmark for when I measure any current games quality. Zone of the Enders Anubis (“The second Runner” in some countries) on the Zone of the Enders HD Collection, is truly great, at the very least it’s one of the greatest.

    What’s really strange is that with the previous game (Zone of the Enders) feels almost the complete opposite end of the enjoyment spectrum to play.

    Zone of the enders is Mech combat in the loosest sense that you pilot a Mech and there is combat; all of which, is aerial and fast paced as opposed to the heavy stereotype often given to this genre. The games have an intense story mode; in each version you play as a frame runner (pilot) that newly experiences the Orbital Frame, Jehuty (The Mech) and brings their unique personality to the table; what I will say is that the voice acting is some of the greatest you will hear to date, and there are extremely emotional moments in each game that will truly move you.

    In the first game though; there’s way too much rubbish, and it can honestly be said, free roaming doesn’t benefit the player at all when it comes to this style of game. Everything’s small yet open ended and often the direction feels like a complete mess when you analyse what you’re actually meant to do. Figuring everything out will give you a solid 5 hours on a first play, but the game itself if you know what to do takes 45 minutes or so at best. Also sub weapon changes can only be done realistically in advance of a battle without having to push start, as it would require a third hand in combat If playing hard mode due to being allocated to the D-pad.

    Also enemy and mission variety is very stale in the first instalment, and it’s honestly the plot that drove me time and again to complete this both now and when I were much younger. It’s interesting that when I completed this game alongside my girlfriend who was watching me do so, her “Is that it?” comment pretty much summarised the whole game.

    Zone of the Enders Anubis (The Second Runner) however is everything the first game should have been and more; the game even has a very recognizable art style in its sequel which has even received a massive upgrade on the HD release, with the developers going so far as to change every single polygonal model, and redraw and colour each animated scene frame by frame to match the games resolution.

    Most importantly the games controls have a massive variety of uses, yet are extremely intuitive, piloting Jehuty is as simple as using the left analogue stick to move, and triangle and cross for ascent and descent, while square commands main weapons and circle supports sub weapons and grab commands. Sub weapons now are accessible from pressing the L1 button (momentarily pausing combat to make the choice easily) as opposed to the dpad live, and more importantly, sub weapons actually have a use now as they are not only introduced in linear fashion, but they also work practically as alternatives to basic combat.

    I know that linear gameplay can sometimes be taboo, but not when it doesn’t feel like one big hallway. The freshness isn’t far removed from the linearity of the Half Life series to be more precise, only Zone of the Enders has a much more captivating plot, and in a lot of ways it has much better voice acting; more so to think that the whole thing is dubbed. I can’t move during cut scenes, but to be fair, I don’t really want to as I never feel robbed of my time while watching genuinely amazing performances on screen; There are definitely exceptions to the no cut scenes rule, and this one of them.

    Also enemies are not only highly varied, but the levels and ways you encounter them are too; this further accents the additional sub weapons; in a very Megaman sense, you’ll find that certain abilities work better than others depending on the situations. The game never gets boring, and when you finally think that it is, the game throws a whole new way to play in and keeps you going for longer.

    In both games Jehuty levels up, but you never feel like you have “avatar strength” and it’s always hard as the enemies level up with you, increasing their speed and strategies as well, making for harder gameplay as you level up, and not ease of enemy disposal as it is with most other games that adopt the RPG style; What sets this apart from other games with hack and slash elements like ‘Devil May Cry’ is that you literally could beat enemies up and throw them around with endless possibilities; in games like ‘Devil May Cry’ however, eventually you just repeat the same most effective combo with no need to change up.
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  5. Aug 27, 2017
    7
    ZOE 1:
    Old school 3D action game with epic story but limited gameplay and map design. The concept (story, presentation and cutscenes) gives
    ZOE 1:
    Old school 3D action game with epic story but limited gameplay and map design. The concept (story, presentation and cutscenes) gives an impression of soaringly high ambitions. But if played solely for the action scenes, the game stands alongside its contemporaries from the PS2 era, and not the most impressive of them. The game has no "Wow this is soo awesome" moments in-game. But overall, when looked at as a package, it is quite awesome, and a real treat for mecha/anime fans. I'm saying, consider playing it? But don't rush in with high expectations.

    ZOE 2:
    The sequel feels super polished, like an MGS game in terms of quality control. But I actually thought the missions felt less satisfying. Like it was hard in the wrong way... I had to restart one sequence involving two generators of some sort, several times. With barely any improvement in each retry. ZOE 2 feels longer and has much more variation in mission structure and especially boss fights. But as with the first game, mecha/anime fans are the main audience while other gamers could consider putting it in their game queue (aka 'backlog'). Just let it go if you don't get to play it. It wont show you any new tricks whatsoever, apart from "you can go up and down in this action game, not just forward/back/right/left!". It's sort of an 8/10 for the production quality and game direction. But the average gamer should be more concerned with gameplay and having fun and learning something useful. In that respect, I don't think anyone "must play" this title. Especially on PS3 with such a strong competition.
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  6. Jan 6, 2020
    5
    You can't inverse Y axis ! On PS3 ! It's a shame you don't have the possibility to have parameter like that ! (ok, it's a ps2 game but updatedYou can't inverse Y axis ! On PS3 ! It's a shame you don't have the possibility to have parameter like that ! (ok, it's a ps2 game but updated for HD and PS3) Expand
  7. Oct 21, 2022
    3
    Played the first to completion, nothing special at all gameplay wise and only one memorable story moment. Heard the 2nd runner was MUCH betterPlayed the first to completion, nothing special at all gameplay wise and only one memorable story moment. Heard the 2nd runner was MUCH better lol turns out the gameplay in 2nd Runner is pretty much the same as the first game, I honestly struggle to spot any significant differences, you basically mash square 99% of the time either to send an homing attack or use your repetitive sword slash, it's pathetic, most sub weaponry is still useless too, and sound effects are some of the most boring I've heard in a while. You don't feel like you're in a mech either, it's completely weightless like a plastic toy.
    What do you have to smoke to find these games even remotely good seriously? Probably some of the worst mech games out there. You have to turn off your brain to play these.
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See all 17 User Reviews